Player Matchup

Yemoja
Yemoja
Jaori
Yemoja
Level 184
God Stats
13W - 2L
1,882 SR
Queue Stats
1,348W - 242L
1,981 Elo+
Party 1
Geb
Geb
LittleGoodMan
Geb
Level 156
God Stats
4W - 0L
1,978 SR
Queue Stats
303W - 41L
2,129 Elo+
Party 1
Anhur
Anhur
ꝓPanꝓ
Anhur
Level 158
God Stats
35W - 7L
1,894 SR
Queue Stats
717W - 214L
2,052 Elo+
Party 1
Team Averages
Level 166
1,918 SR
2,054 Elo+

VS

Team Averages
Level 146
1,559 SR
1,620 Elo+
Gilgamesh
Gilgamesh
FelSang
Gilgamesh
Level 145
God Stats
1W - 1L
1,828 SR
Queue Stats
28W - 24L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hihnata
Morgan Le Fay
Level 148
God Stats
2W - 3L
1,485 SR
Queue Stats
29W - 25L
1,613 Elo+
Party 2
Ares
Ares
Mariko
Ares
Level 144
God Stats
1W - 5L
1,365 SR
Queue Stats
160W - 158L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jaori
Yemoja
18
2 / 0 / 8
10,619
759
6,350
13,316
14,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 0 / 9
10,849
775
17,206
13,481
11,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
ꝓPanꝓ
Anhur
18
7 / 1 / 3
11,820
844
14,202
12,812
5,546
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FelSang
Gilgamesh
17
1 / 3 / 0
10,230
731
11,304
17,576
10,375
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Hihnata
Morgan Le Fay
15
0 / 3 / 1
9,332
667
9,635
9,663
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Mariko
Ares
16
0 / 4 / 1
9,230
659
6,367
15,256
15,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FelSang
Gilgamesh
1
3
0
0.33
L
Morgan Le Fay
Hihnata
Morgan Le Fay
0
3
1
0.17
W
Yemoja
Jaori
Yemoja
2
0
8
6
W
1
0
9
5.5
L
Ares
Mariko
Ares
0
4
1
0.13
W
Anhur
ꝓPanꝓ
Anhur
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,758
Damage
27,306
39,609
Taken
42,495
30,712
Mitigated
29,429
18,730
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FelSang
Gilgamesh
11,304
2,956
0
2,094
17,576
10,375
0
7,595
9,145
0
41,843
L
Morgan Le Fay
Hihnata
Morgan Le Fay
9,635
168
0
1,431
9,663
3,822
0
6,762
2,387
32,613
0
W
Yemoja
Jaori
Yemoja
6,350
950
6,161
4,889
13,316
14,110
314
4,417
8,899
17,601
2,225
W
17,206
2,039
0
2,788
13,481
11,056
0
5,785
6,793
39,668
2,566
L
Ares
Mariko
Ares
6,367
143
0
467
15,256
15,232
0
5,533
9,024
18,935
0
W
Anhur
ꝓPanꝓ
Anhur
14,202
7,646
0
4,892
12,812
5,546
3,342
5,865
6,819
0
60,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
28,792
195
Minions Killed
148
0
Camps Cleared
0
792,471
Distance Traveled
765,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,230
731
74
5
0
287,747
0
L
Morgan Le Fay
9,332
667
59
4
0
223,512
0
W
Yemoja
10,619
759
28
2
0
248,118
0
W
Geb
10,849
775
43
3
0
298,740
0
L
Ares
9,230
659
15
1
0
253,994
1
W
Anhur
11,820
844
124
9
0
245,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role