Player Matchup

Sol
Sol
HermoKrate
Sol
Level 125
God Stats
4W - 1L
1,657 SR
Queue Stats
126W - 80L
1,572 Elo+
Party 1
Ares
Ares
PackofJews
Ares
Level 158
God Stats
19W - 13L
1,658 SR
Queue Stats
601W - 588L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowJackaI
Sun Wukong
Level 145
God Stats
6W - 2L
1,708 SR
Queue Stats
119W - 111L
1,536 Elo+
Party 1
Thoth
Thoth
ltsPapiRaZR
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,144 Elo+
Party 1
Ullr
Ullr
oHalfLife
Ullr
Level 195
God Stats
5W - 1L
1,848 SR
Queue Stats
443W - 317L
1,582 Elo+
Party 1
Team Averages
Level 149
1,674 SR
1,478 Elo+

VS

Team Averages
Level 145
1,537 SR
1,566 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CholoFino
Bastet
Level 127
God Stats
1W - 1L
1,626 SR
Queue Stats
89W - 78L
1,638 Elo+
Party 2
Chiron
Chiron
Deremy Joll
Chiron
Level 158
God Stats
7W - 8L
1,469 SR
Queue Stats
414W - 390L
1,597 Elo+
Solo
Atlas
Atlas
ElCasador12
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,588 Elo+
Party 2
Nike
Nike
ZombertJP
Nike
Level 129
God Stats
9W - 8L
1,590 SR
Queue Stats
1,010W - 1,037L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
8,900
989
12,552
8,541
3,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 8
9,413
1,046
6,198
9,734
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
ShadowJackaI
Sun Wukong
14
3 / 2 / 2
8,129
903
4,335
9,338
7,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 3
7,332
815
1,682
5,830
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
15
3 / 1 / 6
8,615
957
4,353
4,377
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 2 / 4
7,891
877
7,106
6,225
2,482
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
CholoFino
Bastet
12
2 / 6 / 3
6,927
770
7,971
9,562
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
16
3 / 1 / 5
7,929
881
7,730
8,072
3,742
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 8
7,695
855
7,963
8,510
9,033
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
5
0 / 0 / 0
5,410
601
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
11
Kills
8
9
Deaths
11
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
4
2.5
L
Bastet
CholoFino
Bastet
2
6
3
0.58
L
Chiron
3
1
5
5.5
L
0
2
8
2
W
3
1
8
7
W
2
1
8
6
W
Sun Wukong
ShadowJackaI
Sun Wukong
3
2
2
2
L
Nike
0
0
0
0
W
0
4
3
0.38
W
Ullr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
30,770
37,820
Taken
32,369
26,070
Mitigated
19,246
11,158
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,106
238
0
300
6,225
2,482
0
3,283
2,942
18,045
712
L
Bastet
CholoFino
Bastet
7,971
1,277
820
1,565
9,562
3,989
0
5,728
3,834
0
10,719
L
Chiron
7,730
1,589
1,086
2,836
8,072
3,742
0
5,565
2,507
0
28,916
L
7,963
2,126
1,572
2,236
8,510
9,033
0
5,856
2,654
14,498
0
W
12,552
3,242
2,249
4,383
8,541
3,554
2,146
4,305
4,236
31,336
0
W
6,198
333
328
1,245
9,734
10,493
612
4,205
5,529
7,929
0
W
Sun Wukong
ShadowJackaI
Sun Wukong
4,335
729
905
1,207
9,338
7,229
415
2,674
6,664
0
9,514
L
Nike
0
0
0
0
0
0
0
0
0
0
0
W
1,682
53
301
206
5,830
2,365
0
2,025
3,805
7,421
0
W
Ullr
4,353
941
0
334
4,377
2,429
604
1,540
2,837
0
20,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
35,852
137
Minions Killed
83
0
Camps Cleared
0
957,475
Distance Traveled
724,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,891
877
26
3
0
182,898
0
L
Bastet
6,927
770
8
1
0
183,581
0
L
Chiron
7,929
881
38
4
0
182,777
0
L
Atlas
7,695
855
11
1
0
175,280
0
W
Sol
8,900
989
51
6
0
212,870
0
W
Ares
9,413
1,046
4
0
0
205,998
0
W
Sun Wukong
8,129
903
17
2
0
199,379
0
L
Nike
5,410
601
0
0
0
0
0
W
Thoth
7,332
815
23
3
0
168,206
0
W
Ullr
8,615
957
42
5
0
171,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role