Player Matchup

Cernunnos
Cernunnos
Gold II
Armorfo
Cernunnos
Gold II
Level 157
God Stats
0W - 1L
1,278 SR
Queue Stats
67W - 57L
1,550 MMR
Solo
Agni
Agni
Gold II
CASTlNG_COUCH
Agni
Gold II
Level 176
God Stats
6W - 10L
1,554 SR
Queue Stats
115W - 105L
1,562 MMR
Solo
Terra
Terra
Gold V
Romanda1
Terra
Gold V
Level 149
God Stats
7W - 6L
1,669 SR
Queue Stats
54W - 54L
1,483 MMR
Solo
Loki
Loki
Gold IV
SmokeHeaven
Loki
Gold IV
Level 101
God Stats
8W - 15L
1,544 SR
Queue Stats
42W - 50L
1,437 MMR
Solo
King Arthur
King Arthur
Gold IV
zLWJB
King Arthur
Gold IV
Level 139
God Stats
0W - 7L
1,326 SR
Queue Stats
116W - 145L
1,497 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,474 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,579 SR
1,506 MMR
Tsukuyomi
Tsukuyomi
Gold IV
LifestealeRR
Tsukuyomi
Gold IV
Level 204
God Stats
4W - 6L
1,420 SR
Queue Stats
849W - 849L
1,424 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Oasіs
Sun Wukong
Gold II
Level 124
God Stats
6W - 1L
1,661 SR
Queue Stats
187W - 180L
1,516 MMR
Solo
Izanami
Izanami
Silver I
PerfL3x
Izanami
Silver I
Level 91
God Stats
10W - 2L
1,621 SR
Queue Stats
21W - 12L
1,546 MMR
Solo
Cthulhu
Cthulhu
Gold III
Rmariscal23
Cthulhu
Gold III
Level 146
God Stats
20W - 18L
1,534 SR
Queue Stats
731W - 735L
1,456 MMR
Solo
Janus
Janus
Gold II
TiltPhoenix
Janus
Gold II
Level 144
God Stats
10W - 7L
1,657 SR
Queue Stats
133W - 125L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Armorfo
Cernunnos
17
1 / 5 / 1
9,328
583
7,940
13,232
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 1
7,378
461
9,504
10,262
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Romanda1
Terra
13
1 / 1 / 3
7,955
497
6,292
17,385
12,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
8 / 6 / 1
9,530
596
10,134
16,309
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
zLWJB
King Arthur
14
0 / 7 / 3
8,175
511
5,582
14,559
8,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
MercuryVulcanKumbhakarnaCu ChulainnAo Kuang

VS

Bans
Maman BrigitteSkadiArachneMulanMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LifestealeRR
Tsukuyomi
16
7 / 3 / 6
9,183
574
8,652
12,280
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Oasіs
Sun Wukong
16
5 / 1 / 6
10,394
650
10,135
11,504
14,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
PerfL3x
Izanami
18
5 / 2 / 2
10,072
630
13,816
12,308
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rmariscal23
Cthulhu
13
3 / 2 / 7
8,553
535
9,214
11,290
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 4
9,250
578
10,836
8,929
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
24
24
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Armorfo
Cernunnos
1
5
1
0.3
L
1
5
1
0.3
W
Tsukuyomi
LifestealeRR
Tsukuyomi
7
3
6
3.33
W
Sun Wukong
Oasіs
Sun Wukong
5
1
6
8
W
Izanami
PerfL3x
Izanami
5
2
2
3
W
Cthulhu
Rmariscal23
Cthulhu
3
2
7
3.25
L
Terra
Romanda1
Terra
1
1
3
2.5
L
8
6
1
1.42
W
4
3
4
2
L
King Arthur
zLWJB
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
52,653
71,747
Taken
56,311
34,764
Mitigated
35,644
13,830
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Armorfo
Cernunnos
7,940
3,554
0
4,912
13,232
4,803
390
1,713
11,519
0
85,962
L
9,504
460
0
1,491
10,262
2,448
0
5,409
4,515
57,163
595
W
Tsukuyomi
LifestealeRR
Tsukuyomi
8,652
2,641
0
2,158
12,280
5,169
0
3,020
9,260
0
66,410
W
Sun Wukong
Oasіs
Sun Wukong
10,135
1,372
0
4,656
11,504
14,233
54
1,316
10,188
12,126
68,257
W
Izanami
PerfL3x
Izanami
13,816
10,158
0
5,165
12,308
4,457
1,045
1,553
10,755
0
92,611
W
Cthulhu
Rmariscal23
Cthulhu
9,214
781
388
3,882
11,290
8,600
0
3,986
7,304
28,861
0
L
Terra
Romanda1
Terra
6,292
523
341
6,190
17,385
12,806
0
8,033
8,972
36,061
988
L
10,134
1,902
0
430
16,309
5,927
0
3,631
12,478
0
67,183
W
10,836
612
0
692
8,929
3,185
84
5,814
3,115
70,902
0
L
King Arthur
zLWJB
King Arthur
5,582
254
0
466
14,559
8,780
0
2,861
11,661
445
54,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
47,452
518
Minions Killed
583
0
Camps Cleared
0
1,556,433
Distance Traveled
1,624,909
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,328
583
161
10
0
281,390
0
L
Agni
7,378
461
90
6
0
323,704
4
W
Tsukuyomi
9,183
574
92
6
0
388,594
3
W
Sun Wukong
10,394
650
148
9
0
277,201
0
W
Izanami
10,072
630
173
11
0
312,356
1
W
Cthulhu
8,553
535
40
3
0
308,125
2
L
Terra
7,955
497
63
4
0
343,405
5
L
Loki
9,530
596
100
6
0
329,737
0
W
Janus
9,250
578
130
8
0
338,633
10
L
King Arthur
8,175
511
104
7
0
278,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role