Player Matchup

King Arthur
King Arthur
DTMC2
King Arthur
Level 137
God Stats
14W - 18L
1,364 SR
Queue Stats
133W - 117L
1,474 Elo+
Party 1
Hel
Hel
Destruction704
Hel
Level 127
God Stats
10W - 9L
1,595 SR
Queue Stats
80W - 74L
1,538 Elo+
Solo
Set
Set
ZanahooriaI
Set
Level 160
God Stats
21W - 31L
1,483 SR
Queue Stats
238W - 222L
1,476 Elo+
Party 1
Mercury
Mercury
overmatch2387
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,493 Elo+
Solo
Sol
Sol
xXFenrir666Xx
Sol
Level 147
God Stats
0W - 2L
1,204 SR
Queue Stats
380W - 375L
1,529 Elo+
Solo
Team Averages
Level 140
1,429 SR
1,502 Elo+

VS

Team Averages
Level 82
1,604 SR
1,610 Elo+
Gilgamesh
Gilgamesh
IAlexisTexasI
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,667 Elo+
Party 2
Chiron
Chiron
Kickman7
Chiron
Level 84
God Stats
6W - 7L
1,442 SR
Queue Stats
328W - 331L
1,496 Elo+
Solo
Mulan
Mulan
Manny639
Mulan
Level 148
God Stats
1W - 0L
1,599 SR
Queue Stats
44W - 34L
1,580 Elo+
Party 3
Lancelot
Lancelot
Zoorak
Lancelot
Level 7
God Stats
2W - 0L
1,837 SR
Queue Stats
12W - 3L
1,760 Elo+
Party 2
Freya
Freya
imdgoat
Freya
Level 106
God Stats
10W - 5L
1,644 SR
Queue Stats
52W - 40L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DTMC2
King Arthur
11
3 / 4 / 5
6,722
517
8,461
9,868
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
0 / 4 / 0
7,189
553
3,585
6,304
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 0
7,644
588
5,703
11,700
6,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mercury
12
1 / 5 / 0
6,174
475
1,983
9,245
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 2
7,096
546
7,242
8,020
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAlexisTexasI
Gilgamesh
14
7 / 0 / 9
8,088
622
6,581
9,563
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Kickman7
Chiron
14
5 / 0 / 4
7,946
611
4,526
5,988
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
Manny639
Mulan
10
1 / 4 / 5
6,792
522
4,212
12,131
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Zoorak
Lancelot
13
6 / 0 / 6
8,463
651
11,362
9,442
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
imdgoat
Freya
11
0 / 5 / 4
6,554
504
3,692
7,344
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
19
19
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DTMC2
King Arthur
3
4
5
1.38
L
0
4
0
0
W
Gilgamesh
IAlexisTexasI
Gilgamesh
7
0
9
11.5
W
Chiron
Kickman7
Chiron
5
0
4
7
W
Mulan
Manny639
Mulan
1
4
5
0.88
L
1
4
0
0.25
W
Lancelot
Zoorak
Lancelot
6
0
6
9
W
Freya
imdgoat
Freya
0
5
4
0.4
L
Mercury
1
5
0
0.2
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
30,373
45,137
Taken
44,468
23,534
Mitigated
21,473
13,247
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DTMC2
King Arthur
8,461
956
0
1,470
9,868
9,790
108
1,291
8,212
0
26,919
L
3,585
226
732
2,197
6,304
1,867
0
22
6,195
53,185
0
W
Gilgamesh
IAlexisTexasI
Gilgamesh
6,581
2,101
0
569
9,563
4,579
0
448
9,013
0
60,884
W
Chiron
Kickman7
Chiron
4,526
1,155
709
2,027
5,988
2,000
156
1,855
3,821
0
45,491
W
Mulan
Manny639
Mulan
4,212
439
0
3,022
12,131
7,397
158
4,574
7,157
0
20,460
L
5,703
2,635
0
5,025
11,700
6,493
375
999
10,192
0
60,997
W
Lancelot
Zoorak
Lancelot
11,362
2,371
0
2,152
9,442
5,257
0
1,429
7,865
295
42,014
W
Freya
imdgoat
Freya
3,692
1,129
0
1,878
7,344
2,240
1,295
1,727
5,510
34,626
681
L
Mercury
1,983
876
0
360
9,245
3,269
0
243
8,855
0
43,690
L
7,242
2,232
0
3,463
8,020
2,115
848
721
7,004
40,437
7,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
37,843
425
Minions Killed
356
0
Camps Cleared
0
1,329,618
Distance Traveled
1,406,196
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,722
517
32
2
0
288,583
2
L
Hel
7,189
553
127
10
0
250,275
2
W
Gilgamesh
8,088
622
89
7
0
303,010
0
W
Chiron
7,946
611
95
7
0
285,512
8
W
Mulan
6,792
522
36
3
0
270,721
4
L
Set
7,644
588
110
8
0
265,705
0
W
Lancelot
8,463
651
73
6
0
312,492
2
W
Freya
6,554
504
63
5
0
234,461
0
L
Mercury
6,174
475
76
6
0
294,968
0
L
Sol
7,096
546
80
6
0
230,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role