Player Matchup

Rama
Rama
Ayuumii
Rama
Level 87
God Stats
6W - 2L
1,876 SR
Queue Stats
241W - 217L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
CarneAsuhhDude
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,329 Elo+
Solo
Ah Puch
Ah Puch
NattyLight34
Ah Puch
Level 126
God Stats
8W - 7L
1,505 SR
Queue Stats
305W - 294L
1,424 Elo+
Solo
He Bo
He Bo
Troyanô
He Bo
Level 159
God Stats
3W - 3L
1,417 SR
Queue Stats
122W - 130L
1,489 Elo+
Solo
Shiva
Shiva
og2121
Shiva
Level 68
God Stats
9W - 1L
1,992 SR
Queue Stats
221W - 248L
1,448 Elo+
Party 2
Team Averages
Level 91
1,658 SR
1,437 Elo+

VS

Team Averages
Level 117
1,468 SR
1,526 Elo+
Olorun
Olorun
CLeVerKloGs_3
Olorun
Level 113
God Stats
3W - 8L
1,306 SR
Queue Stats
505W - 524L
1,524 Elo+
Solo
Nemesis
Nemesis
Dunkle_stauss4
Nemesis
Level 107
God Stats
4W - 2L
1,619 SR
Queue Stats
232W - 233L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
OldPlatypus1999
Kuzenbo
Level 134
God Stats
2W - 3L
1,589 SR
Queue Stats
245W - 192L
1,566 Elo+
Party 1
Chiron
Chiron
VLXXH
Chiron
Level 133
God Stats
5W - 10L
1,345 SR
Queue Stats
273W - 222L
1,558 Elo+
Party 1
Janus
Janus
thirtyonebees
Janus
Level 100
God Stats
11W - 8L
1,481 SR
Queue Stats
470W - 455L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ayuumii
Rama
17
13 / 2 / 10
10,549
1,055
10,553
12,706
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
CarneAsuhhDude
Baron Samedi
15
3 / 3 / 16
8,832
883
9,387
10,610
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
NattyLight34
Ah Puch
15
7 / 3 / 9
9,380
938
12,234
6,808
1,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
Troyanô
He Bo
16
3 / 1 / 20
9,401
940
6,636
8,577
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
og2121
Shiva
16
4 / 2 / 20
9,386
939
12,233
18,109
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,585
759
4,668
9,471
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
4 / 8 / 4
8,479
848
12,387
12,094
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 8
8,423
842
8,594
13,168
15,171
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
VLXXH
Chiron
15
5 / 6 / 3
9,085
909
13,683
10,812
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 6 / 4
7,862
786
8,222
9,070
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
30
Kills
11
11
Deaths
30
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
Ayuumii
Rama
13
2
10
9
L
1
5
3
0.5
W
Baron Samedi
CarneAsuhhDude
Baron Samedi
3
3
16
3.67
L
4
8
4
0.75
W
Ah Puch
NattyLight34
Ah Puch
7
3
9
3.83
L
1
5
8
1
W
He Bo
Troyanô
He Bo
3
1
20
13
L
Chiron
VLXXH
Chiron
5
6
3
1.08
W
Shiva
og2121
Shiva
4
2
20
7
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,043
Damage
47,554
56,810
Taken
54,615
24,346
Mitigated
33,260
27,143
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ayuumii
Rama
10,553
6,559
2,318
3,199
12,706
4,011
723
4,855
7,693
0
21,333
L
4,668
1,847
472
1,932
9,471
4,041
0
5,381
4,056
16,738
0
W
Baron Samedi
CarneAsuhhDude
Baron Samedi
9,387
258
3,313
3,438
10,610
3,454
340
3,266
7,282
23,711
0
L
12,387
1,712
0
841
12,094
5,938
0
5,456
6,549
0
18,992
W
Ah Puch
NattyLight34
Ah Puch
12,234
67
0
1,266
6,808
1,992
0
2,036
4,692
25,551
1,034
L
8,594
2,625
12
2,102
13,168
15,171
0
6,391
6,578
11,986
0
W
He Bo
Troyanô
He Bo
6,636
285
471
2,960
8,577
2,252
51
2,168
6,319
19,289
463
L
Chiron
VLXXH
Chiron
13,683
1,749
1,400
1,754
10,812
4,408
0
5,234
5,235
0
25,274
W
Shiva
og2121
Shiva
12,233
569
4,207
5,971
18,109
12,637
171
8,353
9,340
0
17,745
L
8,222
177
322
1,149
9,070
3,702
0
5,231
3,627
19,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
41,434
155
Minions Killed
107
0
Camps Cleared
0
1,017,266
Distance Traveled
951,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,549
1,055
40
4
0
194,974
0
L
Olorun
7,585
759
31
3
0
186,151
0
W
Baron Samedi
8,832
883
33
3
0
187,445
0
L
Nemesis
8,479
848
7
1
0
186,900
0
W
Ah Puch
9,380
938
33
3
0
202,937
0
L
Kuzenbo
8,423
842
8
1
0
207,040
0
W
He Bo
9,401
940
32
3
0
196,039
0
L
Chiron
9,085
909
25
3
0
180,682
0
W
Shiva
9,386
939
17
2
0
235,871
0
L
Janus
7,862
786
36
4
0
190,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role