Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ISKIRTT
Ah Muzen Cab
Level 148
God Stats
2W - 3L
1,337 SR
Queue Stats
760W - 744L
1,518 Elo+
Solo
Mercury
Mercury
Unsucsess
Mercury
Level 128
God Stats
2W - 1L
1,654 SR
Queue Stats
33W - 17L
1,618 Elo+
Solo
Jormungandr
Jormungandr
Wohjay
Jormungandr
Level 137
God Stats
1W - 1L
1,569 SR
Queue Stats
82W - 66L
1,563 Elo+
Solo
Nu Wa
Nu Wa
yngjok3r
Nu Wa
Level 165
God Stats
57W - 58L
1,555 SR
Queue Stats
469W - 447L
1,484 Elo+
Solo
Team Averages
Level 145
1,523 SR
1,537 Elo+

VS

Team Averages
Level 109
1,566 SR
1,528 Elo+
Kukulkan
Kukulkan
CHIEFKEYSE
Kukulkan
Level 103
God Stats
24W - 19L
1,590 SR
Queue Stats
348W - 316L
1,507 Elo+
Party 1
Surtr
Surtr
H3NN3SSY1515
Surtr
Level 124
God Stats
87W - 71L
1,513 SR
Queue Stats
375W - 342L
1,485 Elo+
Party 1
Neith
Neith
MyPrettyRose
Neith
Level 107
God Stats
63W - 54L
1,580 SR
Queue Stats
176W - 145L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
PureTB
Guan Yu
Level 108
God Stats
2W - 1L
1,674 SR
Queue Stats
322W - 301L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
ipachupachu
Cabrakan
Level 101
God Stats
17W - 9L
1,472 SR
Queue Stats
78W - 35L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 5 / 1
4,950
495
4,529
6,792
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
ISKIRTT
Ah Muzen Cab
8
1 / 4 / 1
4,887
489
4,405
6,199
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Unsucsess
Mercury
11
2 / 1 / 2
5,726
573
1,825
7,335
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Wohjay
Jormungandr
10
0 / 6 / 1
5,648
565
5,101
11,392
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
yngjok3r
Nu Wa
11
2 / 2 / 1
6,394
639
4,019
4,053
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHIEFKEYSE
Kukulkan
11
0 / 2 / 1
6,195
620
2,359
4,148
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 1 / 3
7,677
768
7,696
11,030
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 5
5,755
576
2,464
4,832
1,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
PureTB
Guan Yu
11
1 / 0 / 8
6,487
649
2,485
6,485
4,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
ipachupachu
Cabrakan
14
13 / 1 / 0
7,694
769
9,900
8,370
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
18
18
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
W
Kukulkan
CHIEFKEYSE
Kukulkan
0
2
1
0.25
W
4
1
3
5.5
L
Ah Muzen Cab
ISKIRTT
Ah Muzen Cab
1
4
1
0.38
W
0
2
5
1.25
W
Guan Yu
PureTB
Guan Yu
1
0
8
5
L
Mercury
Unsucsess
Mercury
2
1
2
3
L
Jormungandr
Wohjay
Jormungandr
0
6
1
0.08
W
Cabrakan
ipachupachu
Cabrakan
13
1
0
13
L
Nu Wa
yngjok3r
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
24,904
35,771
Taken
34,865
15,561
Mitigated
19,866
6,862
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,529
412
291
1,612
6,792
3,236
0
2,989
3,803
24,163
0
W
Kukulkan
CHIEFKEYSE
Kukulkan
2,359
61
0
639
4,148
1,263
728
1,955
2,193
39,167
0
W
7,696
3,439
0
4,294
11,030
6,828
68
5,277
5,243
1,424
46,141
L
Ah Muzen Cab
ISKIRTT
Ah Muzen Cab
4,405
1,672
0
1,076
6,199
1,554
0
2,542
3,657
0
22,271
W
2,464
540
0
1,495
4,832
1,551
736
2,284
2,548
0
37,834
W
Guan Yu
PureTB
Guan Yu
2,485
234
1,169
3,178
6,485
4,474
0
1,564
4,921
0
19,092
L
Mercury
Unsucsess
Mercury
1,825
703
0
1,144
7,335
2,297
0
2,775
4,468
0
34,814
L
Jormungandr
Wohjay
Jormungandr
5,101
1,225
0
2,183
11,392
7,454
0
1,290
10,102
38,969
580
W
Cabrakan
ipachupachu
Cabrakan
9,900
1,919
0
4,028
8,370
5,750
610
2,018
6,352
53,989
0
L
Nu Wa
yngjok3r
Nu Wa
4,019
1,371
0
556
4,053
1,020
0
2,993
826
41,523
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
33,808
309
Minions Killed
403
0
Camps Cleared
0
969,067
Distance Traveled
1,058,337
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,950
495
36
4
0
189,189
0
W
Kukulkan
6,195
620
97
10
0
190,001
0
W
Surtr
7,677
768
93
9
0
201,857
0
L
Ah Muzen Cab
4,887
489
37
4
0
179,473
0
W
Neith
5,755
576
89
9
0
201,833
3
W
Guan Yu
6,487
649
34
3
0
247,992
2
L
Mercury
5,726
573
65
7
0
246,349
0
L
Jormungandr
5,648
565
80
8
0
166,297
0
W
Cabrakan
7,694
769
90
9
0
216,654
0
L
Nu Wa
6,394
639
91
9
0
187,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role