Player Matchup

Scylla
Scylla
 
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Fade Divine
Xbalanque
Level 164
God Stats
7W - 4L
1,711 SR
Queue Stats
165W - 164L
1,597 Elo+
Party 1
Surtr
Surtr
GhalatoGal
Surtr
Level 153
God Stats
0W - 1L
1,713 SR
Queue Stats
47W - 51L
1,496 Elo+
Party 3
Apollo
Apollo
JORS4
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,491 Elo+
Party 3
Izanami
Izanami
KmonTimmon
Izanami
Level 172
God Stats
0W - 2L
1,248 SR
Queue Stats
84W - 80L
1,591 Elo+
Party 1
Team Averages
Level 149
1,534 SR
1,535 Elo+

VS

Team Averages
Level 112
1,590 SR
1,517 Elo+
Gilgamesh
Gilgamesh
Aniranir
Gilgamesh
Level 149
God Stats
1W - 1L
1,329 SR
Queue Stats
42W - 52L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Its_Just_Shifty
Kukulkan
Level 156
God Stats
4W - 1L
1,717 SR
Queue Stats
309W - 314L
1,487 Elo+
Solo
Cerberus
Cerberus
LotusRacer44
Cerberus
Level 147
God Stats
6W - 1L
1,512 SR
Queue Stats
122W - 128L
1,510 Elo+
Solo
Maui
Maui
SMITEaintIT
Maui
Level 22
God Stats
3W - 2L
1,811 SR
Queue Stats
39W - 34L
1,475 Elo+
Party 2
Ishtar
Ishtar
xBuττΒuffet
Ishtar
Level 85
God Stats
3W - 1L
1,580 SR
Queue Stats
93W - 45L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 3 / 1
9,136
914
12,360
6,707
2,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Fade Divine
Xbalanque
16
4 / 2 / 6
9,147
915
19,533
10,894
3,906
Surtr
12
0 / 4 / 2
7,274
727
5,577
11,233
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
JORS4
Apollo
14
3 / 7 / 1
8,296
830
8,577
11,796
4,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
KmonTimmon
Izanami
12
1 / 3 / 2
7,738
774
3,435
5,830
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aniranir
Gilgamesh
15
2 / 2 / 12
9,272
927
5,543
16,824
18,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
17
10 / 2 / 7
10,459
1,046
13,234
9,183
4,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
LotusRacer44
Cerberus
16
3 / 1 / 12
9,650
965
8,727
21,503
14,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

15
3 / 2 / 14
9,981
998
5,409
12,999
11,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 4 / 9
8,159
816
9,189
8,635
3,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
11
Kills
19
19
Deaths
11
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
1
1.17
W
Gilgamesh
Aniranir
Gilgamesh
2
2
12
4
L
Xbalanque
Fade Divine
Xbalanque
4
2
6
3.5
L
Surtr
0
4
2
0.25
W
Kukulkan
10
2
7
6.75
L
Apollo
JORS4
Apollo
3
7
1
0.5
L
Izanami
KmonTimmon
Izanami
1
3
2
0.67
W
Cerberus
LotusRacer44
Cerberus
3
1
12
9
W
3
2
14
5
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,482
Damage
42,102
46,460
Taken
69,144
22,488
Mitigated
53,936
12,386
Healing
29,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,360
1,366
0
1,417
6,707
2,198
0
4,194
2,513
28,415
697
W
Gilgamesh
Aniranir
Gilgamesh
5,543
575
213
2,591
16,824
18,873
352
3,156
13,668
0
15,105
L
Xbalanque
Fade Divine
Xbalanque
19,533
4,234
1,002
4,160
10,894
3,906
564
5,053
5,841
0
35,638
L
Surtr
5,577
702
1,107
1,344
11,233
9,866
91
6,108
5,125
760
8,239
W
Kukulkan
13,234
401
942
1,903
9,183
4,967
857
1,444
7,739
33,147
501
L
Apollo
JORS4
Apollo
8,577
4,059
0
2,085
11,796
4,402
576
7,390
4,406
0
17,430
L
Izanami
KmonTimmon
Izanami
3,435
1,720
362
909
5,830
2,116
402
4,154
1,676
0
7,760
W
Cerberus
LotusRacer44
Cerberus
8,727
165
3,596
10,745
21,503
14,640
273
3,934
17,569
23,377
777
W
5,409
834
4,444
4,883
12,999
11,503
715
2,695
10,304
11,089
0
W
9,189
5,156
0
453
8,635
3,953
1,549
1,407
7,228
0
18,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
47,521
115
Minions Killed
170
0
Camps Cleared
0
1,010,274
Distance Traveled
1,041,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,136
914
48
5
0
197,354
0
W
Gilgamesh
9,272
927
26
3
0
223,863
0
L
Xbalanque
9,147
915
28
3
0
207,242
0
L
Surtr
7,274
727
11
1
0
225,807
0
W
Kukulkan
10,459
1,046
60
6
0
227,780
0
L
Apollo
8,296
830
18
2
0
185,556
0
L
Izanami
7,738
774
10
1
0
194,315
0
W
Cerberus
9,650
965
42
4
0
246,532
0
W
Maui
9,981
998
10
1
0
179,072
0
W
Ishtar
8,159
816
32
3
0
164,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role