Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bilboseto
Sobek
Level 136
God Stats
4W - 1L
1,697 SR
Queue Stats
58W - 53L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
Lanzkar
Guan Yu
Level 186
God Stats
7W - 3L
1,766 SR
Queue Stats
221W - 148L
1,647 Elo+
Party 1
Izanami
Izanami
Niculitcha
Izanami
Level 25
God Stats
18W - 11L
1,564 SR
Queue Stats
26W - 23L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
Riejh
Nu Wa
Level 195
God Stats
1W - 0L
1,561 SR
Queue Stats
96W - 65L
1,619 Elo+
Party 1
Team Averages
Level 140
1,617 SR
1,536 Elo+

VS

Team Averages
Level 140
1,490 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Eminemcia
Set
Level 156
God Stats
3W - 5L
1,346 SR
Queue Stats
70W - 73L
1,525 Elo+
Solo
Ix Chel
Ix Chel
KlngofOrigin
Ix Chel
Level 145
God Stats
3W - 2L
1,604 SR
Queue Stats
76W - 52L
1,563 Elo+
Solo
Hercules
Hercules
Marsaxs
Hercules
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,484 Elo+
Solo
Sylvanus
Sylvanus
StevoMP
Sylvanus
Level 156
God Stats
5W - 5L
1,499 SR
Queue Stats
268W - 243L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 3
3,532
706
1,195
2,986
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
Bilboseto
Sobek
6
0 / 0 / 3
3,769
754
1,120
2,253
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Lanzkar
Guan Yu
7
1 / 1 / 1
3,473
695
2,021
4,155
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Niculitcha
Izanami
6
3 / 0 / 0
3,628
726
1,222
1,868
408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Riejh
Nu Wa
7
2 / 0 / 0
4,210
842
1,668
1,920
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
2,958
592
1,483
1,673
368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,554
511
192
1,360
343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
KlngofOrigin
Ix Chel
6
0 / 1 / 0
3,228
646
2,073
1,762
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Marsaxs
Hercules
4
0 / 2 / 0
2,916
583
369
3,881
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
StevoMP
Sylvanus
7
1 / 2 / 0
3,862
772
2,204
4,656
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
3
2.5
L
Neith
 
Neith
0
1
0
0
W
Sobek
Bilboseto
Sobek
0
0
3
1.5
L
0
1
0
0
L
Ix Chel
KlngofOrigin
Ix Chel
0
1
0
0
W
Guan Yu
Lanzkar
Guan Yu
1
1
1
1.5
L
Hercules
Marsaxs
Hercules
0
2
0
0
W
Izanami
Niculitcha
Izanami
3
0
0
3
W
Nu Wa
Riejh
Nu Wa
2
0
0
2
L
Sylvanus
StevoMP
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,226
Damage
6,321
13,182
Taken
13,332
4,783
Mitigated
5,108
6,521
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,195
175
0
500
2,986
911
0
410
2,476
0
13,891
L
Neith
 
Neith
1,483
211
0
329
1,673
368
0
564
1,069
0
15,953
W
Sobek
Bilboseto
Sobek
1,120
0
0
1,705
2,253
1,270
0
0
2,253
6,163
0
L
192
112
0
105
1,360
343
0
457
819
0
3,279
L
Ix Chel
KlngofOrigin
Ix Chel
2,073
289
100
472
1,762
433
0
654
1,030
15,633
0
W
Guan Yu
Lanzkar
Guan Yu
2,021
371
68
2,572
4,155
1,703
0
1,954
2,201
0
14,811
L
Hercules
Marsaxs
Hercules
369
31
0
1,725
3,881
2,178
0
746
3,095
0
4,023
W
Izanami
Niculitcha
Izanami
1,222
954
0
966
1,868
408
0
0
1,868
0
22,493
W
Nu Wa
Riejh
Nu Wa
1,668
367
0
710
1,920
491
0
1,377
357
19,134
0
L
Sylvanus
StevoMP
Sylvanus
2,204
754
0
2,272
4,656
1,786
0
85
4,317
12,528
7,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,612
Gold Earned
15,518
148
Minions Killed
115
0
Camps Cleared
0
520,476
Distance Traveled
414,105
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,532
706
29
6
0
115,363
0
L
Neith
2,958
592
25
5
0
93,975
0
W
Sobek
3,769
754
10
2
0
105,310
0
L
Set
2,554
511
6
1
0
35,033
0
L
Ix Chel
3,228
646
35
7
0
98,183
2
W
Guan Yu
3,473
695
26
5
0
111,271
1
L
Hercules
2,916
583
7
1
0
105,717
0
W
Izanami
3,628
726
42
8
0
84,906
0
W
Nu Wa
4,210
842
41
8
0
103,626
0
L
Sylvanus
3,862
772
42
8
0
81,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role