Player Matchup

Skadi
Skadi
AdinaBeast222
Skadi
Level 120
God Stats
5W - 4L
1,550 SR
Queue Stats
251W - 216L
1,461 Elo+
Party 1
Shiva
Shiva
AfroXsamurai93
Shiva
Level 115
God Stats
5W - 3L
1,532 SR
Queue Stats
115W - 94L
1,492 Elo+
Solo
Merlin
Merlin
HoldMyHammer
Merlin
Level 79
God Stats
2W - 0L
1,575 SR
Queue Stats
75W - 57L
1,547 Elo+
Party 1
Terra
Terra
Mercenary--X--
Terra
Level 122
God Stats
4W - 2L
1,596 SR
Queue Stats
194W - 196L
1,491 Elo+
Solo
Medusa
Medusa
Snooodugzzz
Medusa
Level 68
God Stats
8W - 7L
1,343 SR
Queue Stats
205W - 256L
1,415 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,481 Elo+

VS

Team Averages
Level 87
1,442 SR
1,479 Elo+
Thoth
Thoth
Brentyo89
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,422 Elo+
Solo
Arachne
Arachne
Cotonete92
Arachne
Level 102
God Stats
9W - 12L
1,441 SR
Queue Stats
456W - 515L
1,480 Elo+
Solo
Rama
Rama
RomanGuard
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,448 Elo+
Solo
Ishtar
Ishtar
briahays87
Ishtar
Level 154
God Stats
0W - 3L
1,422 SR
Queue Stats
64W - 70L
1,555 Elo+
Solo
Ix Chel
Ix Chel
nightshadow_1995
Ix Chel
Level 134
God Stats
2W - 2L
1,346 SR
Queue Stats
255W - 256L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 11
10,338
940
15,438
8,746
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 16
9,380
853
7,093
19,292
13,569
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
17
7 / 1 / 16
10,063
915
19,795
12,352
5,564
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
1 / 1 / 11
9,429
857
2,138
12,424
12,075
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
15
3 / 1 / 8
9,571
870
8,738
10,052
4,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Brentyo89
Thoth
13
1 / 6 / 5
7,348
668
7,145
10,332
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Cotonete92
Arachne
15
0 / 4 / 2
7,317
665
8,073
10,257
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 3 / 4
7,906
719
8,201
12,356
3,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
briahays87
Ishtar
13
2 / 6 / 2
8,489
772
5,877
9,192
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 3
7,917
720
9,442
13,363
3,850
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
24
Kills
8
8
Deaths
24
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
W
2
4
16
2.5
L
Thoth
Brentyo89
Thoth
1
6
5
0.58
L
Arachne
Cotonete92
Arachne
0
4
2
0.25
W
Merlin
7
1
16
15
W
1
1
11
6.5
L
2
3
4
1.33
W
Medusa
3
1
8
7
L
Ishtar
briahays87
Ishtar
2
6
2
0.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,202
Damage
38,738
62,866
Taken
55,500
38,915
Mitigated
19,975
34,522
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,438
1,938
0
455
8,746
3,544
2,225
2,708
5,953
0
40,912
W
7,093
635
2,535
4,318
19,292
13,569
126
6,346
12,675
439
17,700
L
Thoth
Brentyo89
Thoth
7,145
927
488
294
10,332
2,879
0
4,225
6,067
15,877
0
L
Arachne
Cotonete92
Arachne
8,073
6,778
412
1,992
10,257
7,125
0
3,563
6,493
0
13,349
W
Merlin
19,795
701
1,748
2,624
12,352
5,564
403
3,581
8,607
47,700
1,397
W
2,138
0
15,292
5,552
12,424
12,075
226
1,761
10,409
6,499
0
L
8,201
5,818
1,297
3,545
12,356
3,607
0
6,079
6,089
0
13,598
W
Medusa
8,738
2,547
421
1,577
10,052
4,163
793
2,191
7,700
0
25,647
L
Ishtar
briahays87
Ishtar
5,877
3,300
0
1,001
9,192
2,514
0
2,789
6,327
0
15,126
L
9,442
1,556
5,442
3,963
13,363
3,850
0
5,556
7,656
24,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
38,977
220
Minions Killed
93
0
Camps Cleared
0
1,094,758
Distance Traveled
846,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,338
940
47
4
0
213,654
0
W
Shiva
9,380
853
40
4
0
238,207
1
L
Thoth
7,348
668
16
1
0
151,263
0
L
Arachne
7,317
665
17
2
0
217,192
0
W
Merlin
10,063
915
68
6
0
195,213
0
W
Terra
9,429
857
14
1
0
201,891
0
L
Rama
7,906
719
12
1
0
172,952
0
W
Medusa
9,571
870
51
5
0
245,793
0
L
Ishtar
8,489
772
22
2
0
137,507
0
L
Ix Chel
7,917
720
26
2
0
167,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role