Player Matchup

Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KlngofOrigin
Discordia
Level 145
God Stats
3W - 2L
1,416 SR
Queue Stats
86W - 57L
1,560 Elo+
Solo
Chaac
Chaac
NahuelReiko15
Chaac
Level 151
God Stats
12W - 11L
1,508 SR
Queue Stats
210W - 227L
1,446 Elo+
Party 1
Bake Kujira
Bake Kujira
ShuKrute
Bake Kujira
Level 166
God Stats
20W - 17L
1,512 SR
Queue Stats
290W - 264L
1,493 Elo+
Solo
Shiva
Shiva
Vinnie23
Shiva
Level 40
God Stats
3W - 1L
1,794 SR
Queue Stats
86W - 80L
1,479 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,496 Elo+

VS

Team Averages
Level 146
1,512 SR
1,482 Elo+
Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PanchoWacha
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,500 Elo+
Solo
Bastet
Bastet
PowerDBR
Bastet
Level 211
God Stats
2W - 4L
1,462 SR
Queue Stats
150W - 158L
1,510 Elo+
Solo
Nu Wa
Nu Wa
TaKKarBlack
Nu Wa
Level 127
God Stats
268W - 180L
1,597 SR
Queue Stats
1,114W - 1,121L
1,561 Elo+
Solo
Geb
Geb
thomyzbn
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 2 / 0
8,593
614
7,194
10,047
3,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
KlngofOrigin
Discordia
13
1 / 0 / 4
7,362
526
6,921
5,585
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 0 / 4
7,888
563
6,299
10,753
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bake Kujira
ShuKrute
Bake Kujira
13
3 / 2 / 4
7,633
545
11,811
15,057
16,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Vinnie23
Shiva
12
1 / 0 / 10
7,520
537
8,096
10,202
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 1
7,708
551
8,993
17,809
11,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
13
1 / 4 / 0
7,682
549
5,257
8,400
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
PowerDBR
Bastet
13
1 / 1 / 2
7,126
509
7,958
8,942
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,085
506
6,221
8,358
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 1
6,187
442
4,213
12,853
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
0
2.5
L
Tyr
 
Tyr
2
2
1
1.25
W
Discordia
KlngofOrigin
Discordia
1
0
4
3
W
4
0
4
6
L
Olorun
1
4
0
0.25
L
Bastet
PowerDBR
Bastet
1
1
2
2
W
Bake Kujira
ShuKrute
Bake Kujira
3
2
4
2.5
L
0
2
2
0.5
W
Shiva
Vinnie23
Shiva
1
0
10
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
32,642
51,644
Taken
56,362
36,764
Mitigated
27,781
22,284
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,194
3,888
0
5,005
10,047
3,275
929
3,736
6,236
0
69,715
L
Tyr
 
Tyr
8,993
2,128
0
7,135
17,809
11,832
0
9,725
7,956
0
53,327
W
Discordia
KlngofOrigin
Discordia
6,921
335
0
1,868
5,585
1,716
0
3,196
2,157
51,724
0
W
6,299
685
0
7,546
10,753
7,043
0
1,740
8,797
0
75,496
L
Olorun
5,257
3,668
60
2,543
8,400
2,056
0
789
7,611
56,236
0
L
Bastet
PowerDBR
Bastet
7,958
1,788
0
4,327
8,942
2,537
0
805
8,015
0
51,458
W
Bake Kujira
ShuKrute
Bake Kujira
11,811
6,107
0
5,148
15,057
16,489
86
1,569
13,388
61,823
921
L
6,221
1,353
0
1,996
8,358
2,565
0
4,476
3,378
44,468
430
W
Shiva
Vinnie23
Shiva
8,096
1,342
95
2,622
10,202
8,241
0
4,365
5,668
0
26,954
L
4,213
784
0
2,592
12,853
8,791
0
1,793
10,885
17,018
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
35,788
490
Minions Killed
412
0
Camps Cleared
0
1,564,269
Distance Traveled
1,519,461
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,593
614
118
8
0
267,789
4
L
Tyr
7,708
551
100
7
0
305,720
2
W
Discordia
7,362
526
118
8
0
305,079
4
W
Chaac
7,888
563
120
9
0
363,193
0
L
Olorun
7,682
549
108
8
0
276,130
2
L
Bastet
7,126
509
97
7
0
346,907
6
W
Bake Kujira
7,633
545
96
7
0
288,573
2
L
Nu Wa
7,085
506
90
6
0
273,766
7
W
Shiva
7,520
537
38
3
0
339,635
4
L
Geb
6,187
442
17
1
0
316,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role