Player Matchup

Tsukuyomi
Tsukuyomi
EvilEvoIX
Tsukuyomi
Level 108
God Stats
1W - 2L
1,418 SR
Queue Stats
34W - 25L
1,458 Elo+
Solo
Ymir
Ymir
FingerInMyBussy
Ymir
Level 62
God Stats
2W - 7L
1,424 SR
Queue Stats
262W - 626L
1,308 Elo+
Solo
Fafnir
Fafnir
GallarLuis6408
Fafnir
Level 120
God Stats
0W - 2L
1,332 SR
Queue Stats
307W - 314L
1,513 Elo+
Party 1
Atlas
Atlas
Sinlabarrabaja
Atlas
Level 114
God Stats
0W - 2L
1,136 SR
Queue Stats
14W - 23L
1,410 Elo+
Party 1
Ix Chel
Ix Chel
choombawoo
Ix Chel
Level 109
God Stats
1W - 3L
1,348 SR
Queue Stats
323W - 318L
1,460 Elo+
Party 1
Team Averages
Level 103
1,332 SR
1,430 Elo+

VS

Team Averages
Level 63
1,428 SR
1,423 Elo+
Hera
Hera
Kankirevent
Hera
Level 40
God Stats
2W - 1L
1,372 SR
Queue Stats
49W - 62L
1,376 Elo+
Solo
Nox
Nox
Mass1veOne92
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 121L
1,475 Elo+
Solo
Sylvanus
Sylvanus
PounMazta69
Sylvanus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,430 Elo+
Party 2
Anubis
Anubis
fireballjj08
Anubis
Level 33
God Stats
3W - 2L
1,429 SR
Queue Stats
51W - 42L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
fluidbirb
Heimdallr
Level 99
God Stats
4W - 5L
1,340 SR
Queue Stats
404W - 437L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EvilEvoIX
Tsukuyomi
18
5 / 4 / 3
10,063
719
23,197
15,035
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 3
8,336
595
0
17,511
14,384
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 0
9,199
657
4,574
16,279
22,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 6
9,497
678
10,309
16,568
16,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ix Chel
choombawoo
Ix Chel
16
2 / 2 / 4
9,322
666
12,892
10,816
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 8
10,814
772
14,398
7,777
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 14
9,708
693
12,038
9,886
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
PounMazta69
Sylvanus
16
1 / 2 / 12
9,263
662
9,292
17,523
15,636
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
17
5 / 3 / 8
10,456
747
20,946
12,453
6,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
fluidbirb
Heimdallr
16
3 / 0 / 12
9,450
675
9,888
9,361
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
8
Kills
18
18
Deaths
8
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EvilEvoIX
Tsukuyomi
5
4
3
1.63
L
0
5
3
0.3
L
1
5
0
0.2
W
7
0
8
11
W
2
3
14
3
W
Sylvanus
PounMazta69
Sylvanus
1
2
12
3.5
L
0
2
6
1.5
L
Ix Chel
choombawoo
Ix Chel
2
2
4
2
W
Anubis
5
3
8
3
W
Heimdallr
fluidbirb
Heimdallr
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
66,562
76,209
Taken
57,000
63,014
Mitigated
33,684
32,518
Healing
35,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EvilEvoIX
Tsukuyomi
23,197
2,842
1,018
2,458
15,035
5,630
0
10,430
4,605
0
60,075
L
0
0
2,590
3,450
17,511
14,384
0
12,539
4,971
0
0
L
4,574
977
531
2,886
16,279
22,417
0
12,529
3,750
8,624
1,634
W
14,398
3,205
1,037
483
7,777
3,272
40
4,276
3,501
40,482
0
W
12,038
895
2,470
1,030
9,886
4,321
162
4,480
5,406
17,762
0
W
Sylvanus
PounMazta69
Sylvanus
9,292
2,984
12,541
9,077
17,523
15,636
590
7,535
9,988
14,975
0
L
10,309
4,182
1,704
2,968
16,568
16,744
0
12,731
3,837
23,524
306
L
Ix Chel
choombawoo
Ix Chel
12,892
645
9,554
5,359
10,816
3,839
0
8,147
2,669
29,746
0
W
Anubis
20,946
1,019
1,732
4,680
12,453
6,296
220
6,060
6,393
40,270
477
W
Heimdallr
fluidbirb
Heimdallr
9,888
3,222
1,159
1,061
9,361
4,159
195
4,777
4,584
0
19,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
49,691
170
Minions Killed
145
0
Camps Cleared
0
1,271,095
Distance Traveled
1,219,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,063
719
83
6
0
271,347
0
L
Ymir
8,336
595
0
0
0
232,583
0
L
Fafnir
9,199
657
12
1
0
248,065
0
W
Hera
10,814
772
58
4
0
265,708
0
W
Nox
9,708
693
13
1
0
232,699
0
W
Sylvanus
9,263
662
13
1
0
247,285
0
L
Atlas
9,497
678
33
2
0
241,186
0
L
Ix Chel
9,322
666
42
3
0
277,914
0
W
Anubis
10,456
747
49
4
0
222,864
0
W
Heimdallr
9,450
675
12
1
0
250,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role