Player Matchup

Ishtar
Ishtar
GDI Wizer
Ishtar
Level 108
God Stats
1W - 4L
1,409 SR
Queue Stats
247W - 238L
1,451 Elo+
Solo
Cerberus
Cerberus
Gabeyeles
Cerberus
Level 7
God Stats
0W - 1L
1,767 SR
Queue Stats
5W - 9L
1,244 Elo+
Party 1
Amaterasu
Amaterasu
Piers073667
Amaterasu
Level 8
God Stats
2W - 3L
1,551 SR
Queue Stats
5W - 10L
1,178 Elo+
Party 1
Thanatos
Thanatos
SSKENDER
Thanatos
Level 7
God Stats
3W - 5L
1,266 SR
Queue Stats
5W - 10L
1,178 Elo+
Party 1
Agni
Agni
miguelplay
Agni
Level 77
God Stats
0W - 1L
1,783 SR
Queue Stats
5W - 11L
1,178 Elo+
Party 1
Team Averages
Level 41
1,555 SR
1,246 Elo+

VS

Team Averages
Level 124
1,383 SR
1,439 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dreamer6471_1
Zeus
Level 122
God Stats
2W - 3L
1,159 SR
Queue Stats
23W - 26L
1,411 Elo+
Solo
Horus
Horus
HolyMicrobusero
Horus
Level 65
God Stats
19W - 24L
1,430 SR
Queue Stats
169W - 194L
1,392 Elo+
Solo
Ravana
Ravana
fruitful-echo5
Ravana
Level 127
God Stats
20W - 21L
1,522 SR
Queue Stats
341W - 365L
1,457 Elo+
Party 2
Bake Kujira
Bake Kujira
lordnikkon07
Bake Kujira
Level 156
God Stats
2W - 2L
1,302 SR
Queue Stats
210W - 220L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GDI Wizer
Ishtar
13
8 / 4 / 1
8,477
565
14,688
10,951
3,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Gabeyeles
Cerberus
11
1 / 4 / 6
7,845
523
4,663
13,356
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
Piers073667
Amaterasu
12
3 / 3 / 1
7,818
521
7,565
14,132
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SSKENDER
Thanatos
10
1 / 4 / 0
6,275
418
1,827
9,325
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
7,110
474
4,143
7,709
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 6 / 2
6,254
417
4,318
9,611
2,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
9 / 0 / 0
9,101
607
8,215
5,916
1,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 1 / 6
6,658
444
5,634
11,596
6,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 7
7,846
523
7,363
8,651
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Bake Kujira
lordnikkon07
Bake Kujira
14
3 / 4 / 6
8,339
556
10,121
15,884
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
14
Kills
18
19
Deaths
14
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
6
2
0.33
W
9
0
0
9
L
Ishtar
GDI Wizer
Ishtar
8
4
1
2.13
L
Cerberus
Gabeyeles
Cerberus
1
4
6
1
W
1
1
6
4
L
Amaterasu
Piers073667
Amaterasu
3
3
1
1.17
L
Thanatos
SSKENDER
Thanatos
1
4
0
0.25
W
4
3
7
2.5
W
Bake Kujira
lordnikkon07
Bake Kujira
3
4
6
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
35,651
55,473
Taken
51,658
27,116
Mitigated
30,669
15,381
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,318
694
0
2,566
9,611
2,854
0
1,291
8,320
37,699
0
W
8,215
602
0
2,318
5,916
1,839
0
1,200
4,716
46,598
2,408
L
Ishtar
GDI Wizer
Ishtar
14,688
7,765
0
3,317
10,951
3,485
1,111
3,395
7,464
0
58,945
L
Cerberus
Gabeyeles
Cerberus
4,663
512
0
2,887
13,356
9,918
25
4,163
9,172
21,689
3,783
W
5,634
2,658
1,348
3,689
11,596
6,937
0
3,130
8,466
529
35,679
L
Amaterasu
Piers073667
Amaterasu
7,565
3,162
0
5,191
14,132
8,687
0
7,991
5,838
0
40,419
L
Thanatos
SSKENDER
Thanatos
1,827
279
0
3,289
9,325
2,983
0
2,285
6,943
0
30,703
W
7,363
2,194
0
3,417
8,651
3,312
0
871
7,780
0
52,555
W
Bake Kujira
lordnikkon07
Bake Kujira
10,121
4,895
0
3,470
15,884
15,727
0
1,783
14,101
54,721
628
L
4,143
327
0
697
7,709
2,043
0
4,364
3,299
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
38,198
326
Minions Killed
366
0
Camps Cleared
0
1,379,100
Distance Traveled
1,392,887
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,254
417
50
3
0
234,636
4
W
Zeus
9,101
607
87
6
0
306,616
4
L
Ishtar
8,477
565
81
5
0
243,301
0
L
Cerberus
7,845
523
48
3
0
274,506
0
W
Horus
6,658
444
59
4
0
256,055
0
L
Amaterasu
7,818
521
67
4
0
240,885
0
L
Thanatos
6,275
418
55
4
0
298,508
0
W
Ravana
7,846
523
83
6
0
326,255
0
W
Bake Kujira
8,339
556
87
6
0
269,325
0
L
Agni
7,110
474
75
5
0
321,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role