Player Matchup

Hercules
Hercules
Ajgarnizzle
Hercules
Level 127
God Stats
4W - 6L
1,477 SR
Queue Stats
203W - 217L
1,452 Elo+
Party 1
Sobek
Sobek
doublen3
Sobek
Level 66
God Stats
15W - 4L
1,744 SR
Queue Stats
163W - 150L
1,461 Elo+
Party 1
Scylla
Scylla
eLm0 BagginZ
Scylla
Level 107
God Stats
7W - 4L
1,839 SR
Queue Stats
141W - 143L
1,443 Elo+
Party 1
Team Averages
Level 100
1,687 SR
1,452 Elo+

VS

Team Averages
Level 123
1,526 SR
1,464 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
cossacks13
Chang'e
Level 126
God Stats
19W - 16L
1,499 SR
Queue Stats
164W - 159L
1,388 Elo+
Solo
Hera
Hera
lepkowski
Hera
Level 114
God Stats
21W - 18L
1,578 SR
Queue Stats
169W - 169L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ajgarnizzle
Hercules
12
0 / 3 / 0
7,083
708
3,520
9,143
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
doublen3
Sobek
10
0 / 2 / 0
6,549
655
1,657
7,175
4,636
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
13
0 / 0 / 0
7,422
742
2,247
4,233
1,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 0 / 1
9,404
940
7,543
11,997
9,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
cossacks13
Chang'e
4
0 / 0 / 0
4,462
446
0
0
0
Hera
17
1 / 0 / 4
8,983
898
8,193
1,551
474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
1
4.5
L
Hercules
Ajgarnizzle
Hercules
0
3
0
0
W
Chang'e
cossacks13
Chang'e
0
0
0
0
L
Sobek
doublen3
Sobek
0
2
0
0
L
Scylla
0
0
0
0
W
Hera
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,424
Damage
15,736
20,551
Taken
13,548
12,103
Mitigated
9,840
4,230
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,543
526
0
2,984
11,997
9,366
582
3,689
7,883
0
39,484
L
Hercules
Ajgarnizzle
Hercules
3,520
444
142
2,693
9,143
6,268
0
3,536
5,607
0
12,105
W
Chang'e
cossacks13
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
doublen3
Sobek
1,657
120
0
645
7,175
4,636
0
2,547
4,628
6,736
624
L
Scylla
2,247
0
0
750
4,233
1,199
0
2,166
2,067
29,800
0
W
Hera
8,193
2,158
0
478
1,551
474
473
238
1,235
33,361
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,054
Gold Earned
22,849
97
Minions Killed
122
0
Camps Cleared
0
471,126
Distance Traveled
374,758
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,404
940
71
7
0
188,928
0
L
Hercules
7,083
708
28
3
0
158,476
0
W
Chang'e
4,462
446
0
0
0
0
0
L
Sobek
6,549
655
15
2
0
129,443
0
L
Scylla
7,422
742
54
5
0
183,207
3
W
Hera
8,983
898
51
5
0
185,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role