Player Matchup

Chang'e
Chang'e
MoistNakedMoose
Chang'e
Level 69
God Stats
2W - 7L
1,141 SR
Queue Stats
88W - 68L
1,486 Elo+
Solo
Anubis
Anubis
NiesonWyatt
Anubis
Level 148
God Stats
52W - 45L
1,580 SR
Queue Stats
508W - 499L
1,447 Elo+
Solo
Horus
Horus
SH4D0W_FR0ST15
Horus
Level 148
God Stats
6W - 2L
1,855 SR
Queue Stats
84W - 77L
1,537 Elo+
Solo
Sol
Sol
Triton DL
Sol
Level 105
God Stats
3W - 5L
1,367 SR
Queue Stats
143W - 130L
1,498 Elo+
Solo
Ravana
Ravana
gvilla0811
Ravana
Level 129
God Stats
1W - 3L
1,484 SR
Queue Stats
208W - 203L
1,538 Elo+
Solo
Team Averages
Level 120
1,485 SR
1,501 Elo+

VS

Team Averages
Level 112
1,639 SR
1,513 Elo+
Skadi
Skadi
Instinct Ryaz
Skadi
Level 75
God Stats
104W - 78L
1,612 SR
Queue Stats
254W - 249L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
OrderedDawn4276
Amaterasu
Level 107
God Stats
4W - 1L
1,577 SR
Queue Stats
177W - 163L
1,509 Elo+
Solo
Nemesis
Nemesis
Revibal
Nemesis
Level 179
God Stats
171W - 151L
1,649 SR
Queue Stats
498W - 468L
1,587 Elo+
Solo
Nu Wa
Nu Wa
StorableSoup661
Nu Wa
Level 119
God Stats
23W - 14L
1,626 SR
Queue Stats
322W - 309L
1,510 Elo+
Solo
Bacchus
Bacchus
Tbanit68
Bacchus
Level 82
God Stats
10W - 5L
1,730 SR
Queue Stats
261W - 261L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,376
547
985
5,409
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
7
1 / 2 / 0
4,436
555
3,220
2,794
839
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 0 / 3
4,853
607
2,479
5,987
2,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
4,494
562
4,366
5,029
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
gvilla0811
Ravana
9
2 / 1 / 0
5,001
625
2,279
4,958
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,700
588
3,083
3,888
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OrderedDawn4276
Amaterasu
10
2 / 1 / 0
5,352
669
2,333
6,717
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Revibal
Nemesis
10
4 / 1 / 1
5,533
692
2,942
5,639
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 5
5,392
674
5,112
2,077
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Tbanit68
Bacchus
8
0 / 1 / 1
4,355
544
2,149
5,373
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
7
7
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
2
1
0.25
L
Anubis
1
2
0
0.5
W
Amaterasu
OrderedDawn4276
Amaterasu
2
1
0
2
W
Nemesis
Revibal
Nemesis
4
1
1
4.5
L
0
0
3
1.5
W
0
0
5
2.5
W
Bacchus
Tbanit68
Bacchus
0
1
1
0.5
L
1
2
1
0.75
L
Ravana
gvilla0811
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,329
Damage
15,619
24,177
Taken
23,694
7,658
Mitigated
9,540
8,999
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,083
1,502
0
582
3,888
1,077
0
1,963
1,925
0
24,738
L
985
0
225
2,203
5,409
1,184
0
2,564
2,845
27,260
0
L
Anubis
3,220
529
0
567
2,794
839
0
384
2,410
22,020
0
W
Amaterasu
OrderedDawn4276
Amaterasu
2,333
519
0
3,702
6,717
2,275
0
3,220
3,497
0
30,746
W
Nemesis
Revibal
Nemesis
2,942
1,138
0
1,128
5,639
1,986
0
671
4,968
0
34,336
L
2,479
1,389
577
2,025
5,987
2,791
0
1,768
4,219
0
11,171
W
5,112
1,261
0
968
2,077
482
0
314
1,763
37,906
680
W
Bacchus
Tbanit68
Bacchus
2,149
168
0
1,778
5,373
3,720
0
2,222
3,151
15,444
2,794
L
4,366
1,557
0
1,943
5,029
1,487
0
1,382
3,647
31,757
5,387
L
Ravana
gvilla0811
Ravana
2,279
366
0
1,459
4,958
1,357
19
1,070
3,888
0
33,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
25,332
239
Minions Killed
265
0
Camps Cleared
0
775,793
Distance Traveled
868,385
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,700
588
47
6
0
153,067
2
L
Chang'e
4,376
547
49
6
0
163,039
4
L
Anubis
4,436
555
50
6
0
109,995
0
W
Amaterasu
5,352
669
64
8
0
177,415
0
W
Nemesis
5,533
692
65
8
0
197,251
1
L
Horus
4,853
607
14
2
0
170,697
4
W
Nu Wa
5,392
674
64
8
0
170,641
2
W
Bacchus
4,355
544
25
3
0
170,011
0
L
Sol
4,494
562
54
7
0
138,285
0
L
Ravana
5,001
625
72
9
0
193,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role