Player Matchup

Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ElGrisDrogao
Jing Wei
Level 116
God Stats
3W - 0L
1,701 SR
Queue Stats
178W - 220L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Foozykins
Erlang Shen
Level 86
God Stats
3W - 2L
1,433 SR
Queue Stats
46W - 32L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
JeffHardy24
Guan Yu
Level 75
God Stats
2W - 2L
1,472 SR
Queue Stats
33W - 19L
1,614 Elo+
Solo
Sylvanus
Sylvanus
brutarius
Sylvanus
Level 62
God Stats
1W - 0L
1,408 SR
Queue Stats
38W - 23L
1,613 Elo+
Party 1
Team Averages
Level 88
1,503 SR
1,552 Elo+

VS

Team Averages
Level 121
1,476 SR
1,459 Elo+
Sol
Sol
Ashlynn0616
Sol
Level 157
God Stats
529W - 638L
1,452 SR
Queue Stats
562W - 665L
1,429 Elo+
Solo
Anubis
Anubis
MG Sasquatch
Anubis
Level 56
God Stats
18W - 16L
1,571 SR
Queue Stats
47W - 56L
1,468 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 172
God Stats
1,427W - 1,565L
1,545 SR
Queue Stats
1,431W - 1,581L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Yisus san
Amaterasu
Level 149
God Stats
2W - 3L
1,313 SR
Queue Stats
93W - 93L
1,462 Elo+
Solo
Serqet
Serqet
departedfuse01
Serqet
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 1 / 10
7,140
1,190
4,419
2,722
1,098
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
ElGrisDrogao
Jing Wei
13
4 / 0 / 12
8,053
1,342
8,383
2,762
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Foozykins
Erlang Shen
13
4 / 2 / 17
8,082
1,347
10,992
11,002
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
JeffHardy24
Guan Yu
14
9 / 0 / 10
8,874
1,479
8,988
6,812
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
brutarius
Sylvanus
13
3 / 0 / 18
7,873
1,312
8,984
7,541
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

407

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,363
1,061
8,557
10,311
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
11
2 / 5 / 0
6,899
1,150
5,770
7,675
2,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Medium Freds
Cerberus
11
1 / 1 / 2
6,742
1,124
3,077
7,807
2,265
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Yisus san
Amaterasu
11
0 / 4 / 3
6,483
1,081
5,518
13,504
7,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
6,079
1,013
1,830
5,468
1,661
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
21
Kills
3
3
Deaths
21
67
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
10
6
L
0
7
1
0.07
W
Jing Wei
ElGrisDrogao
Jing Wei
4
0
12
10
W
Erlang Shen
Foozykins
Erlang Shen
4
2
17
6.25
W
Guan Yu
JeffHardy24
Guan Yu
9
0
10
14
L
Anubis
2
5
0
0.4
L
Cerberus
Medium Freds
Cerberus
1
1
2
2
L
Amaterasu
Yisus san
Amaterasu
0
4
3
0.38
W
Sylvanus
brutarius
Sylvanus
3
0
18
12
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
24,752
30,839
Taken
44,765
24,491
Mitigated
16,460
13,283
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,419
164
0
83
2,722
1,098
0
763
1,959
16,460
393
L
8,557
4,439
0
576
10,311
2,588
0
2,117
8,194
20,622
0
W
Jing Wei
ElGrisDrogao
Jing Wei
8,383
6,933
0
444
2,762
1,223
0
1,875
887
0
30,138
W
Erlang Shen
Foozykins
Erlang Shen
10,992
7,377
0
2,339
11,002
7,853
0
7,336
2,686
0
15,554
W
Guan Yu
JeffHardy24
Guan Yu
8,988
1,764
2,786
1,905
6,812
6,831
0
3,188
3,474
0
15,544
L
Anubis
5,770
1,339
0
858
7,675
2,134
0
2,499
5,176
16,906
0
L
Cerberus
Medium Freds
Cerberus
3,077
127
0
3,983
7,807
2,265
0
1,870
5,937
8,322
0
L
Amaterasu
Yisus san
Amaterasu
5,518
2,921
0
3,591
13,504
7,812
0
4,159
9,345
0
9,755
W
Sylvanus
brutarius
Sylvanus
8,984
2,379
3,519
2,207
7,541
7,486
0
4,242
2,596
13,492
0
L
1,830
260
104
187
5,468
1,661
0
2,594
2,874
0
2,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
32,566
127
Minions Killed
77
5
Camps Cleared
3
647,864
Distance Traveled
435,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,140
1,190
32
5
0
124,107
0
L
Sol
6,363
1,061
22
4
1
93,343
0
W
Jing Wei
8,053
1,342
65
11
2
125,127
0
W
Erlang Shen
8,082
1,347
11
2
3
130,570
0
W
Guan Yu
8,874
1,479
10
2
0
145,610
0
L
Anubis
6,899
1,150
26
4
2
84,765
0
L
Cerberus
6,742
1,124
18
3
0
88,986
0
L
Amaterasu
6,483
1,081
9
2
0
111,575
0
W
Sylvanus
7,873
1,312
9
2
0
122,450
0
L
Serqet
6,079
1,013
2
0
0
57,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role