Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
JrBeatem
Ganesha
Gold III
Level 128
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 56L
1,405 MMR
Solo
Cabrakan
Cabrakan
Silver I
Lord Adrios
Cabrakan
Silver I
Level 186
God Stats
5W - 4L
1,542 SR
Queue Stats
375W - 396L
1,187 MMR
Solo
Artemis
Artemis
Silver III
SilverCrow809
Artemis
Silver III
Level 125
God Stats
5W - 1L
1,504 SR
Queue Stats
296W - 318L
962 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,552 SR
1,311 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,538 SR
1,323 MMR
Ne Zha
Ne Zha
Silver V
 
Ne Zha
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
BT_NUMBER27
Sylvanus
Silver III
Level 157
God Stats
10W - 21L
1,360 SR
Queue Stats
175W - 202L
906 MMR
Solo
Neith
Neith
Silver I
CygnusX12112R30
Neith
Silver I
Level 128
God Stats
42W - 42L
1,528 SR
Queue Stats
53W - 66L
1,344 MMR
Solo
Izanami
Izanami
Silver IV
lMexizl
Izanami
Silver IV
Level 47
God Stats
3W - 2L
1,509 SR
Queue Stats
7W - 12L
1,383 MMR
Party 1
Discordia
Discordia
Silver III
walas aguilar
Discordia
Silver III
Level 48
God Stats
1W - 1L
1,793 SR
Queue Stats
8W - 8L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 1 / 4
9,951
622
5,543
10,641
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
 
Ah Puch
16
1 / 0 / 7
9,597
600
9,848
4,972
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
JrBeatem
Ganesha
13
0 / 0 / 13
8,433
527
2,490
12,496
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cabrakan
Lord Adrios
Cabrakan
15
6 / 0 / 10
9,151
572
10,353
10,302
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artemis
17
12 / 0 / 1
10,547
659
11,398
3,235
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneAgniJanusDanzaburou

VS

Bans
Chang'eNikeAwilixOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 6 / 0
7,309
457
3,041
14,609
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
BT_NUMBER27
Sylvanus
11
0 / 4 / 0
6,650
416
6,441
12,709
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 5 / 1
8,394
525
5,272
9,516
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
lMexizl
Izanami
12
0 / 5 / 0
6,826
427
2,077
11,095
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
walas aguilar
Discordia
11
0 / 3 / 0
6,598
412
4,305
9,665
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
23
Kills
1
1
Deaths
23
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
4
6
W
Ah Puch
 
Ah Puch
1
0
7
4.5
L
Ne Zha
 
Ne Zha
1
6
0
0.17
L
Sylvanus
BT_NUMBER27
Sylvanus
0
4
0
0
L
0
5
1
0.1
W
Ganesha
JrBeatem
Ganesha
0
0
13
6.5
W
Cabrakan
Lord Adrios
Cabrakan
6
0
10
11
W
Artemis
12
0
1
12.5
L
Izanami
lMexizl
Izanami
0
5
0
0
L
Discordia
walas aguilar
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
21,136
41,646
Taken
57,594
28,385
Mitigated
21,016
14,503
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,543
1,506
0
2,327
10,641
6,326
16
229
10,412
0
68,194
W
Ah Puch
 
Ah Puch
9,848
0
0
2,289
4,972
1,689
1,319
1,950
3,022
81,701
1,010
L
Ne Zha
 
Ne Zha
3,041
982
0
2,352
14,609
5,545
0
5,789
8,820
0
51,982
L
Sylvanus
BT_NUMBER27
Sylvanus
6,441
1,308
975
4,506
12,709
6,592
0
4,069
8,640
44,962
0
L
5,272
1,092
0
1,821
9,516
3,049
0
3,126
6,390
0
68,670
W
Ganesha
JrBeatem
Ganesha
2,490
574
0
2,363
12,496
11,220
123
4,991
7,505
14,464
0
W
Cabrakan
Lord Adrios
Cabrakan
10,353
2,379
0
4,872
10,302
7,655
0
1,979
8,323
64,615
1,440
W
Artemis
11,398
4,997
0
2,652
3,235
1,495
2,198
1,645
1,590
0
83,638
L
Izanami
lMexizl
Izanami
2,077
1,616
0
1,747
11,095
2,865
0
4,135
6,960
0
39,600
L
Discordia
walas aguilar
Discordia
4,305
239
0
2,278
9,665
2,965
0
5,342
4,323
43,055
1,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
35,777
516
Minions Killed
453
0
Camps Cleared
0
1,607,924
Distance Traveled
1,511,737
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,951
622
127
8
0
275,555
1
W
Ah Puch
9,597
600
145
9
0
345,805
6
L
Ne Zha
7,309
457
85
5
0
344,820
0
L
Sylvanus
6,650
416
84
5
0
269,551
0
L
Neith
8,394
525
125
8
0
287,630
2
W
Ganesha
8,433
527
1
0
0
332,877
14
W
Cabrakan
9,151
572
96
6
0
359,599
3
W
Artemis
10,547
659
147
9
0
294,088
0
L
Izanami
6,826
427
75
5
0
313,937
0
L
Discordia
6,598
412
84
5
0
295,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role