Player Matchup

Ravana
Ravana
 
Ravana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jinxtapose
Janus
Level 31
God Stats
1W - 0L
1,370 SR
Queue Stats
9W - 4L
1,502 Elo+
Solo
Fenrir
Fenrir
batteryacid23
Fenrir
Level 125
God Stats
8W - 6L
1,551 SR
Queue Stats
286W - 236L
1,571 Elo+
Solo
Anhur
Anhur
walter2808
Anhur
Level 119
God Stats
2W - 2L
1,429 SR
Queue Stats
77W - 59L
1,543 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,523 Elo+

VS

Team Averages
Level 91
1,540 SR
1,519 Elo+
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bloody Cuh
Geb
Level 18
God Stats
6W - 4L
1,637 SR
Queue Stats
48W - 41L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
BouclierDeViande
Danzaburou
Level 194
God Stats
1W - 2L
1,502 SR
Queue Stats
19W - 20L
1,508 Elo+
Party 2
Neith
Neith
RLKJSR
Neith
Level 67
God Stats
3W - 7L
1,609 SR
Queue Stats
56W - 56L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Trvppin Loud
Baron Samedi
Level 68
God Stats
25W - 40L
1,452 SR
Queue Stats
178W - 186L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 1 / 3
5,781
1,156
3,137
3,474
2,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zeus
 
Zeus
10
0 / 1 / 1
5,375
1,075
877
1,488
475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
10
0 / 1 / 2
5,853
1,171
1,676
3,564
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 4
6,235
1,247
3,193
3,832
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
12
4 / 0 / 1
7,359
1,472
1,907
1,160
360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

391

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 2
6,605
1,321
6,087
3,330
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
5,602
1,120
1,949
5,400
2,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BouclierDeViande
Danzaburou
8
0 / 0 / 0
5,038
1,008
0
0
0
Neith
RLKJSR
Neith
8
0 / 0 / 0
3,520
704
0
0
0
Baron Samedi
Trvppin Loud
Baron Samedi
10
2 / 3 / 1
6,079
1,216
2,814
4,740
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
5
Kills
3
3
Deaths
5
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
3
1.5
W
Zeus
 
Zeus
0
1
1
0.5
L
Discordia
 
Discordia
1
0
2
2
L
0
2
2
0.5
L
Danzaburou
BouclierDeViande
Danzaburou
0
0
0
0
W
Janus
0
1
2
1
L
Neith
RLKJSR
Neith
0
0
0
0
L
Baron Samedi
Trvppin Loud
Baron Samedi
2
3
1
0.83
W
1
0
4
3
W
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,790
Damage
10,850
13,518
Taken
13,470
6,692
Mitigated
5,632
1,542
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,137
997
0
451
3,474
2,192
0
2,283
946
0
11,493
W
Zeus
 
Zeus
877
75
0
0
1,488
475
0
1,221
237
6,916
31
L
Discordia
 
Discordia
6,087
326
0
512
3,330
961
0
387
2,717
24,455
658
L
1,949
203
0
341
5,400
2,670
0
897
4,204
7,498
0
L
Danzaburou
BouclierDeViande
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Janus
1,676
31
0
65
3,564
1,053
0
3,021
298
14,725
0
L
Neith
RLKJSR
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Trvppin Loud
Baron Samedi
2,814
30
207
136
4,740
2,001
0
1,009
3,429
11,209
0
W
3,193
806
0
671
3,832
2,612
0
2,849
697
0
6,904
W
Anhur
1,907
975
0
355
1,160
360
0
361
755
0
17,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
26,844
114
Minions Killed
89
10
Camps Cleared
2
437,271
Distance Traveled
262,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,781
1,156
12
2
0
106,871
0
W
Zeus
5,375
1,075
16
3
0
53,331
0
L
Discordia
6,605
1,321
69
14
2
102,971
0
L
Geb
5,602
1,120
11
2
0
93,219
0
L
Danzaburou
5,038
1,008
0
0
0
0
0
W
Janus
5,853
1,171
40
8
4
76,788
0
L
Neith
3,520
704
0
0
0
0
0
L
Baron Samedi
6,079
1,216
9
2
0
66,343
0
W
Fenrir
6,235
1,247
11
2
1
99,299
0
W
Anhur
7,359
1,472
35
7
5
100,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role