Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bowthingy
He Bo
Level 128
God Stats
3W - 4L
1,340 SR
Queue Stats
109W - 115L
1,471 Elo+
Party 1
Lancelot
Lancelot
DERF_DRAWKCAB
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 353L
1,498 Elo+
Solo
Atlas
Atlas
RamblinMan269
Atlas
Level 128
God Stats
4W - 1L
1,521 SR
Queue Stats
79W - 93L
1,419 Elo+
Solo
Arachne
Arachne
TwistedTiffNay
Arachne
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,468 Elo+
Party 1
Team Averages
Level 106
1,472 SR
1,471 Elo+

VS

Team Averages
Level 115
1,514 SR
1,503 Elo+
Cernunnos
Cernunnos
Arcangelz7
Cernunnos
Level 128
God Stats
6W - 7L
1,450 SR
Queue Stats
414W - 418L
1,522 Elo+
Solo
Hercules
Hercules
ER44
Hercules
Level 122
God Stats
3W - 6L
1,372 SR
Queue Stats
212W - 213L
1,484 Elo+
Solo
Ullr
Ullr
John_xi_na
Ullr
Level 148
God Stats
5W - 9L
1,476 SR
Queue Stats
223W - 224L
1,543 Elo+
Solo
Cerberus
Cerberus
Leifon1ro
Cerberus
Level 69
God Stats
3W - 3L
1,596 SR
Queue Stats
304W - 354L
1,420 Elo+
Solo
Persephone
Persephone
Noneed52490
Persephone
Level 108
God Stats
4W - 1L
1,676 SR
Queue Stats
70W - 59L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 3 / 14
9,009
751
7,692
10,808
3,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

He Bo
Bowthingy
He Bo
18
10 / 4 / 10
11,199
933
17,959
8,740
3,154
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
DERF_DRAWKCAB
Lancelot
17
5 / 4 / 10
10,508
876
9,597
12,377
7,346
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 5 / 16
9,310
776
14,575
18,210
18,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 14
10,003
834
11,537
13,082
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arcangelz7
Cernunnos
17
4 / 3 / 7
9,364
780
14,575
8,514
3,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ER44
Hercules
16
6 / 6 / 7
9,574
798
9,453
16,944
17,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 10
8,421
702
7,240
10,973
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Leifon1ro
Cerberus
14
0 / 6 / 13
8,169
681
6,531
15,761
12,645
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Persephone
Noneed52490
Persephone
16
7 / 5 / 5
10,662
889
15,003
15,088
6,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
26
Kills
18
18
Deaths
25
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
3
14
3
L
Cernunnos
Arcangelz7
Cernunnos
4
3
7
2.5
W
He Bo
Bowthingy
He Bo
10
4
10
3.75
W
Lancelot
DERF_DRAWKCAB
Lancelot
5
4
10
2.5
L
Hercules
ER44
Hercules
6
6
7
1.58
L
1
5
10
1.2
L
Cerberus
Leifon1ro
Cerberus
0
6
13
1.08
L
Persephone
Noneed52490
Persephone
7
5
5
1.9
W
3
5
16
2.2
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,360
Damage
52,802
63,217
Taken
67,280
45,368
Mitigated
45,245
19,654
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,692
5,823
1,124
4,804
10,808
3,866
1,233
3,798
6,936
0
20,428
L
Cernunnos
Arcangelz7
Cernunnos
14,575
5,850
798
1,895
8,514
3,817
659
5,557
2,835
0
40,189
W
He Bo
Bowthingy
He Bo
17,959
855
785
456
8,740
3,154
375
2,123
6,542
26,937
652
W
Lancelot
DERF_DRAWKCAB
Lancelot
9,597
1,133
1,320
2,424
12,377
7,346
385
3,529
8,723
0
17,749
L
Hercules
ER44
Hercules
9,453
1,397
146
5,425
16,944
17,987
0
6,911
9,680
0
23,470
L
7,240
1,556
1,071
1,880
10,973
4,751
410
5,252
5,650
0
19,338
L
Cerberus
Leifon1ro
Cerberus
6,531
294
597
4,079
15,761
12,645
0
5,591
9,848
13,090
0
L
Persephone
Noneed52490
Persephone
15,003
416
508
4,176
15,088
6,045
403
8,164
6,630
30,505
701
W
14,575
3,556
863
3,462
18,210
18,671
0
6,997
10,834
26,371
1,644
W
11,537
8,191
735
3,681
13,082
12,331
422
4,624
8,208
0
20,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
46,190
125
Minions Killed
169
0
Camps Cleared
0
1,217,440
Distance Traveled
1,046,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,009
751
24
2
0
220,428
0
L
Cernunnos
9,364
780
61
5
0
207,131
0
W
He Bo
11,199
933
23
2
0
224,350
0
W
Lancelot
10,508
876
25
2
0
261,748
0
L
Hercules
9,574
798
38
3
0
194,179
0
L
Ullr
8,421
702
23
2
0
199,179
0
L
Cerberus
8,169
681
16
1
0
212,406
0
L
Persephone
10,662
889
31
3
0
233,764
0
W
Atlas
9,310
776
22
2
0
233,090
0
W
Arachne
10,003
834
31
3
0
277,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role