Player Matchup

Yu Huang
Yu Huang
Dinonuggieo0
Yu Huang
Level 109
God Stats
0W - 2L
1,473 SR
Queue Stats
71W - 90L
1,412 Elo+
Party 1
Nike
Nike
Lildeathb0y
Nike
Level 154
God Stats
8W - 7L
1,669 SR
Queue Stats
101W - 59L
1,591 Elo+
Party 1
Nut
Nut
callistoooo
Nut
Level 63
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 109
1,437 SR
1,501 Elo+

VS

Team Averages
Level 134
1,484 SR
1,336 Elo+
Pele
Pele
EyeamDeath15
Pele
Level 128
God Stats
11W - 23L
1,390 SR
Queue Stats
98W - 123L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Gil9505
Danzaburou
Level 171
God Stats
7W - 3L
1,659 SR
Queue Stats
10W - 8L
1,263 Elo+
Solo
Ra
Ra
Ouroboron
Ra
Level 103
God Stats
2W - 2L
1,404 SR
Queue Stats
16W - 21L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dinonuggieo0
Yu Huang
14
2 / 1 / 0
8,057
806
10,242
5,973
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 0
7,076
708
4,024
6,572
3,908
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 6 / 2
7,063
706
1,353
7,028
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,885
889
3,112
4,636
2,871
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Gil9505
Danzaburou
15
3 / 1 / 5
8,832
883
8,300
10,276
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 6
8,322
832
3,852
6,383
2,165
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Dinonuggieo0
Yu Huang
2
1
0
2
W
3
0
4
5
W
Danzaburou
Gil9505
Danzaburou
3
1
5
5.5
L
0
2
0
0
W
3
1
6
6
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,619
Damage
15,264
19,573
Taken
21,295
8,532
Mitigated
7,972
643
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Dinonuggieo0
Yu Huang
10,242
934
114
155
5,973
2,186
144
743
5,216
34,230
0
W
3,112
207
0
0
4,636
2,871
0
2,129
2,507
0
27,653
W
Danzaburou
Gil9505
Danzaburou
8,300
1,891
0
1,313
10,276
2,936
414
4,925
5,351
0
38,132
L
4,024
73
0
0
6,572
3,908
0
2,021
4,450
0
20,773
W
3,852
570
3,498
3,045
6,383
2,165
357
3,208
3,175
17,939
22
L
1,353
367
0
374
7,028
2,438
0
1,055
5,963
0
9,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
26,039
103
Minions Killed
143
0
Camps Cleared
0
464,017
Distance Traveled
552,496
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,057
806
47
5
0
162,636
0
W
Pele
8,885
889
49
5
0
203,149
1
W
Danzaburou
8,832
883
54
5
0
162,331
0
L
Nike
7,076
708
35
4
0
186,105
2
W
Ra
8,322
832
40
4
0
187,016
1
L
Nut
7,063
706
21
2
0
115,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role