Player Matchup

Hou Yi
Hou Yi
Cyp102
Hou Yi
Level 128
God Stats
14W - 14L
1,496 SR
Queue Stats
14W - 14L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightShroud1231
Morgan Le Fay
Level 129
God Stats
5W - 5L
1,535 SR
Queue Stats
120W - 144L
1,330 Elo+
Solo
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 121
God Stats
559W - 659L
1,534 SR
Queue Stats
605W - 719L
1,432 Elo+
Solo
Team Averages
Level 126
1,521 SR
1,400 Elo+

VS

Team Averages
Level 106
1,464 SR
1,366 Elo+
Janus
Janus
Tivetrin
Janus
Level 67
God Stats
4W - 2L
1,463 SR
Queue Stats
214W - 239L
1,292 Elo+
Solo
Aphrodite
Aphrodite
TomyDC21222
Aphrodite
Level 123
God Stats
20W - 16L
1,538 SR
Queue Stats
257W - 269L
1,390 Elo+
Solo
Zeus
Zeus
giulianoguedes
Zeus
Level 128
God Stats
15W - 13L
1,390 SR
Queue Stats
168W - 180L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cyp102
Hou Yi
16
1 / 7 / 0
10,963
685
7,273
17,913
6,018
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
NightShroud1231
Morgan Le Fay
18
1 / 3 / 1
10,752
672
14,641
12,786
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Zulkhundae
Cerberus
16
0 / 2 / 2
10,118
632
6,777
18,111
23,152
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Tivetrin
Janus
18
2 / 1 / 5
11,928
746
8,097
5,327
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TomyDC21222
Aphrodite
19
2 / 0 / 7
12,289
768
9,875
13,251
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
8 / 1 / 4
13,072
817
22,533
15,733
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cyp102
Hou Yi
1
7
0
0.14
L
Morgan Le Fay
NightShroud1231
Morgan Le Fay
1
3
1
0.5
W
Janus
Tivetrin
Janus
2
1
5
4.5
W
Aphrodite
TomyDC21222
Aphrodite
2
0
7
5.5
L
Cerberus
Zulkhundae
Cerberus
0
2
2
0.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
40,505
48,810
Taken
34,311
33,968
Mitigated
12,069
5,076
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cyp102
Hou Yi
7,273
4,357
102
827
17,913
6,018
1,748
14,629
2,847
0
34,607
L
Morgan Le Fay
NightShroud1231
Morgan Le Fay
14,641
1,298
0
1,758
12,786
4,798
51
10,380
2,303
40,377
0
W
Janus
Tivetrin
Janus
8,097
233
0
250
5,327
1,295
453
3,061
2,266
36,828
412
W
Aphrodite
TomyDC21222
Aphrodite
9,875
900
11,075
10,715
13,251
5,316
1,269
8,678
4,573
37,977
2,130
L
Cerberus
Zulkhundae
Cerberus
6,777
139
0
2,389
18,111
23,152
0
13,570
3,755
15,490
0
W
22,533
2,599
0
438
15,733
5,458
1,316
9,714
6,019
53,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,833
Gold Earned
37,289
135
Minions Killed
205
0
Camps Cleared
0
783,539
Distance Traveled
847,840
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,963
685
65
4
0
226,613
0
L
Morgan Le Fay
10,752
672
49
3
0
253,264
0
W
Janus
11,928
746
48
3
0
276,248
0
W
Aphrodite
12,289
768
86
5
0
294,700
0
L
Cerberus
10,118
632
21
1
0
303,662
1
W
Zeus
13,072
817
71
4
0
276,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role