Player Matchup

Mulan
Mulan
Ajgarnizzle
Mulan
Level 127
God Stats
7W - 9L
1,339 SR
Queue Stats
203W - 217L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
doublen3
Danzaburou
Level 66
God Stats
16W - 18L
1,512 SR
Queue Stats
163W - 150L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
eLm0 BagginZ
Cthulhu
Level 107
God Stats
8W - 5L
1,561 SR
Queue Stats
141W - 143L
1,445 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,453 Elo+

VS

Team Averages
Level 85
1,542 SR
1,301 Elo+
Bakasura
Bakasura
ClassicKeeb
Bakasura
Level 145
God Stats
1W - 2L
1,502 SR
Queue Stats
116W - 126L
1,465 Elo+
Solo
Athena
Athena
IacopoRed
Athena
Level 44
God Stats
0W - 2L
1,661 SR
Queue Stats
0W - 3L
1,012 Elo+
Solo
Merlin
Merlin
plasticadmiral
Merlin
Level 67
God Stats
69W - 75L
1,464 SR
Queue Stats
306W - 331L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,875
898
11,832
12,482
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
doublen3
Danzaburou
15
4 / 3 / 4
9,568
870
8,537
10,039
3,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
eLm0 BagginZ
Cthulhu
15
3 / 2 / 6
9,125
830
11,914
10,560
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ClassicKeeb
Bakasura
15
2 / 4 / 4
9,022
820
12,449
15,678
19,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
IacopoRed
Athena
13
1 / 5 / 5
8,052
732
6,329
14,634
15,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 3 / 2
9,057
823
7,972
6,597
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
5
6
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Bakasura
ClassicKeeb
Bakasura
2
4
4
1
L
Athena
IacopoRed
Athena
1
5
5
0.7
W
Danzaburou
doublen3
Danzaburou
4
3
4
2
W
Cthulhu
eLm0 BagginZ
Cthulhu
3
2
6
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
26,750
33,081
Taken
36,909
21,082
Mitigated
36,781
9,119
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,832
1,751
0
4,151
12,482
9,897
231
4,867
5,907
0
27,681
L
Bakasura
ClassicKeeb
Bakasura
12,449
6,536
0
2,951
15,678
19,302
0
3,856
10,782
0
26,353
L
Athena
IacopoRed
Athena
6,329
1,028
0
1,571
14,634
15,032
0
4,958
8,889
10,340
691
W
Danzaburou
doublen3
Danzaburou
8,537
3,071
0
2,048
10,039
3,398
655
4,740
5,145
0
33,104
W
Cthulhu
eLm0 BagginZ
Cthulhu
11,914
560
747
2,173
10,560
7,787
0
4,325
4,900
34,483
491
L
7,972
49
0
1,020
6,597
2,447
0
1,800
4,562
40,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
26,131
141
Minions Killed
147
0
Camps Cleared
0
623,827
Distance Traveled
593,157
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,875
898
37
3
0
206,843
0
L
Bakasura
9,022
820
63
6
0
201,003
0
L
Athena
8,052
732
11
1
0
192,181
0
W
Danzaburou
9,568
870
55
5
0
207,666
0
W
Cthulhu
9,125
830
49
4
0
209,318
1
L
Merlin
9,057
823
73
7
0
199,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role