Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Khazardûm
Janus
Level 146
God Stats
5W - 1L
1,566 SR
Queue Stats
23W - 29L
1,472 Elo+
Party 1
Ares
Ares
Sorokaima
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
Upp3rcut
Hou Yi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 1
Team Averages
Level 108
1,513 SR
1,534 Elo+

VS

Team Averages
Level 129
1,580 SR
1,566 Elo+
Ymir
Ymir
Lalob21
Ymir
Level 148
God Stats
3W - 3L
1,561 SR
Queue Stats
59W - 55L
1,588 Elo+
Party 2
Medusa
Medusa
Mortalkrumpet
Medusa
Level 42
God Stats
1W - 3L
1,522 SR
Queue Stats
15W - 23L
1,499 Elo+
Solo
Susano
Susano
Nonchalan1
Susano
Level 145
God Stats
9W - 6L
1,622 SR
Queue Stats
27W - 16L
1,635 Elo+
Solo
Ra
Ra
RZR BLACK0UT
Ra
Level 150
God Stats
6W - 3L
1,615 SR
Queue Stats
77W - 72L
1,587 Elo+
Party 2
Rama
Rama
merlinpk09
Rama
Level 159
God Stats
1W - 2L
1,579 SR
Queue Stats
326W - 312L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 3 / 3
6,191
563
4,157
10,598
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hel
 
Hel
11
1 / 5 / 1
5,961
542
3,801
9,302
2,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
12
4 / 1 / 1
6,449
586
6,032
3,986
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 1 / 3
5,410
492
3,595
8,182
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Upp3rcut
Hou Yi
11
1 / 0 / 2
5,875
534
5,027
5,907
1,885
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lalob21
Ymir
9
0 / 0 / 1
5,533
503
3,384
7,214
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
8 / 2 / 0
8,225
748
7,801
10,061
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Nonchalan1
Susano
11
2 / 4 / 4
6,153
559
7,433
8,921
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,059
551
864
3,571
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,854
532
3,211
4,948
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
10
10
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
3
3
1.83
W
Hel
 
Hel
1
5
1
0.3
W
Janus
4
1
1
4.5
L
Ymir
Lalob21
Ymir
0
0
1
0.5
L
8
2
0
4
L
Susano
Nonchalan1
Susano
2
4
4
1
L
0
2
0
0
W
Ares
0
1
3
1.5
W
Hou Yi
Upp3rcut
Hou Yi
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
22,693
37,975
Taken
34,715
13,588
Mitigated
12,872
12,396
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,157
918
0
2,747
10,598
3,789
0
1,492
9,106
38,015
2,748
W
Hel
 
Hel
3,801
157
621
3,879
9,302
2,750
0
0
9,302
36,124
0
W
Janus
6,032
277
0
165
3,986
1,101
38
451
3,535
47,722
430
L
Ymir
Lalob21
Ymir
3,384
822
0
1,650
7,214
5,140
0
1,417
5,757
26,440
0
L
7,801
3,567
0
2,761
10,061
2,829
490
7,401
2,540
0
58,873
L
Susano
Nonchalan1
Susano
7,433
2,443
0
2,856
8,921
2,559
0
3,910
4,741
0
33,964
L
864
92
119
1,131
3,571
988
36
1,969
1,492
42,163
341
W
Ares
3,595
243
0
2,077
8,182
4,063
0
979
7,203
13,275
1,016
W
Hou Yi
Upp3rcut
Hou Yi
5,027
3,490
0
2,907
5,907
1,885
17
1,548
4,359
0
41,353
L
3,211
2,554
0
1,393
4,948
1,356
0
2,234
2,610
0
36,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
31,824
305
Minions Killed
362
0
Camps Cleared
0
1,184,188
Distance Traveled
1,086,034
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,191
563
57
5
0
248,402
2
W
Hel
5,961
542
75
7
0
215,587
1
W
Janus
6,449
586
79
7
0
254,613
2
L
Ymir
5,533
503
29
3
0
220,267
0
L
Medusa
8,225
748
98
9
0
200,479
2
L
Susano
6,153
559
58
5
0
248,204
2
L
Ra
6,059
551
100
9
0
198,434
4
W
Ares
5,410
492
15
1
0
254,291
3
W
Hou Yi
5,875
534
79
7
0
211,295
0
L
Rama
5,854
532
77
7
0
218,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role