Player Matchup

Kali
Kali
Danhasoro
Kali
Level 61
God Stats
1W - 1L
1,269 SR
Queue Stats
120W - 145L
1,445 Elo+
Solo
Aphrodite
Aphrodite
ITACHI-UCHIJA46
Aphrodite
Level 145
God Stats
35W - 25L
1,626 SR
Queue Stats
588W - 544L
1,446 Elo+
Solo
Skadi
Skadi
Paachanga21
Skadi
Level 59
God Stats
13W - 8L
1,560 SR
Queue Stats
32W - 29L
1,459 Elo+
Solo
Nu Wa
Nu Wa
mzaquine
Nu Wa
Level 270
God Stats
71W - 58L
1,567 SR
Queue Stats
120W - 132L
1,441 Elo+
Solo
Ah Puch
Ah Puch
sgfigueredo1
Ah Puch
Level 45
God Stats
13W - 12L
1,430 SR
Queue Stats
56W - 60L
1,448 Elo+
Solo
Team Averages
Level 116
1,491 SR
1,448 Elo+

VS

Team Averages
Level 48
1,458 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BirSan
Ne Zha
Level 62
God Stats
55W - 58L
1,536 SR
Queue Stats
207W - 221L
1,503 Elo+
Solo
Bacchus
Bacchus
Kbizzle3454
Bacchus
Level 42
God Stats
1W - 4L
1,387 SR
Queue Stats
57W - 75L
1,351 Elo+
Solo
Ganesha
Ganesha
LizaJas
Ganesha
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Eset
Eset
kingcristao
Eset
Level 62
God Stats
1W - 2L
1,365 SR
Queue Stats
107W - 131L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 0 / 2
4,889
543
654
4,912
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
ITACHI-UCHIJA46
Aphrodite
8
0 / 0 / 1
5,453
606
1,337
4,225
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 0 / 0
4,973
553
4,891
4,376
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
mzaquine
Nu Wa
10
2 / 1 / 0
6,158
684
2,810
3,812
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
sgfigueredo1
Ah Puch
11
4 / 0 / 0
7,022
780
2,365
2,757
817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 0
3,922
436
2,584
2,229
553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
BirSan
Ne Zha
10
0 / 0 / 0
4,878
542
1,065
5,794
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Kbizzle3454
Bacchus
8
1 / 2 / 0
4,931
548
1,754
5,659
4,091
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
LizaJas
Ganesha
6
0 / 1 / 0
4,099
455
1,130
6,285
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 4 / 0
3,693
410
427
2,825
704
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Ne Zha
BirSan
Ne Zha
0
0
0
0
W
Kali
0
0
2
1
W
Aphrodite
ITACHI-UCHIJA46
Aphrodite
0
0
1
0.5
L
Bacchus
Kbizzle3454
Bacchus
1
2
0
0.5
L
Ganesha
LizaJas
Ganesha
0
1
0
0
W
1
0
0
1
L
0
4
0
0
W
Nu Wa
mzaquine
Nu Wa
2
1
0
2
W
Ah Puch
sgfigueredo1
Ah Puch
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
6,960
20,082
Taken
22,792
6,486
Mitigated
10,814
8,392
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,584
392
0
395
2,229
553
0
0
2,229
0
20,685
L
Ne Zha
BirSan
Ne Zha
1,065
173
0
1,827
5,794
2,104
0
446
5,348
0
34,925
W
Kali
654
421
0
1,173
4,912
1,564
110
240
4,672
0
21,698
W
Aphrodite
ITACHI-UCHIJA46
Aphrodite
1,337
273
1,503
2,158
4,225
1,871
426
436
3,789
20,930
1,478
L
Bacchus
Kbizzle3454
Bacchus
1,754
189
0
1,934
5,659
4,091
0
2,598
2,771
18,213
0
L
Ganesha
LizaJas
Ganesha
1,130
154
0
802
6,285
3,362
0
1,067
5,218
6,298
0
W
4,891
1,116
0
17
4,376
1,144
898
694
3,682
0
23,036
L
427
0
0
228
2,825
704
0
1,923
902
9,230
232
W
Nu Wa
mzaquine
Nu Wa
2,810
1,490
0
1,445
3,812
1,090
217
1,514
2,298
26,706
1,817
W
Ah Puch
sgfigueredo1
Ah Puch
2,365
44
0
2,096
2,757
817
313
411
2,346
43,511
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
21,523
247
Minions Killed
156
0
Camps Cleared
0
770,025
Distance Traveled
833,207
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,922
436
36
4
0
186,854
0
L
Ne Zha
4,878
542
64
7
0
190,163
1
W
Kali
4,889
543
36
4
0
170,313
0
W
Aphrodite
5,453
606
30
3
0
129,770
0
L
Bacchus
4,931
548
33
4
0
180,125
0
L
Ganesha
4,099
455
5
1
0
190,701
0
W
Skadi
4,973
553
46
5
0
151,964
0
L
Eset
3,693
410
18
2
0
85,364
0
W
Nu Wa
6,158
684
50
6
0
149,848
1
W
Ah Puch
7,022
780
85
9
0
168,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role