Player Matchup

Merlin
Merlin
ChacaPrime
Merlin
Level 123
God Stats
2W - 1L
1,694 SR
Queue Stats
36W - 37L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
DoubleWestern131
Kuzenbo
Level 48
God Stats
6W - 5L
1,525 SR
Queue Stats
67W - 57L
1,585 Elo+
Party 3
Ix Chel
Ix Chel
shkont
Ix Chel
Level 102
God Stats
42W - 47L
1,521 SR
Queue Stats
412W - 429L
1,558 Elo+
Party 3
Lancelot
Lancelot
varona0505
Lancelot
Level 106
God Stats
1W - 1L
1,694 SR
Queue Stats
13W - 16L
1,470 Elo+
Party 1
Izanami
Izanami
x_NidroY_x
Izanami
Level 109
God Stats
6W - 2L
1,804 SR
Queue Stats
61W - 50L
1,529 Elo+
Party 1
Team Averages
Level 98
1,648 SR
1,530 Elo+

VS

Team Averages
Level 142
1,667 SR
1,515 Elo+
Baron Samedi
Baron Samedi
CosmeFulanito01
Baron Samedi
Level 138
God Stats
2W - 1L
1,658 SR
Queue Stats
218W - 197L
1,525 Elo+
Party 4
Athena
Athena
Flow_Hungaro_10
Athena
Level 124
God Stats
4W - 1L
1,620 SR
Queue Stats
280W - 275L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
MasterLeo117
Sun Wukong
Level 178
God Stats
5W - 4L
1,620 SR
Queue Stats
301W - 294L
1,497 Elo+
Party 4
Skadi
Skadi
XLR8TI0N
Skadi
Level 157
God Stats
3W - 0L
1,869 SR
Queue Stats
138W - 120L
1,553 Elo+
Solo
Fenrir
Fenrir
isossplash12
Fenrir
Level 112
God Stats
11W - 4L
1,566 SR
Queue Stats
101W - 88L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChacaPrime
Merlin
14
2 / 2 / 1
7,912
527
8,690
5,469
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 4
6,707
447
6,345
17,001
17,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
shkont
Ix Chel
12
0 / 7 / 1
6,741
449
4,746
12,370
4,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
varona0505
Lancelot
13
1 / 4 / 2
6,914
461
6,884
13,160
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
x_NidroY_x
Izanami
12
1 / 4 / 0
6,683
446
5,889
10,095
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CosmeFulanito01
Baron Samedi
15
5 / 1 / 5
8,768
585
11,048
9,776
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 8
7,802
520
5,321
13,280
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MasterLeo117
Sun Wukong
15
6 / 0 / 5
9,667
644
7,840
13,534
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
XLR8TI0N
Skadi
16
7 / 0 / 3
9,498
633
13,599
7,461
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
12
4 / 1 / 9
7,618
508
7,455
9,724
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
23
23
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
ChacaPrime
Merlin
2
2
1
1.25
W
Baron Samedi
CosmeFulanito01
Baron Samedi
5
1
5
7.5
L
0
6
4
0.33
W
1
2
8
2.5
W
Sun Wukong
MasterLeo117
Sun Wukong
6
0
5
8.5
W
Skadi
XLR8TI0N
Skadi
7
0
3
8.5
W
Fenrir
4
1
9
8.5
L
Ix Chel
shkont
Ix Chel
0
7
1
0.07
L
Lancelot
varona0505
Lancelot
1
4
2
0.5
L
Izanami
x_NidroY_x
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
45,263
58,095
Taken
53,775
34,648
Mitigated
32,138
14,095
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ChacaPrime
Merlin
8,690
578
0
651
5,469
2,267
0
2,987
2,482
66,053
273
W
Baron Samedi
CosmeFulanito01
Baron Samedi
11,048
645
727
5,624
9,776
4,411
0
5,138
4,414
71,457
0
L
6,345
2,615
411
4,215
17,001
17,839
0
6,726
10,275
14,195
0
W
5,321
1,141
0
1,847
13,280
12,544
0
6,261
6,719
22,558
2,566
W
Sun Wukong
MasterLeo117
Sun Wukong
7,840
763
0
5,530
13,534
8,491
195
3,201
10,303
0
69,482
W
Skadi
XLR8TI0N
Skadi
13,599
7,187
0
4,203
7,461
2,572
1,299
934
6,527
0
82,639
W
Fenrir
7,455
1,181
0
2,565
9,724
4,120
147
3,568
6,102
0
34,170
L
Ix Chel
shkont
Ix Chel
4,746
499
185
3,202
12,370
4,541
0
2,482
9,888
44,300
1,266
L
Lancelot
varona0505
Lancelot
6,884
233
0
2,862
13,160
5,936
0
2,853
10,307
0
61,081
L
Izanami
x_NidroY_x
Izanami
5,889
4,207
0
2,569
10,095
4,065
0
1,030
9,065
0
58,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
43,353
418
Minions Killed
495
0
Camps Cleared
0
1,476,629
Distance Traveled
1,530,550
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,912
527
128
9
0
287,051
0
W
Baron Samedi
8,768
585
126
8
0
294,072
0
L
Kuzenbo
6,707
447
12
1
0
299,227
3
W
Athena
7,802
520
54
4
0
294,842
7
W
Sun Wukong
9,667
644
119
8
0
327,542
0
W
Skadi
9,498
633
141
9
0
289,209
0
W
Fenrir
7,618
508
55
4
0
324,885
0
L
Ix Chel
6,741
449
82
5
0
271,980
0
L
Lancelot
6,914
461
89
6
0
360,517
0
L
Izanami
6,683
446
107
7
0
257,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role