Player Matchup

Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jipgod
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 90L
1,444 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Otaminn
Ah Muzen Cab
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 53L
1,511 Elo+
Party 1
Mercury
Mercury
WaterishSauce14
Mercury
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 67L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
lil Blum
Kukulkan
Level 83
God Stats
38W - 30L
1,568 SR
Queue Stats
63W - 65L
1,483 Elo+
Party 4
Team Averages
Level 85
1,514 SR
1,485 Elo+

VS

Team Averages
Level 86
1,593 SR
1,450 Elo+
Neith
Neith
Ajax239
Neith
Level 16
God Stats
1W - 4L
1,393 SR
Queue Stats
5W - 9L
1,277 Elo+
Party 3
Merlin
Merlin
Beastingz
Merlin
Level 108
God Stats
2W - 3L
1,430 SR
Queue Stats
178W - 137L
1,524 Elo+
Party 2
Ganesha
Ganesha
HnTEvans
Ganesha
Level 87
God Stats
3W - 2L
1,706 SR
Queue Stats
80W - 91L
1,450 Elo+
Party 3
Thanatos
Thanatos
madcausebad01
Thanatos
Level 130
God Stats
8W - 9L
1,535 SR
Queue Stats
148W - 152L
1,532 Elo+
Party 3
Erlang Shen
Erlang Shen
mutsang321
Erlang Shen
Level 87
God Stats
10W - 2L
1,903 SR
Queue Stats
177W - 168L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 1 / 2
6,940
463
5,849
8,724
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Jipgod
Osiris
14
2 / 4 / 1
8,086
539
10,663
18,446
21,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Otaminn
Ah Muzen Cab
13
4 / 3 / 1
7,721
515
6,434
7,001
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
6,331
422
2,915
8,255
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lil Blum
Kukulkan
16
3 / 0 / 1
8,985
599
6,490
6,344
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajax239
Neith
12
4 / 4 / 0
7,125
475
6,416
9,377
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Beastingz
Merlin
14
0 / 0 / 2
7,505
500
4,646
5,624
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
HnTEvans
Ganesha
11
1 / 2 / 5
7,352
490
4,392
12,624
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
madcausebad01
Thanatos
12
7 / 1 / 3
7,851
523
4,963
9,826
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
mutsang321
Erlang Shen
14
2 / 3 / 1
8,366
558
13,407
17,771
15,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
14
14
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
2
2
L
Neith
Ajax239
Neith
4
4
0
1
L
Merlin
Beastingz
Merlin
0
0
2
1
L
Ganesha
HnTEvans
Ganesha
1
2
5
1.75
W
Osiris
Jipgod
Osiris
2
4
1
0.63
W
Ah Muzen Cab
Otaminn
Ah Muzen Cab
4
3
1
1.5
W
0
6
2
0.17
W
Kukulkan
lil Blum
Kukulkan
3
0
1
3.5
L
Thanatos
madcausebad01
Thanatos
7
1
3
8.5
L
Erlang Shen
mutsang321
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,351
Damage
33,824
48,770
Taken
55,222
30,590
Mitigated
33,511
13,914
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,849
5,010
0
4,229
8,724
2,513
0
2,231
6,363
0
53,682
L
Neith
Ajax239
Neith
6,416
1,578
0
720
9,377
3,106
153
1,667
7,710
0
34,834
L
Merlin
Beastingz
Merlin
4,646
44
0
740
5,624
1,783
100
1,451
4,173
56,470
547
L
Ganesha
HnTEvans
Ganesha
4,392
468
355
3,609
12,624
9,274
0
1,181
11,443
29,122
0
W
Osiris
Jipgod
Osiris
10,663
6,275
0
6,829
18,446
21,555
0
42
18,364
0
54,815
W
Ah Muzen Cab
Otaminn
Ah Muzen Cab
6,434
2,854
0
792
7,001
1,876
103
1,835
5,102
0
57,093
W
2,915
841
0
250
8,255
2,270
0
1,691
6,564
0
23,498
W
Kukulkan
lil Blum
Kukulkan
6,490
318
0
1,814
6,344
2,376
0
2,648
3,384
74,164
145
L
Thanatos
madcausebad01
Thanatos
4,963
967
0
6,981
9,826
3,747
0
1,337
8,489
0
42,166
L
Erlang Shen
mutsang321
Erlang Shen
13,407
9,097
0
8,192
17,771
15,601
22
972
16,799
0
62,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
38,199
444
Minions Killed
426
0
Camps Cleared
0
1,519,172
Distance Traveled
1,403,156
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,940
463
84
6
0
339,672
0
L
Neith
7,125
475
106
7
0
257,207
0
L
Merlin
7,505
500
133
9
0
293,945
1
L
Ganesha
7,352
490
17
1
0
281,254
2
W
Osiris
8,086
539
95
6
0
270,071
4
W
Ah Muzen Cab
7,721
515
90
6
0
282,662
0
W
Mercury
6,331
422
50
3
0
321,230
1
W
Kukulkan
8,985
599
125
8
0
305,537
2
L
Thanatos
7,851
523
70
5
0
297,281
0
L
Erlang Shen
8,366
558
100
7
0
273,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role