Player Matchup

Ares
Ares
Davman35
Ares
Level 64
God Stats
45W - 2L
2,141 SR
Queue Stats
282W - 38L
1,929 Elo+
Party 1
Medusa
Medusa
Davman420
Medusa
Level 57
God Stats
9W - 0L
1,879 SR
Queue Stats
82W - 12L
1,897 Elo+
Party 1
Vulcan
Vulcan
GhostSeducer
Vulcan
Level 152
God Stats
13W - 2L
1,733 SR
Queue Stats
262W - 46L
1,875 Elo+
Party 1
Mulan
Mulan
IloveJoePolhamus
Mulan
Level 129
God Stats
2W - 0L
1,754 SR
Queue Stats
183W - 17L
1,948 Elo+
Party 1
Maui
Maui
MrDramaQueen
Maui
Level 149
God Stats
10W - 0L
1,677 SR
Queue Stats
260W - 47L
1,893 Elo+
Party 1
Team Averages
Level 110
1,837 SR
1,908 Elo+

VS

Team Averages
Level 113
1,384 SR
1,533 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Deontari
Ix Chel
Level 83
God Stats
5W - 3L
1,389 SR
Queue Stats
12W - 13L
1,558 Elo+
Party 2
Yemoja
Yemoja
FtlJustice
Yemoja
Level 159
God Stats
2W - 5L
1,372 SR
Queue Stats
366W - 403L
1,524 Elo+
Solo
Osiris
Osiris
Korgaan
Osiris
Level 119
God Stats
0W - 2L
1,249 SR
Queue Stats
21W - 18L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
OraCulo90
Zhong Kui
Level 49
God Stats
6W - 12L
1,411 SR
Queue Stats
148W - 171L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 0 / 13
6,097
1,219
5,502
3,276
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Davman420
Medusa
12
8 / 0 / 7
7,603
1,521
5,902
1,901
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
11
4 / 1 / 9
6,685
1,337
6,619
2,085
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 10
6,355
1,271
2,904
4,779
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 16
6,266
1,253
4,039
2,365
1,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

435

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 2
5,326
1,065
3,028
4,943
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Deontari
Ix Chel
9
2 / 7 / 1
5,758
1,152
4,989
8,780
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
FtlJustice
Yemoja
9
0 / 3 / 2
5,440
1,088
319
6,279
2,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
Korgaan
Osiris
9
1 / 3 / 2
5,523
1,105
2,324
5,479
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
OraCulo90
Zhong Kui
9
0 / 2 / 0
4,833
967
739
1,615
419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
17
Kills
3
3
Deaths
17
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
W
Ares
1
0
13
7.5
W
Medusa
Davman420
Medusa
8
0
7
11.5
L
Ix Chel
Deontari
Ix Chel
2
7
1
0.36
L
Yemoja
FtlJustice
Yemoja
0
3
2
0.33
W
Vulcan
4
1
9
8.5
W
3
2
10
4
L
Osiris
Korgaan
Osiris
1
3
2
0.67
W
1
0
16
9
L
Zhong Kui
OraCulo90
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
11,399
14,406
Taken
27,096
9,757
Mitigated
12,018
2,120
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,028
579
0
115
4,943
1,514
0
2,598
2,082
0
15,215
W
Ares
5,502
750
0
558
3,276
2,488
0
597
2,474
6,459
1,429
W
Medusa
Davman420
Medusa
5,902
3,184
0
0
1,901
613
0
823
897
0
17,732
L
Ix Chel
Deontari
Ix Chel
4,989
322
155
741
8,780
2,338
0
5,761
2,363
7,786
0
L
Yemoja
FtlJustice
Yemoja
319
80
1,265
707
6,279
2,997
0
2,946
3,089
2,938
0
W
Vulcan
6,619
404
0
0
2,085
751
0
1,058
909
20,669
525
W
2,904
676
0
905
4,779
4,116
0
1,640
2,790
0
5,457
L
Osiris
Korgaan
Osiris
2,324
377
0
122
5,479
4,750
0
1,906
3,165
0
4,800
W
4,039
277
0
657
2,365
1,789
0
1,131
1,047
5,685
256
L
Zhong Kui
OraCulo90
Zhong Kui
739
47
0
94
1,615
419
0
809
684
1,376
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
26,880
94
Minions Killed
44
4
Camps Cleared
1
516,252
Distance Traveled
316,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,326
1,065
24
5
0
75,313
0
W
Ares
6,097
1,219
1
0
0
106,946
0
W
Medusa
7,603
1,521
36
7
2
105,178
0
L
Ix Chel
5,758
1,152
6
1
0
83,670
0
L
Yemoja
5,440
1,088
2
0
0
62,873
0
W
Vulcan
6,685
1,337
45
9
2
104,371
0
W
Mulan
6,355
1,271
6
1
0
92,528
0
L
Osiris
5,523
1,105
12
2
1
73,148
0
W
Maui
6,266
1,253
6
1
0
107,229
0
L
Zhong Kui
4,833
967
0
0
0
21,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role