Player Matchup

Hera
Hera
 
Hera
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Megatriel
Olorun
Level 153
God Stats
3W - 1L
1,475 SR
Queue Stats
78W - 65L
1,594 Elo+
Solo
Loki
Loki
RAMBOKILL127
Loki
Level 109
God Stats
5W - 6L
1,511 SR
Queue Stats
364W - 337L
1,453 Elo+
Solo
Apollo
Apollo
calsjr9
Apollo
Level 146
God Stats
16W - 29L
1,383 SR
Queue Stats
239W - 234L
1,476 Elo+
Party 1
Geb
Geb
sbbhkk22
Geb
Level 128
God Stats
35W - 43L
1,438 SR
Queue Stats
329W - 311L
1,495 Elo+
Party 1
Team Averages
Level 143
1,462 SR
1,503 Elo+

VS

Team Averages
Level 93
1,586 SR
1,486 Elo+
Horus
Horus
DevinSleezly
Horus
Level 127
God Stats
35W - 28L
1,550 SR
Queue Stats
261W - 293L
1,479 Elo+
Party 2
Athena
Athena
ItsWrenchypoo
Athena
Level 17
God Stats
1W - 2L
1,703 SR
Queue Stats
19W - 34L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
NastyNashHard-On
Kukulkan
Level 95
God Stats
40W - 41L
1,562 SR
Queue Stats
126W - 164L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
SoraHyg2181
Erlang Shen
Level 95
God Stats
1W - 2L
1,553 SR
Queue Stats
28W - 26L
1,533 Elo+
Solo
Chronos
Chronos
zazacade_spotify
Chronos
Level 129
God Stats
25W - 31L
1,559 SR
Queue Stats
207W - 236L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
7 / 0 / 5
8,226
686
8,550
3,644
1,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Megatriel
Olorun
12
1 / 1 / 8
7,768
647
6,489
7,579
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 0 / 7
7,324
610
8,512
8,015
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
calsjr9
Apollo
11
1 / 3 / 1
6,404
534
2,173
7,864
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
0 / 3 / 3
5,032
419
1,425
3,681
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,552
546
5,785
7,625
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 2 / 3
6,436
536
3,193
7,657
6,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 0
5,908
492
2,465
5,855
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SoraHyg2181
Erlang Shen
10
0 / 5 / 1
5,174
431
2,606
8,789
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 3 / 1
5,194
433
3,816
9,483
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
7
7
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
5
9.5
L
3
2
3
2.25
L
3
2
3
2.25
W
Olorun
Megatriel
Olorun
1
1
8
5
L
1
3
0
0.33
W
5
0
7
8.5
L
Erlang Shen
SoraHyg2181
Erlang Shen
0
5
1
0.1
W
Apollo
calsjr9
Apollo
1
3
1
0.5
W
0
3
3
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
17,865
30,783
Taken
39,409
9,680
Mitigated
18,954
16,159
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,550
2,066
115
2,360
3,644
1,354
97
1,884
1,760
58,027
545
L
5,785
2,096
160
1,499
7,625
3,181
46
2,330
5,295
0
45,001
L
3,193
1,195
0
1,224
7,657
6,981
0
2,752
4,905
15,575
0
W
Olorun
Megatriel
Olorun
6,489
2,389
132
4,660
7,579
2,537
1,234
3,032
4,547
49,601
4,677
L
2,465
63
0
659
5,855
1,858
0
2,909
2,946
37,622
0
W
8,512
2,859
0
6,106
8,015
2,583
0
2,149
5,866
0
46,906
L
Erlang Shen
SoraHyg2181
Erlang Shen
2,606
652
0
2,097
8,789
3,879
0
4,181
4,608
0
24,701
W
Apollo
calsjr9
Apollo
2,173
1,205
0
2,759
7,864
2,158
0
1,366
6,498
0
45,832
W
1,425
72
0
27
3,681
1,048
0
895
2,786
7,589
167
L
3,816
833
0
1,175
9,483
3,055
0
4,283
5,200
33,911
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
29,264
386
Minions Killed
279
0
Camps Cleared
0
1,118,111
Distance Traveled
1,248,844
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,226
686
103
9
0
244,908
3
L
Horus
6,552
546
77
6
0
230,738
0
L
Athena
6,436
536
27
2
0
259,091
4
W
Olorun
7,768
647
99
8
0
202,066
0
L
Kukulkan
5,908
492
71
6
0
244,685
3
W
Loki
7,324
610
77
6
0
289,092
0
L
Erlang Shen
5,174
431
36
3
0
257,269
0
W
Apollo
6,404
534
90
8
0
223,728
0
W
Geb
5,032
419
17
1
0
158,317
4
L
Chronos
5,194
433
68
6
0
257,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role