Player Matchup

Sun Wukong
Sun Wukong
CaptianKeyezz
Sun Wukong
Level 88
God Stats
0W - 4L
1,170 SR
Queue Stats
21W - 24L
1,345 Elo+
Party 2
Raijin
Raijin
ToelessTimbs
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,345 Elo+
Party 2
Loki
Loki
derekalon
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo
Team Averages
Level 114
1,390 SR
1,389 Elo+

VS

Team Averages
Level 70
1,547 SR
1,380 Elo+
Merlin
Merlin
Highlighter2349
Merlin
Level 38
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 4L
1,313 Elo+
Solo
Ratatoskr
Ratatoskr
Lil-Clown_88
Ratatoskr
Level 145
God Stats
14W - 25L
1,372 SR
Queue Stats
234W - 282L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Zinkleburg
Cthulhu
Level 28
God Stats
52W - 50L
1,547 SR
Queue Stats
138W - 155L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptianKeyezz
Sun Wukong
13
0 / 3 / 5
7,307
731
2,758
10,121
9,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
14
5 / 5 / 3
8,840
884
10,822
6,953
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
13
4 / 1 / 2
8,531
853
3,583
5,617
1,660
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
8,063
806
3,787
6,544
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Lil-Clown_88
Ratatoskr
14
4 / 3 / 3
8,467
847
5,908
6,379
2,000
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zinkleburg
Cthulhu
15
5 / 1 / 3
8,982
898
8,049
7,362
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
9
9
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaptianKeyezz
Sun Wukong
0
3
5
0.83
W
0
5
7
0.7
W
Ratatoskr
Lil-Clown_88
Ratatoskr
4
3
3
1.83
L
Raijin
5
5
3
1.3
W
Cthulhu
Zinkleburg
Cthulhu
5
1
3
6.5
L
Loki
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
17,744
22,691
Taken
20,285
14,091
Mitigated
9,208
3,229
Healing
2,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaptianKeyezz
Sun Wukong
2,758
658
80
2,050
10,121
9,970
103
5,278
3,873
0
13,914
W
3,787
283
0
80
6,544
1,742
560
4,030
2,230
20,790
1,268
W
Ratatoskr
Lil-Clown_88
Ratatoskr
5,908
757
164
288
6,379
2,000
0
2,735
3,370
0
20,878
L
Raijin
10,822
326
0
249
6,953
2,461
125
3,590
3,029
24,930
0
W
Cthulhu
Zinkleburg
Cthulhu
8,049
916
193
2,066
7,362
5,466
400
3,083
3,811
19,054
329
L
Loki
3,583
1,218
0
850
5,617
1,660
0
1,306
4,076
0
18,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
25,512
86
Minions Killed
117
0
Camps Cleared
0
477,210
Distance Traveled
493,337
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,307
731
10
1
0
176,370
0
W
Merlin
8,063
806
51
5
0
122,777
0
W
Ratatoskr
8,467
847
31
3
0
194,677
4
L
Raijin
8,840
884
42
4
0
158,363
1
W
Cthulhu
8,982
898
35
4
0
175,883
0
L
Loki
8,531
853
34
3
0
142,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role