Player Matchup

Ne Zha
Ne Zha
CherryPui
Ne Zha
Level 146
God Stats
10W - 12L
1,605 SR
Queue Stats
538W - 570L
1,476 Elo+
Solo
Charon
Charon
DrFluffyNinja
Charon
Level 156
God Stats
2W - 6L
1,225 SR
Queue Stats
50W - 45L
1,436 Elo+
Solo
Chaac
Chaac
God_Knight94
Chaac
Level 158
God Stats
2W - 2L
1,721 SR
Queue Stats
12W - 10L
1,506 Elo+
Solo
Neith
Neith
MARIUS1973
Neith
Level 154
God Stats
0W - 3L
1,534 SR
Queue Stats
191W - 251L
1,444 Elo+
Solo
Kukulkan
Kukulkan
ZaeMoney414
Kukulkan
Level 97
God Stats
5W - 8L
1,521 SR
Queue Stats
130W - 162L
1,395 Elo+
Solo
Team Averages
Level 142
1,521 SR
1,451 Elo+

VS

Team Averages
Level 107
1,617 SR
1,592 Elo+
Discordia
Discordia
DiscordiasGyatt
Discordia
Level 126
God Stats
55W - 45L
1,697 SR
Queue Stats
173W - 125L
1,640 Elo+
Party 1
Sol
Sol
GoofyErin258
Sol
Level 133
God Stats
2W - 2L
1,434 SR
Queue Stats
58W - 68L
1,416 Elo+
Solo
Chaac
Chaac
JCMDThe1st
Chaac
Level 126
God Stats
1W - 0L
1,443 SR
Queue Stats
162W - 104L
1,676 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tyrexingdeezs
Ah Muzen Cab
Level 48
God Stats
10W - 3L
1,728 SR
Queue Stats
89W - 41L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
chawdogjim
Cthulhu
Level 104
God Stats
10W - 1L
1,783 SR
Queue Stats
316W - 228L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CherryPui
Ne Zha
13
0 / 4 / 0
7,547
839
3,235
8,524
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 0 / 1
8,471
941
3,191
11,216
8,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 6 / 0
8,090
899
5,032
12,761
15,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
9
0 / 0 / 0
5,319
591
0
0
0
Kukulkan
ZaeMoney414
Kukulkan
15
1 / 1 / 1
8,418
935
4,608
5,232
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiscordiasGyatt
Discordia
14
2 / 1 / 3
8,937
993
7,635
5,749
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 1
8,586
954
1,532
4,168
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chaac
16
4 / 0 / 3
9,324
1,036
8,431
9,157
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Tyrexingdeezs
Ah Muzen Cab
16
5 / 1 / 5
9,702
1,078
14,233
8,499
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
chawdogjim
Cthulhu
10
0 / 0 / 0
7,144
794
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CherryPui
Ne Zha
0
4
0
0
W
Discordia
DiscordiasGyatt
Discordia
2
1
3
3.5
L
0
0
1
0.5
L
1
6
0
0.17
W
0
0
1
0.5
W
Chaac
4
0
3
5.5
L
Neith
0
0
0
0
W
Ah Muzen Cab
Tyrexingdeezs
Ah Muzen Cab
5
1
5
7.5
L
Kukulkan
ZaeMoney414
Kukulkan
1
1
1
1.5
W
Cthulhu
chawdogjim
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
31,831
37,733
Taken
27,573
29,706
Mitigated
17,100
7,376
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CherryPui
Ne Zha
3,235
232
0
1,579
8,524
4,068
0
991
7,127
0
18,130
W
Discordia
DiscordiasGyatt
Discordia
7,635
97
0
640
5,749
2,027
433
2,309
3,440
25,012
504
L
3,191
422
104
3,590
11,216
8,528
0
3,308
7,149
20,445
0
L
5,032
935
0
2,103
12,761
15,140
0
1,386
10,895
0
10,102
W
1,532
178
0
1,126
4,168
1,278
3,397
208
3,960
22,497
173
W
Chaac
8,431
710
0
4,606
9,157
10,050
204
3,305
5,852
0
28,707
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Tyrexingdeezs
Ah Muzen Cab
14,233
8,383
0
923
8,499
3,745
1,285
1,922
6,577
0
32,447
L
Kukulkan
ZaeMoney414
Kukulkan
4,608
185
0
0
5,232
1,970
0
2,113
2,816
25,854
355
W
Cthulhu
chawdogjim
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
43,693
165
Minions Killed
215
0
Camps Cleared
0
678,387
Distance Traveled
841,639
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,547
839
32
4
0
138,020
3
W
Discordia
8,937
993
61
7
0
221,609
0
L
Charon
8,471
941
50
6
0
189,833
0
L
Chaac
8,090
899
19
2
0
174,304
1
W
Sol
8,586
954
55
6
0
191,754
2
W
Chaac
9,324
1,036
48
5
0
217,394
0
L
Neith
5,319
591
0
0
0
0
0
W
Ah Muzen Cab
9,702
1,078
51
6
0
210,882
2
L
Kukulkan
8,418
935
64
7
0
176,230
0
W
Cthulhu
7,144
794
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role