Player Matchup

Awilix
Awilix
ITPxps
Awilix
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,337 Elo+
Party 1
Janus
Janus
ItsWhyse
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,335 Elo+
Party 1
Athena
Athena
SailorHole
Athena
Level 136
God Stats
11W - 2L
1,608 SR
Queue Stats
105W - 67L
1,492 Elo+
Solo
Vulcan
Vulcan
Trovous
Vulcan
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,540 Elo+
Solo
Izanami
Izanami
kriim21
Izanami
Level 33
God Stats
2W - 4L
1,317 SR
Queue Stats
9W - 7L
1,415 Elo+
Party 1
Team Averages
Level 90
1,485 SR
1,424 Elo+

VS

Team Averages
Level 103
1,517 SR
1,398 Elo+
Pele
Pele
Evilgoose1212
Pele
Level 101
God Stats
4W - 4L
1,849 SR
Queue Stats
20W - 19L
1,519 Elo+
Solo
Ares
Ares
MX9miguelSCT
Ares
Level 84
God Stats
0W - 1L
1,307 SR
Queue Stats
509W - 515L
1,426 Elo+
Solo
Ymir
Ymir
Mackornik
Ymir
Level 138
God Stats
0W - 3L
1,161 SR
Queue Stats
1W - 5L
1,125 Elo+
Solo
Xbalanque
Xbalanque
Orihiko6645
Xbalanque
Level 69
God Stats
7W - 6L
1,671 SR
Queue Stats
107W - 118L
1,451 Elo+
Solo
Vulcan
Vulcan
Rangersight
Vulcan
Level 123
God Stats
149W - 100L
1,598 SR
Queue Stats
412W - 399L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ITPxps
Awilix
13
9 / 2 / 3
7,477
680
9,580
9,068
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
ItsWhyse
Janus
12
3 / 0 / 5
6,716
611
4,606
5,788
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
SailorHole
Athena
9
0 / 1 / 4
5,487
499
3,306
9,153
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Trovous
Vulcan
11
4 / 4 / 3
7,549
686
7,999
5,999
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
kriim21
Izanami
10
2 / 3 / 4
5,554
505
5,910
5,594
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
5,899
536
4,809
10,899
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 5 / 1
5,739
522
3,424
11,651
6,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
10
3 / 1 / 2
6,340
576
4,466
14,367
12,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Orihiko6645
Xbalanque
10
0 / 4 / 2
5,759
524
6,935
10,097
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
10
0 / 4 / 0
5,640
513
4,167
6,329
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
9
10
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Awilix
ITPxps
Awilix
9
2
3
5.25
W
Janus
ItsWhyse
Janus
3
0
5
5.5
L
3
5
1
0.7
L
Ymir
3
1
2
4
L
Xbalanque
Orihiko6645
Xbalanque
0
4
2
0.25
L
Vulcan
0
4
0
0
W
Athena
SailorHole
Athena
0
1
4
2
W
Vulcan
Trovous
Vulcan
4
4
3
1.38
W
Izanami
kriim21
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
23,801
35,602
Taken
53,343
15,734
Mitigated
26,973
5,812
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,809
1,210
0
1,703
10,899
2,942
208
2,558
8,244
0
41,636
W
Awilix
ITPxps
Awilix
9,580
4,896
0
625
9,068
3,378
0
1,607
7,451
0
42,109
W
Janus
ItsWhyse
Janus
4,606
329
0
2,450
5,788
1,360
0
3,577
1,908
41,211
0
L
3,424
327
0
3,969
11,651
6,975
0
5,531
6,120
23,322
1,859
L
Ymir
4,466
1,794
2,181
4,233
14,367
12,038
206
1,757
12,580
21,223
1,229
L
Xbalanque
Orihiko6645
Xbalanque
6,935
4,339
0
2,008
10,097
3,422
832
2,716
7,333
0
43,907
L
Vulcan
4,167
163
0
912
6,329
1,596
0
2,820
3,331
33,176
0
W
Athena
SailorHole
Athena
3,306
841
0
636
9,153
7,540
0
1,107
8,046
19,219
335
W
Vulcan
Trovous
Vulcan
7,999
1,037
0
1,498
5,999
1,768
397
2,912
3,079
42,532
1,200
W
Izanami
kriim21
Izanami
5,910
3,582
0
603
5,594
1,688
0
2,169
3,425
0
35,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
29,377
309
Minions Killed
262
0
Camps Cleared
0
1,143,363
Distance Traveled
1,038,551
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,899
536
66
6
0
224,094
0
W
Awilix
7,477
680
62
6
0
265,125
0
W
Janus
6,716
611
84
8
0
242,851
0
L
Ares
5,739
522
29
3
0
200,252
0
L
Ymir
6,340
576
24
2
0
205,102
3
L
Xbalanque
5,759
524
77
7
0
181,845
0
L
Vulcan
5,640
513
66
6
0
227,258
0
W
Athena
5,487
499
30
3
0
233,725
0
W
Vulcan
7,549
686
82
7
0
194,702
0
W
Izanami
5,554
505
51
5
0
206,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role