Player Matchup

Neith
Neith
Aaron_Chelo
Neith
Level 119
God Stats
5W - 5L
1,418 SR
Queue Stats
117W - 138L
1,384 Elo+
Solo
Geb
Geb
DannyBrownnn
Geb
Level 100
God Stats
11W - 4L
1,673 SR
Queue Stats
206W - 177L
1,544 Elo+
Solo
Poseidon
Poseidon
Slothy0313
Poseidon
Level 66
God Stats
8W - 5L
1,607 SR
Queue Stats
34W - 33L
1,567 Elo+
Party 2
Odin
Odin
Superlogy
Odin
Level 128
God Stats
3W - 3L
1,618 SR
Queue Stats
125W - 98L
1,603 Elo+
Party 2
Hel
Hel
kill code5
Hel
Level 115
God Stats
63W - 37L
1,661 SR
Queue Stats
279W - 261L
1,464 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,512 Elo+

VS

Team Averages
Level 97
1,567 SR
1,570 Elo+
Ix Chel
Ix Chel
DroppingLoadz
Ix Chel
Level 143
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 4L
1,464 Elo+
Party 1
Thanatos
Thanatos
Healer114962
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Solo
Ganesha
Ganesha
Maddiel
Ganesha
Level 81
God Stats
6W - 3L
1,811 SR
Queue Stats
6W - 3L
1,765 Elo+
Solo
Rama
Rama
Maloif
Rama
Level 113
God Stats
1W - 1L
1,432 SR
Queue Stats
161W - 151L
1,495 Elo+
Solo
Tyr
Tyr
RickyTheRager
Tyr
Level 118
God Stats
4W - 16L
1,291 SR
Queue Stats
13W - 23L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
7,527
627
10,791
9,520
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 6
7,031
586
6,136
12,326
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Slothy0313
Poseidon
11
2 / 2 / 1
6,569
547
4,579
7,187
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
14
3 / 0 / 2
8,060
672
8,590
7,968
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
4 / 0 / 2
8,644
720
7,792
5,004
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
9
0 / 5 / 0
5,354
446
2,788
8,907
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Healer114962
Thanatos
13
3 / 1 / 0
6,579
548
5,095
9,885
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Maddiel
Ganesha
10
0 / 3 / 7
6,336
528
2,092
10,526
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Rama
Maloif
Rama
10
5 / 3 / 1
6,526
544
7,340
10,015
3,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,761
480
3,792
11,801
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
8
8
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
W
1
3
6
1.33
L
Ix Chel
0
5
0
0
L
Thanatos
Healer114962
Thanatos
3
1
0
3
L
Ganesha
Maddiel
Ganesha
0
3
7
1.17
L
Rama
Maloif
Rama
5
3
1
1.83
L
0
4
0
0
W
Poseidon
Slothy0313
Poseidon
2
2
1
1.25
W
Odin
3
0
2
4
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,888
Damage
21,107
42,005
Taken
51,134
17,923
Mitigated
21,716
19,511
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,791
3,313
0
2,356
9,520
3,158
74
363
9,157
0
50,975
W
6,136
946
2,087
3,740
12,326
6,060
0
1,615
10,711
21,081
1,632
L
Ix Chel
2,788
42
150
1,681
8,907
1,996
0
6,678
1,749
27,738
0
L
Thanatos
Healer114962
Thanatos
5,095
899
0
6,203
9,885
3,593
0
3,024
6,654
0
48,016
L
Ganesha
Maddiel
Ganesha
2,092
70
0
2,186
10,526
8,317
0
3,837
6,689
12,091
368
L
Rama
Maloif
Rama
7,340
5,472
0
3,598
10,015
3,237
0
2,465
7,550
0
36,472
L
3,792
110
0
2,348
11,801
4,573
0
1,683
9,491
0
31,469
W
Poseidon
Slothy0313
Poseidon
4,579
1,110
0
3,598
7,187
1,823
0
606
6,576
44,713
1,166
W
Odin
8,590
2,433
0
3,299
7,968
5,275
207
113
7,841
172
52,747
W
7,792
120
638
3,793
5,004
1,607
24
2,199
2,720
65,718
2,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
30,556
409
Minions Killed
273
0
Camps Cleared
0
1,277,309
Distance Traveled
1,292,852
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,527
627
78
7
0
219,594
2
W
Geb
7,031
586
17
1
0
256,192
0
L
Ix Chel
5,354
446
64
5
0
233,072
5
L
Thanatos
6,579
548
79
7
0
314,381
0
L
Ganesha
6,336
528
3
0
0
246,250
4
L
Rama
6,526
544
65
5
0
232,151
3
L
Tyr
5,761
480
62
5
0
266,998
0
W
Poseidon
6,569
547
83
7
0
290,893
0
W
Odin
8,060
672
87
7
0
241,541
0
W
Hel
8,644
720
144
12
0
269,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role