Player Matchup

Sobek
Sobek
Bbeastin711
Sobek
Level 82
God Stats
8W - 9L
1,484 SR
Queue Stats
201W - 166L
1,586 Elo+
Party 1
Shiva
Shiva
DeuxExXx
Shiva
Level 158
God Stats
6W - 1L
1,800 SR
Queue Stats
140W - 111L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
LaStMOhIcaN0
Ao Kuang
Level 207
God Stats
19W - 18L
1,520 SR
Queue Stats
451W - 419L
1,535 Elo+
Solo
Charybdis
Charybdis
La_Ashlan
Charybdis
Level 154
God Stats
32W - 28L
1,523 SR
Queue Stats
220W - 198L
1,601 Elo+
Party 1
Scylla
Scylla
rlphy3b
Scylla
Level 215
God Stats
16W - 15L
1,542 SR
Queue Stats
385W - 348L
1,578 Elo+
Party 1
Team Averages
Level 163
1,574 SR
1,570 Elo+

VS

Team Averages
Level 137
1,560 SR
1,571 Elo+
Thoth
Thoth
CARLOSAURO
Thoth
Level 141
God Stats
0W - 1L
1,403 SR
Queue Stats
197W - 169L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Cptncrybaby
Cernunnos
Level 122
God Stats
3W - 1L
1,891 SR
Queue Stats
43W - 34L
1,569 Elo+
Party 2
King Arthur
King Arthur
Dao1
King Arthur
Level 152
God Stats
14W - 20L
1,607 SR
Queue Stats
252W - 229L
1,660 Elo+
Solo
Ganesha
Ganesha
NativeKryptek
Ganesha
Level 141
God Stats
1W - 2L
1,402 SR
Queue Stats
277W - 251L
1,552 Elo+
Party 2
Nemesis
Nemesis
ironDRAGON21
Nemesis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 193L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,475
565
7,973
14,708
14,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Shiva
DeuxExXx
Shiva
13
2 / 3 / 1
8,184
546
10,820
17,018
20,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
LaStMOhIcaN0
Ao Kuang
14
5 / 2 / 8
7,927
528
9,636
14,694
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
La_Ashlan
Charybdis
14
4 / 4 / 6
8,310
554
5,489
10,440
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
rlphy3b
Scylla
17
4 / 1 / 3
9,416
628
5,964
6,218
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
2 / 3 / 2
8,674
578
5,518
7,954
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Cptncrybaby
Cernunnos
14
5 / 6 / 0
8,095
540
14,380
13,303
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Dao1
King Arthur
16
5 / 3 / 0
9,392
626
10,657
18,491
14,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
10
0 / 3 / 4
7,356
490
4,286
11,443
8,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nemesis
ironDRAGON21
Nemesis
14
0 / 4 / 0
7,255
484
2,979
11,175
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
12
12
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Thoth
2
3
2
1
L
Cernunnos
Cptncrybaby
Cernunnos
5
6
0
0.83
L
King Arthur
Dao1
King Arthur
5
3
0
1.67
W
Shiva
DeuxExXx
Shiva
2
3
1
0.83
W
Ao Kuang
LaStMOhIcaN0
Ao Kuang
5
2
8
4.5
W
Charybdis
La_Ashlan
Charybdis
4
4
6
1.75
L
Ganesha
0
3
4
0.67
L
Nemesis
ironDRAGON21
Nemesis
0
4
0
0
W
Scylla
rlphy3b
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
37,820
63,078
Taken
62,366
46,322
Mitigated
34,376
18,282
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,973
555
0
4,894
14,708
14,275
0
2,269
12,370
29,760
0
L
Thoth
5,518
242
0
467
7,954
2,583
0
6,835
1,119
61,796
0
L
Cernunnos
Cptncrybaby
Cernunnos
14,380
7,884
0
3,467
13,303
5,036
562
6,712
6,591
0
62,622
L
King Arthur
Dao1
King Arthur
10,657
1,388
0
4,483
18,491
14,582
0
2,850
14,552
0
69,172
W
Shiva
DeuxExXx
Shiva
10,820
1,537
85
3,462
17,018
20,644
12
866
16,125
3,680
55,013
W
Ao Kuang
LaStMOhIcaN0
Ao Kuang
9,636
1,451
0
3,912
14,694
5,901
0
1,839
12,827
42,208
1,945
W
Charybdis
La_Ashlan
Charybdis
5,489
2,960
0
3,499
10,440
3,621
285
1,796
8,644
0
49,870
L
Ganesha
4,286
626
0
2,310
11,443
8,120
0
4,525
6,918
19,660
1,446
L
Nemesis
ironDRAGON21
Nemesis
2,979
1,154
0
1,213
11,175
4,055
0
4,060
7,115
0
75,954
W
Scylla
rlphy3b
Scylla
5,964
366
0
2,430
6,218
1,881
337
2,547
3,624
80,502
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
40,772
418
Minions Killed
483
0
Camps Cleared
0
1,498,741
Distance Traveled
1,495,951
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,475
565
30
2
0
308,565
5
L
Thoth
8,674
578
119
8
0
300,795
0
L
Cernunnos
8,095
540
120
8
0
263,979
0
L
King Arthur
9,392
626
119
8
0
334,316
0
W
Shiva
8,184
546
92
6
0
261,521
0
W
Ao Kuang
7,927
528
54
4
0
345,089
0
W
Charybdis
8,310
554
87
6
0
268,560
7
L
Ganesha
7,356
490
2
0
0
251,243
0
L
Nemesis
7,255
484
123
8
0
345,618
0
W
Scylla
9,416
628
155
10
0
315,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role