Player Matchup

Janus
Janus
ChunkyCharles69
Janus
Level 142
God Stats
2W - 0L
1,802 SR
Queue Stats
14W - 34L
1,295 Elo+
Solo
Hou Yi
Hou Yi
JotunnsWill
Hou Yi
Level 154
God Stats
3W - 1L
1,679 SR
Queue Stats
138W - 138L
1,460 Elo+
Solo
Nemesis
Nemesis
Maxime_Qc-
Nemesis
Level 140
God Stats
1W - 0L
1,286 SR
Queue Stats
14W - 10L
1,442 Elo+
Solo
Hel
Hel
desmondgg
Hel
Level 162
God Stats
2W - 3L
1,238 SR
Queue Stats
524W - 548L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fffjapan4
Ah Muzen Cab
Level 109
God Stats
14W - 3L
1,825 SR
Queue Stats
279W - 270L
1,406 Elo+
Solo
Team Averages
Level 141
1,566 SR
1,408 Elo+

VS

Team Averages
Level 106
1,477 SR
1,464 Elo+
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ElBuhoGP
Ullr
Level 146
God Stats
2W - 10L
1,247 SR
Queue Stats
532W - 543L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WhiteSkull9261
Ah Muzen Cab
Level 66
God Stats
4W - 2L
1,788 SR
Queue Stats
207W - 237L
1,384 Elo+
Solo
Loki
Loki
iFALL3N
Loki
Level 161
God Stats
5W - 9L
1,410 SR
Queue Stats
939W - 978L
1,463 Elo+
Party 1
Merlin
Merlin
yHideki
Merlin
Level 69
God Stats
3W - 5L
1,442 SR
Queue Stats
324W - 345L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
9,785
815
7,950
6,528
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
17
2 / 0 / 9
9,702
809
11,345
16,198
6,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
Maxime_Qc-
Nemesis
15
2 / 2 / 7
8,842
737
12,007
15,701
14,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 9
8,727
727
3,097
12,044
4,831
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
fffjapan4
Ah Muzen Cab
16
3 / 3 / 6
9,540
795
13,485
11,519
4,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 3 / 4
7,776
648
9,259
10,419
4,589
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
15
3 / 1 / 5
8,839
737
11,546
9,715
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
WhiteSkull9261
Ah Muzen Cab
15
1 / 1 / 2
8,012
668
7,923
8,535
5,020
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
iFALL3N
Loki
14
2 / 5 / 5
8,189
682
13,282
14,026
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
yHideki
Merlin
14
1 / 2 / 5
8,048
671
11,334
8,000
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
12
Kills
8
8
Deaths
12
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
4
1
W
4
2
4
3
L
Ullr
3
1
5
5.5
W
Hou Yi
2
0
9
6.5
W
Nemesis
Maxime_Qc-
Nemesis
2
2
7
2.75
L
Ah Muzen Cab
WhiteSkull9261
Ah Muzen Cab
1
1
2
2
W
1
1
9
5.5
W
Ah Muzen Cab
fffjapan4
Ah Muzen Cab
3
3
6
2
L
Loki
iFALL3N
Loki
2
5
5
0.9
L
Merlin
yHideki
Merlin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,884
Damage
53,344
61,990
Taken
50,695
32,784
Mitigated
22,189
37,658
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,259
1,232
9,010
4,705
10,419
4,589
0
2,321
7,974
14,589
1,264
W
7,950
243
1,124
1,147
6,528
2,400
762
1,579
4,949
22,777
0
L
Ullr
11,546
3,032
462
1,034
9,715
4,094
0
2,184
7,314
0
25,973
W
Hou Yi
11,345
4,461
332
2,122
16,198
6,558
1,026
6,007
10,191
0
30,162
W
Nemesis
Maxime_Qc-
Nemesis
12,007
2,321
1,110
3,610
15,701
14,639
396
5,636
10,065
0
16,943
L
Ah Muzen Cab
WhiteSkull9261
Ah Muzen Cab
7,923
736
1,063
956
8,535
5,020
0
2,277
5,952
0
21,207
W
3,097
277
18,360
9,040
12,044
4,831
164
3,514
8,530
9,570
0
W
Ah Muzen Cab
fffjapan4
Ah Muzen Cab
13,485
1,695
458
355
11,519
4,356
1,171
3,424
8,095
0
29,826
L
Loki
iFALL3N
Loki
13,282
437
1,017
2,366
14,026
5,460
0
2,418
11,144
0
23,739
L
Merlin
yHideki
Merlin
11,334
148
718
752
8,000
3,026
0
1,847
5,961
21,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
40,864
169
Minions Killed
152
0
Camps Cleared
0
1,214,104
Distance Traveled
1,145,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,776
648
17
1
0
209,686
0
W
Janus
9,785
815
35
3
0
248,139
0
L
Ullr
8,839
737
41
3
0
248,820
0
W
Hou Yi
9,702
809
63
5
0
241,449
0
W
Nemesis
8,842
737
16
1
0
239,490
0
L
Ah Muzen Cab
8,012
668
21
2
0
254,653
0
W
Hel
8,727
727
8
1
0
259,951
0
W
Ah Muzen Cab
9,540
795
47
4
0
225,075
0
L
Loki
8,189
682
37
3
0
222,882
0
L
Merlin
8,048
671
36
3
0
209,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role