Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Boifita
Cabrakan
Level 124
God Stats
3W - 2L
1,519 SR
Queue Stats
65W - 85L
1,375 Elo+
Party 1
Charybdis
Charybdis
Coube55
Charybdis
Level 102
God Stats
31W - 18L
1,588 SR
Queue Stats
139W - 140L
1,509 Elo+
Party 1
Mercury
Mercury
Ulrich NK1
Mercury
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,520 Elo+
Party 1
Merlin
Merlin
joaopedropim
Merlin
Level 139
God Stats
3W - 0L
1,835 SR
Queue Stats
64W - 69L
1,481 Elo+
Party 1
Team Averages
Level 150
1,588 SR
1,477 Elo+

VS

Team Averages
Level 128
1,515 SR
1,511 Elo+
Danzaburou
Danzaburou
CarvalhoB
Danzaburou
Level 112
God Stats
17W - 18L
1,522 SR
Queue Stats
198W - 191L
1,439 Elo+
Solo
Ymir
Ymir
FlamerWar
Ymir
Level 167
God Stats
21W - 23L
1,537 SR
Queue Stats
533W - 567L
1,552 Elo+
Solo
Nu Wa
Nu Wa
PelicanoPt
Nu Wa
Level 156
God Stats
5W - 4L
1,770 SR
Queue Stats
162W - 160L
1,556 Elo+
Party 2
Thanatos
Thanatos
TheArthurX9
Thanatos
Level 103
God Stats
0W - 3L
1,186 SR
Queue Stats
120W - 126L
1,520 Elo+
Party 2
Athena
Athena
centauro-sabidao
Athena
Level 104
God Stats
6W - 4L
1,557 SR
Queue Stats
124W - 118L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 1 / 0
7,169
652
7,347
5,461
1,773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Boifita
Cabrakan
10
0 / 0 / 4
6,345
577
3,405
8,322
6,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Coube55
Charybdis
14
6 / 2 / 1
8,261
751
6,296
8,592
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Ulrich NK1
Mercury
12
0 / 1 / 2
5,914
538
1,287
7,369
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
10
2 / 0 / 0
6,033
548
7,973
3,191
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarvalhoB
Danzaburou
11
2 / 4 / 0
6,209
564
6,881
8,084
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 2 / 1
6,219
565
2,021
9,630
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
10
1 / 1 / 0
5,267
479
4,937
6,161
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TheArthurX9
Thanatos
8
1 / 1 / 0
5,078
462
699
3,923
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 3
5,619
511
2,824
10,988
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
0
2
W
Cabrakan
Boifita
Cabrakan
0
0
4
2
L
Danzaburou
CarvalhoB
Danzaburou
2
4
0
0.5
W
Charybdis
Coube55
Charybdis
6
2
1
3.25
L
Ymir
0
2
1
0.25
L
Nu Wa
1
1
0
1
L
Thanatos
TheArthurX9
Thanatos
1
1
0
1
W
Mercury
Ulrich NK1
Mercury
0
1
2
1
L
0
2
3
0.75
W
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
17,362
32,935
Taken
38,786
14,586
Mitigated
16,030
13,532
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,347
390
0
2,285
5,461
1,773
0
2,140
3,117
53,743
14
W
Cabrakan
Boifita
Cabrakan
3,405
749
2,083
3,609
8,322
6,517
0
3,842
4,480
13,374
0
L
Danzaburou
CarvalhoB
Danzaburou
6,881
3,092
0
2,924
8,084
2,638
0
324
7,760
0
43,010
W
Charybdis
Coube55
Charybdis
6,296
4,402
0
2,832
8,592
2,845
2
795
7,797
0
62,239
L
Ymir
2,021
0
0
1,944
9,630
3,655
0
7,081
2,549
40,368
1,808
L
Nu Wa
4,937
1,419
0
1,968
6,161
1,651
0
3,876
1,705
34,467
0
L
Thanatos
TheArthurX9
Thanatos
699
103
0
3,149
3,923
1,068
0
583
3,340
0
14,048
W
Mercury
Ulrich NK1
Mercury
1,287
325
0
2,723
7,369
2,408
0
795
6,574
0
51,604
L
2,824
768
0
2,750
10,988
7,018
0
5,870
4,756
16,891
0
W
Merlin
7,973
255
0
0
3,191
1,043
0
2,006
1,185
43,459
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
28,392
426
Minions Killed
294
0
Camps Cleared
0
1,158,254
Distance Traveled
973,745
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,169
652
95
9
0
206,733
4
W
Cabrakan
6,345
577
15
1
0
234,489
0
L
Danzaburou
6,209
564
72
7
0
218,277
2
W
Charybdis
8,261
751
125
11
0
214,854
0
L
Ymir
6,219
565
94
9
0
205,483
1
L
Nu Wa
5,267
479
63
6
0
200,892
1
L
Thanatos
5,078
462
35
3
0
101,984
0
W
Mercury
5,914
538
88
8
0
276,562
0
L
Athena
5,619
511
30
3
0
247,109
0
W
Merlin
6,033
548
103
9
0
225,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role