Player Matchup

Mulan
Mulan
Gold IV
Aetius0451
Mulan
Gold IV
Level 101
God Stats
7W - 3L
1,841 SR
Queue Stats
23W - 18L
1,597 MMR
Party 1
Eset
Eset
Gold II
LtPudding20240
Eset
Gold II
Level 144
God Stats
8W - 2L
1,644 SR
Queue Stats
23W - 11L
1,681 MMR
Party 1
Xing Tian
Xing Tian
Gold V
kaapppy
Xing Tian
Gold V
Level 106
God Stats
4W - 1L
1,565 SR
Queue Stats
8W - 3L
1,635 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,683 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,529 SR
1,597 MMR
Danzaburou
Danzaburou
Gold II
ZineTree
Danzaburou
Gold II
Level 83
God Stats
74W - 73L
1,619 SR
Queue Stats
144W - 160L
1,576 MMR
Solo
Shiva
Shiva
Gold III
banane geante
Shiva
Gold III
Level 126
God Stats
7W - 8L
1,497 SR
Queue Stats
276W - 308L
1,609 MMR
Solo
Sol
Sol
Gold IV
wgbeta
Sol
Gold IV
Level 159
God Stats
2W - 3L
1,473 SR
Queue Stats
22W - 26L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 0 / 5
5,303
1,061
3,106
4,009
2,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
5 / 0 / 1
6,536
1,307
3,032
2,490
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
kaapppy
Xing Tian
8
0 / 2 / 5
4,687
937
1,107
4,554
2,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SerqetCthulhuFafnirCabrakanKumbhakarna

VS

Bans
AchillesCerberusHou YiKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ZineTree
Danzaburou
5
0 / 1 / 0
4,019
804
174
1,512
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 1
4,809
962
2,482
4,525
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
wgbeta
Sol
10
1 / 3 / 1
4,896
979
2,703
3,658
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
0
5
3.5
W
5
0
1
5.5
L
Danzaburou
ZineTree
Danzaburou
0
1
0
0
L
0
2
1
0.25
W
Xing Tian
kaapppy
Xing Tian
0
2
5
1.25
L
Sol
wgbeta
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,245
Damage
5,359
11,053
Taken
9,695
6,181
Mitigated
4,440
2,860
Healing
1,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
3,106
502
0
1,430
4,009
2,726
0
1,133
2,876
0
12,897
W
3,032
114
76
701
2,490
771
36
514
1,976
22,589
0
L
Danzaburou
ZineTree
Danzaburou
174
149
0
102
1,512
443
0
721
731
0
2,514
L
2,482
79
238
964
4,525
2,935
0
1,683
2,728
562
13,361
W
Xing Tian
kaapppy
Xing Tian
1,107
172
0
653
4,554
2,684
0
1,085
3,469
4,571
0
L
Sol
wgbeta
Sol
2,703
673
0
367
3,658
1,062
0
1,775
1,802
12,405
967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,526
Gold Earned
13,724
84
Minions Killed
57
0
Camps Cleared
0
324,780
Distance Traveled
218,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,303
1,061
27
5
0
110,849
0
W
Eset
6,536
1,307
53
11
0
107,213
0
L
Danzaburou
4,019
804
3
1
0
28,849
1
L
Shiva
4,809
962
30
6
0
110,852
0
W
Xing Tian
4,687
937
4
1
0
106,718
0
L
Sol
4,896
979
24
5
0
79,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role