Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Beef boloney
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,403 Elo+
Party 1
Odin
Odin
Bloodygash99
Odin
Level 145
God Stats
3W - 6L
1,227 SR
Queue Stats
249W - 245L
1,492 Elo+
Party 1
Atlas
Atlas
DankNinja88
Atlas
Level 158
God Stats
13W - 9L
1,578 SR
Queue Stats
432W - 465L
1,391 Elo+
Solo
Artemis
Artemis
Hoak Daddy
Artemis
Level 89
God Stats
10W - 2L
1,752 SR
Queue Stats
192W - 176L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bbaits1337
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,457 SR
Queue Stats
125W - 128L
1,481 Elo+
Party 1
Team Averages
Level 97
1,503 SR
1,443 Elo+

VS

Team Averages
Level 102
1,492 SR
1,398 Elo+
Bacchus
Bacchus
CanibusCrom
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 75L
1,363 Elo+
Party 2
Charybdis
Charybdis
DetroitG69
Charybdis
Level 124
God Stats
4W - 6L
1,474 SR
Queue Stats
240W - 255L
1,485 Elo+
Solo
Ymir
Ymir
Diesel4king
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,385 Elo+
Party 2
Neith
Neith
TheHighMatt
Neith
Level 60
God Stats
0W - 1L
1,589 SR
Queue Stats
23W - 38L
1,389 Elo+
Party 2
Maman Brigitte
Maman Brigitte
tigre_salvaje984
Maman Brigitte
Level 120
God Stats
6W - 10L
1,398 SR
Queue Stats
689W - 704L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beef boloney
Ah Muzen Cab
17
4 / 0 / 14
10,158
726
9,783
8,099
3,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 17
11,453
818
12,093
21,122
19,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
6 / 4 / 11
10,903
779
12,559
12,678
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Hoak Daddy
Artemis
17
5 / 3 / 12
10,363
740
24,442
10,937
5,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
bbaits1337
Morgan Le Fay
19
4 / 0 / 16
10,570
755
15,163
9,352
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CanibusCrom
Bacchus
15
1 / 6 / 4
8,692
621
5,868
21,955
15,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
DetroitG69
Charybdis
16
1 / 4 / 3
8,960
640
11,617
10,708
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 2
9,599
686
5,716
22,124
25,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 3
9,813
701
15,313
13,114
6,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
tigre_salvaje984
Maman Brigitte
14
0 / 4 / 3
8,165
583
9,337
11,729
5,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
23
Kills
8
10
Deaths
23
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Beef boloney
Ah Muzen Cab
4
0
14
11
W
4
3
17
4.17
L
Bacchus
CanibusCrom
Bacchus
1
6
4
0.5
W
6
4
11
2.88
L
Charybdis
DetroitG69
Charybdis
1
4
3
0.63
L
2
5
2
0.6
W
Artemis
Hoak Daddy
Artemis
5
3
12
3.67
L
4
4
3
1.38
W
Morgan Le Fay
bbaits1337
Morgan Le Fay
4
0
16
12
L
Maman Brigitte
tigre_salvaje984
Maman Brigitte
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,040
Damage
47,851
62,188
Taken
79,630
44,118
Mitigated
57,046
23,106
Healing
24,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Beef boloney
Ah Muzen Cab
9,783
3,701
996
1,467
8,099
3,850
923
3,589
4,510
0
19,871
W
12,093
1,258
4,757
7,150
21,122
19,150
568
8,289
12,833
0
20,943
L
Bacchus
CanibusCrom
Bacchus
5,868
401
863
5,794
21,955
15,530
0
8,564
13,391
13,425
0
W
12,559
2,785
1,391
1,628
12,678
10,506
0
3,776
8,902
22,868
946
L
Charybdis
DetroitG69
Charybdis
11,617
6,062
700
2,208
10,708
4,567
0
4,440
6,268
0
28,298
L
5,716
831
894
4,258
22,124
25,068
0
4,792
17,332
12,197
0
W
Artemis
Hoak Daddy
Artemis
24,442
11,883
1,366
1,871
10,937
5,256
2,249
2,974
7,963
0
39,674
L
15,313
7,387
609
4,399
13,114
6,524
0
5,900
7,214
0
38,596
W
Morgan Le Fay
bbaits1337
Morgan Le Fay
15,163
1,888
32
2,448
9,352
5,356
1,334
2,031
7,321
36,364
0
L
Maman Brigitte
tigre_salvaje984
Maman Brigitte
9,337
182
1,913
2,787
11,729
5,357
0
3,755
7,974
16,670
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
45,229
142
Minions Killed
169
0
Camps Cleared
0
1,215,454
Distance Traveled
1,223,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,158
726
27
2
0
244,443
0
W
Odin
11,453
818
27
2
0
276,673
0
L
Bacchus
8,692
621
13
1
0
253,457
0
W
Atlas
10,903
779
14
1
0
226,120
0
L
Charybdis
8,960
640
61
4
0
236,235
0
L
Ymir
9,599
686
21
2
0
237,182
0
W
Artemis
10,363
740
38
3
0
219,529
0
L
Neith
9,813
701
59
4
0
230,728
0
W
Morgan Le Fay
10,570
755
36
3
0
248,689
0
L
Maman Brigitte
8,165
583
15
1
0
265,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role