Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Folcha
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,424 Elo+
Solo
Thor
Thor
NazaLCH
Thor
Level 114
God Stats
10W - 4L
1,682 SR
Queue Stats
48W - 46L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Saveropeganobreu
Danzaburou
Level 83
God Stats
1W - 2L
1,496 SR
Queue Stats
25W - 22L
1,464 Elo+
Solo
Team Averages
Level 137
1,536 SR
1,483 Elo+

VS

Team Averages
Level 134
1,535 SR
1,515 Elo+
Rama
Rama
 
Rama
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MRTPoring
Yemoja
Level 158
God Stats
33W - 36L
1,578 SR
Queue Stats
207W - 234L
1,464 Elo+
Solo
Skadi
Skadi
TryHoarn
Skadi
Level 100
God Stats
4W - 1L
1,530 SR
Queue Stats
16W - 9L
1,587 Elo+
Solo
Raijin
Raijin
Zekkayae
Raijin
Level 159
God Stats
3W - 2L
1,567 SR
Queue Stats
163W - 171L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 1
6,952
579
4,433
4,784
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
11
1 / 3 / 2
6,619
552
4,710
6,761
2,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Folcha
Bacchus
10
1 / 0 / 3
5,944
495
2,357
7,822
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
NazaLCH
Thor
12
3 / 5 / 2
6,454
538
2,595
10,316
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Saveropeganobreu
Danzaburou
9
2 / 7 / 1
5,450
454
4,372
9,568
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
10 / 0 / 0
9,021
752
13,574
5,877
2,162
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
13
3 / 1 / 1
7,280
607
3,471
7,487
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
MRTPoring
Yemoja
10
0 / 3 / 2
6,315
526
1,503
9,518
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
TryHoarn
Skadi
12
2 / 2 / 0
7,540
628
4,351
6,557
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
Zekkayae
Raijin
12
1 / 3 / 0
7,181
598
4,817
7,601
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
16
16
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
1
2.5
L
Anubis
 
Anubis
1
3
2
0.67
W
Rama
 
Rama
10
0
0
10
W
Loki
 
Loki
3
1
1
3.5
L
Bacchus
Folcha
Bacchus
1
0
3
2.5
W
Yemoja
MRTPoring
Yemoja
0
3
2
0.33
L
Thor
NazaLCH
Thor
3
5
2
0.8
L
Danzaburou
Saveropeganobreu
Danzaburou
2
7
1
0.36
W
Skadi
TryHoarn
Skadi
2
2
0
1
W
Raijin
Zekkayae
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
27,716
39,251
Taken
37,040
17,369
Mitigated
14,037
11,212
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,433
362
403
1,351
4,784
1,983
106
2,596
2,188
50,676
0
L
Anubis
 
Anubis
4,710
467
0
2,517
6,761
2,279
0
500
6,261
44,411
1,044
W
Rama
 
Rama
13,574
11,220
0
3,187
5,877
2,162
3,081
1,280
4,597
0
73,089
W
Loki
 
Loki
3,471
1,063
0
3,043
7,487
2,449
0
709
6,778
0
65,816
L
Bacchus
Folcha
Bacchus
2,357
543
0
1,642
7,822
6,679
0
1,546
6,276
13,763
0
W
Yemoja
MRTPoring
Yemoja
1,503
223
1,324
3,497
9,518
5,469
86
2,109
7,409
9,522
880
L
Thor
NazaLCH
Thor
2,595
855
0
3,782
10,316
3,110
0
1,132
9,184
0
37,359
L
Danzaburou
Saveropeganobreu
Danzaburou
4,372
2,697
0
1,517
9,568
3,318
0
449
9,119
0
26,410
W
Skadi
TryHoarn
Skadi
4,351
709
0
1,078
6,557
1,722
1,411
3,706
2,851
0
51,861
W
Raijin
Zekkayae
Raijin
4,817
444
0
1,415
7,601
2,235
0
3,409
4,074
48,479
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
37,337
312
Minions Killed
459
0
Camps Cleared
0
1,165,625
Distance Traveled
1,114,093
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,952
579
86
7
0
252,976
0
L
Anubis
6,619
552
82
7
0
204,323
4
W
Rama
9,021
752
134
11
0
214,367
0
W
Loki
7,280
607
109
9
0
282,413
0
L
Bacchus
5,944
495
16
1
0
252,201
1
W
Yemoja
6,315
526
21
2
0
208,015
3
L
Thor
6,454
538
85
7
0
263,753
3
L
Danzaburou
5,450
454
43
4
0
192,372
0
W
Skadi
7,540
628
93
8
0
185,187
0
W
Raijin
7,181
598
102
9
0
224,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role