Player Matchup

Ne Zha
Ne Zha
CannorFarts
Ne Zha
Level 151
God Stats
2W - 2L
1,487 SR
Queue Stats
54W - 46L
1,527 Elo+
Solo
Jing Wei
Jing Wei
L4ST Pain6336
Jing Wei
Level 157
God Stats
2W - 2L
1,476 SR
Queue Stats
347W - 351L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Notmypookie
Heimdallr
Level 194
God Stats
3W - 3L
1,425 SR
Queue Stats
830W - 871L
1,530 Elo+
Solo
Tiamat
Tiamat
OliveVesper
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,359 Elo+
Solo
Khepri
Khepri
StinkyFishHook
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,461 Elo+
Solo
Team Averages
Level 156
1,478 SR
1,474 Elo+

VS

Team Averages
Level 145
1,491 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DeadLeyend
Anhur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 1
Bacchus
Bacchus
RevansReturn
Bacchus
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,486 Elo+
Solo
Bellona
Bellona
Sιren
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,428 Elo+
Solo
Ravana
Ravana
lazaruscrowley
Ravana
Level 121
God Stats
3W - 5L
1,457 SR
Queue Stats
508W - 533L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 2 / 9
8,820
882
9,428
9,322
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
L4ST Pain6336
Jing Wei
15
4 / 1 / 11
8,911
891
10,368
5,786
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Notmypookie
Heimdallr
15
4 / 1 / 15
9,352
935
10,479
5,342
3,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tiamat
14
3 / 1 / 8
8,519
852
8,413
5,959
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 13
8,323
832
4,020
6,738
8,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 5 / 3
7,281
728
6,076
8,336
4,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anhur
9
0 / 4 / 0
5,740
574
1,020
5,139
1,753
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RevansReturn
Bacchus
13
0 / 2 / 6
7,441
744
7,720
12,373
15,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Sιren
Bellona
16
6 / 3 / 1
8,886
889
8,117
13,499
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 5 / 3
6,415
642
4,588
10,088
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
19
Kills
7
7
Deaths
19
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
3
0.5
W
Ne Zha
6
2
9
5.25
L
Anhur
0
4
0
0
W
Jing Wei
L4ST Pain6336
Jing Wei
4
1
11
9.5
W
Heimdallr
Notmypookie
Heimdallr
4
1
15
11.5
W
Tiamat
3
1
8
7
L
Bacchus
RevansReturn
Bacchus
0
2
6
1.5
W
2
2
13
4.25
L
Bellona
Sιren
Bellona
6
3
1
2.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
27,521
33,147
Taken
49,435
27,672
Mitigated
42,260
10,313
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,076
1,117
275
655
8,336
4,638
0
1,803
6,533
0
14,047
W
Ne Zha
9,428
1,662
415
1,720
9,322
9,186
148
1,538
7,573
718
18,256
L
Anhur
1,020
0
0
41
5,139
1,753
0
950
4,189
0
2,607
W
Jing Wei
L4ST Pain6336
Jing Wei
10,368
5,244
733
1,480
5,786
2,930
2,055
1,560
4,026
0
25,365
W
Heimdallr
Notmypookie
Heimdallr
10,479
2,781
265
694
5,342
3,028
709
1,019
4,277
0
24,194
W
Tiamat
8,413
716
1,278
2,413
5,959
4,175
322
1,618
4,255
14,563
0
L
Bacchus
RevansReturn
Bacchus
7,720
665
2,023
2,855
12,373
15,828
0
3,252
9,121
14,851
1,470
W
4,020
403
1,041
274
6,738
8,353
154
1,557
4,989
6,884
0
L
Bellona
Sιren
Bellona
8,117
2,618
694
2,849
13,499
14,302
0
3,333
10,166
0
18,701
L
4,588
778
490
974
10,088
5,739
0
3,362
6,726
0
11,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
35,763
113
Minions Killed
86
0
Camps Cleared
0
910,652
Distance Traveled
880,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,281
728
9
1
0
233,576
0
W
Ne Zha
8,820
882
15
2
0
188,600
0
L
Anhur
5,740
574
5
1
0
78,397
0
W
Jing Wei
8,911
891
31
3
0
170,100
0
W
Heimdallr
9,352
935
32
3
0
174,043
0
W
Tiamat
8,519
852
23
2
0
201,105
0
L
Bacchus
7,441
744
22
2
0
185,937
0
W
Khepri
8,323
832
12
1
0
176,804
0
L
Bellona
8,886
889
29
3
0
223,957
0
L
Ravana
6,415
642
21
2
0
158,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role