Player Matchup

Anubis
Anubis
 
Anubis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AWES0MEGRANDPA
Heimdallr
Level 94
God Stats
2W - 0L
1,736 SR
Queue Stats
233W - 236L
1,486 Elo+
Solo
Da Ji
Da Ji
Sonnymk
Da Ji
Level 104
God Stats
5W - 4L
1,649 SR
Queue Stats
306W - 305L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
SoulTsukuyomi
Gilgamesh
Level 108
God Stats
1W - 1L
1,102 SR
Queue Stats
61W - 60L
1,455 Elo+
Solo
Ares
Ares
ivan player1112
Ares
Level 156
God Stats
2W - 1L
1,753 SR
Queue Stats
85W - 67L
1,603 Elo+
Party 1
Team Averages
Level 128
1,548 SR
1,508 Elo+

VS

Team Averages
Level 139
1,399 SR
1,512 Elo+
Nu Wa
Nu Wa
DangerBallon46
Nu Wa
Level 147
God Stats
2W - 2L
1,443 SR
Queue Stats
121W - 122L
1,551 Elo+
Solo
Athena
Athena
MisterGreeen
Athena
Level 111
God Stats
203W - 171L
1,576 SR
Queue Stats
360W - 340L
1,506 Elo+
Solo
Vamana
Vamana
Salty Yoda9737
Vamana
Level 145
God Stats
2W - 1L
1,470 SR
Queue Stats
56W - 60L
1,479 Elo+
Solo
Neith
Neith
escarleeth11_
Neith
Level 134
God Stats
36W - 33L
1,382 SR
Queue Stats
132W - 126L
1,504 Elo+
Solo
Thanatos
Thanatos
lawful_dolly5
Thanatos
Level 156
God Stats
0W - 5L
1,124 SR
Queue Stats
252W - 251L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 0 / 1
7,168
717
5,002
4,331
1,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
AWES0MEGRANDPA
Heimdallr
10
1 / 0 / 2
5,550
555
3,295
3,750
1,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Sonnymk
Da Ji
11
6 / 1 / 1
5,996
600
5,728
6,764
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
SoulTsukuyomi
Gilgamesh
11
0 / 0 / 1
6,095
610
2,657
6,657
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 0 / 5
5,965
597
6,361
6,315
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,377
438
1,780
3,402
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
8
1 / 3 / 0
5,182
518
2,794
10,824
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,348
535
3,111
7,615
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 3 / 1
4,595
460
3,852
5,071
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
lawful_dolly5
Thanatos
10
0 / 2 / 1
5,106
511
1,091
7,994
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
1
1
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
W
Heimdallr
AWES0MEGRANDPA
Heimdallr
1
0
2
2
L
0
4
0
0
L
Athena
1
3
0
0.33
L
0
2
0
0
W
Da Ji
Sonnymk
Da Ji
6
1
1
6.5
W
Gilgamesh
SoulTsukuyomi
Gilgamesh
0
0
1
0.5
L
0
3
1
0.17
W
1
0
5
3.5
L
Thanatos
lawful_dolly5
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
12,628
27,817
Taken
34,906
14,367
Mitigated
16,844
10,350
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,002
175
0
2,850
4,331
1,459
0
1,224
2,948
49,450
2,184
W
Heimdallr
AWES0MEGRANDPA
Heimdallr
3,295
1,062
0
1,693
3,750
1,360
0
766
2,972
0
39,174
L
1,780
239
0
130
3,402
570
0
2,582
820
16,898
0
L
Athena
2,794
486
102
2,846
10,824
7,254
0
4,188
6,636
12,789
902
L
3,111
1,273
0
1,262
7,615
5,233
0
1,376
5,816
0
34,931
W
Da Ji
Sonnymk
Da Ji
5,728
1,702
0
1,295
6,764
2,519
0
832
5,920
0
41,306
W
Gilgamesh
SoulTsukuyomi
Gilgamesh
2,657
680
0
1,932
6,657
4,990
0
84
6,146
0
36,192
L
3,852
1,271
0
166
5,071
1,611
0
2,173
2,898
0
25,666
W
6,361
730
0
2,580
6,315
4,039
0
1,270
5,033
16,255
0
L
Thanatos
lawful_dolly5
Thanatos
1,091
724
0
6,491
7,994
2,176
0
1,013
6,981
0
31,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
24,608
324
Minions Killed
237
0
Camps Cleared
0
1,063,097
Distance Traveled
955,211
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,168
717
92
9
0
194,775
0
W
Heimdallr
5,550
555
81
8
0
199,281
0
L
Nu Wa
4,377
438
43
4
0
118,116
0
L
Athena
5,182
518
19
2
0
208,732
4
L
Vamana
5,348
535
64
6
0
188,099
0
W
Da Ji
5,996
600
69
7
0
245,223
0
W
Gilgamesh
6,095
610
66
7
0
204,633
0
L
Neith
4,595
460
46
5
0
226,209
0
W
Ares
5,965
597
16
2
0
219,185
0
L
Thanatos
5,106
511
65
7
0
214,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role