Player Matchup

Anubis
Anubis
Cr0wnRozes
Anubis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 2
Cerberus
Cerberus
PolusRPK
Cerberus
Level 159
God Stats
2W - 1L
1,299 SR
Queue Stats
167W - 184L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Pontifexmax
Amaterasu
Level 81
God Stats
6W - 2L
1,603 SR
Queue Stats
271W - 286L
1,493 Elo+
Solo
Eset
Eset
Sha_Shy
Eset
Level 153
God Stats
1W - 1L
1,432 SR
Queue Stats
54W - 54L
1,437 Elo+
Party 2
Odin
Odin
etienne98ch
Odin
Level 53
God Stats
4W - 0L
1,855 SR
Queue Stats
117W - 98L
1,492 Elo+
Party 2
Team Averages
Level 118
1,538 SR
1,472 Elo+

VS

Team Averages
Level 85
1,481 SR
1,491 Elo+
Set
Set
JFearo024
Set
Level 78
God Stats
0W - 2L
1,490 SR
Queue Stats
31W - 19L
1,555 Elo+
Solo
Cernunnos
Cernunnos
Le_Chevalier_El
Cernunnos
Level 139
God Stats
3W - 8L
1,283 SR
Queue Stats
1,121W - 1,128L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Newiworld
Baron Samedi
Level 29
God Stats
2W - 2L
1,852 SR
Queue Stats
186W - 189L
1,492 Elo+
Party 1
Bacchus
Bacchus
abuNwaF2
Bacchus
Level 29
God Stats
6W - 7L
1,460 SR
Queue Stats
162W - 166L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fumaeles
Ah Muzen Cab
Level 148
God Stats
4W - 8L
1,321 SR
Queue Stats
502W - 515L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cr0wnRozes
Anubis
19
12 / 2 / 14
11,378
948
16,646
10,121
4,703
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
PolusRPK
Cerberus
14
0 / 4 / 19
9,105
759
8,644
14,694
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Pontifexmax
Amaterasu
16
2 / 4 / 22
9,248
771
8,198
16,121
16,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Eset
Sha_Shy
Eset
19
12 / 2 / 16
11,572
964
17,464
10,580
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 20
10,017
835
8,521
15,227
17,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 6
9,232
769
12,514
16,979
18,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Le_Chevalier_El
Cernunnos
15
3 / 8 / 8
8,519
710
11,749
13,396
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Newiworld
Baron Samedi
14
2 / 6 / 11
8,802
734
10,300
11,229
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
abuNwaF2
Bacchus
11
0 / 6 / 7
7,334
611
3,779
12,552
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
fumaeles
Ah Muzen Cab
16
5 / 5 / 6
9,272
773
12,958
12,651
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
31
Kills
16
16
Deaths
32
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cr0wnRozes
Anubis
12
2
14
9.5
L
6
7
6
1.29
L
Cernunnos
Le_Chevalier_El
Cernunnos
3
8
8
0.88
L
Baron Samedi
Newiworld
Baron Samedi
2
6
11
1.25
W
Cerberus
PolusRPK
Cerberus
0
4
19
2.38
W
Amaterasu
Pontifexmax
Amaterasu
2
4
22
3.25
W
Eset
Sha_Shy
Eset
12
2
16
10
L
Bacchus
abuNwaF2
Bacchus
0
6
7
0.58
W
5
4
20
3.75
L
Ah Muzen Cab
fumaeles
Ah Muzen Cab
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
51,300
66,743
Taken
66,807
59,211
Mitigated
43,096
24,026
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cr0wnRozes
Anubis
16,646
551
1,966
3,838
10,121
4,703
1,552
1,973
8,148
39,579
0
L
12,514
5,633
166
2,490
16,979
18,087
0
8,522
7,759
0
21,452
L
Cernunnos
Le_Chevalier_El
Cernunnos
11,749
5,619
41
1,358
13,396
3,620
23
9,447
3,453
0
23,153
L
Baron Samedi
Newiworld
Baron Samedi
10,300
736
1,527
1,128
11,229
3,359
0
7,367
3,748
17,417
0
W
Cerberus
PolusRPK
Cerberus
8,644
498
807
3,753
14,694
15,732
470
2,963
11,731
16,291
808
W
Amaterasu
Pontifexmax
Amaterasu
8,198
3,494
1,182
4,572
16,121
16,742
957
4,746
11,375
0
12,171
W
Eset
Sha_Shy
Eset
17,464
1,731
1,459
2,769
10,580
4,499
2,293
1,153
9,427
27,265
0
L
Bacchus
abuNwaF2
Bacchus
3,779
294
250
924
12,552
14,714
0
6,953
5,043
6,144
0
W
8,521
1,972
851
2,829
15,227
17,535
392
3,244
11,983
0
16,149
L
Ah Muzen Cab
fumaeles
Ah Muzen Cab
12,958
4,120
78
1,590
12,651
3,316
0
8,628
3,873
0
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
43,159
162
Minions Killed
102
0
Camps Cleared
0
1,047,090
Distance Traveled
891,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,378
948
42
4
0
226,539
0
L
Set
9,232
769
18
2
0
193,681
0
L
Cernunnos
8,519
710
24
2
0
180,634
0
L
Baron Samedi
8,802
734
17
1
0
183,533
0
W
Cerberus
9,105
759
29
2
0
154,478
0
W
Amaterasu
9,248
771
21
2
0
227,353
0
W
Eset
11,572
964
44
4
0
221,793
0
L
Bacchus
7,334
611
1
0
0
137,912
0
W
Odin
10,017
835
26
2
0
216,927
0
L
Ah Muzen Cab
9,272
773
42
4
0
195,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role