Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GodFall32
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,442 Elo+
Solo
Heimdallr
Heimdallr
KingAlton317
Heimdallr
Level 115
God Stats
3W - 1L
1,867 SR
Queue Stats
127W - 111L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
NotoriousDj4
Xbalanque
Level 68
God Stats
1W - 3L
1,753 SR
Queue Stats
103W - 100L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
ph_rossi
Kuzenbo
Level 125
God Stats
0W - 4L
1,300 SR
Queue Stats
118W - 97L
1,512 Elo+
Solo
Team Averages
Level 111
1,584 SR
1,481 Elo+

VS

Team Averages
Level 108
1,607 SR
1,448 Elo+
Charybdis
Charybdis
Alucemial
Charybdis
Level 105
God Stats
6W - 8L
1,346 SR
Queue Stats
569W - 572L
1,514 Elo+
Solo
Achilles
Achilles
Hanryfernandes
Achilles
Level 24
God Stats
3W - 3L
1,609 SR
Queue Stats
45W - 70L
1,369 Elo+
Solo
Khepri
Khepri
NeoTMac
Khepri
Level 143
God Stats
3W - 0L
1,947 SR
Queue Stats
119W - 97L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
Schmangdangl
Baba Yaga
Level 148
God Stats
10W - 7L
1,543 SR
Queue Stats
306W - 308L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
SoySauceLife
Xing Tian
Level 121
God Stats
4W - 1L
1,590 SR
Queue Stats
316W - 317L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 3
8,456
705
9,449
8,120
2,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
1 / 4 / 6
8,243
687
5,451
11,896
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
KingAlton317
Heimdallr
14
3 / 6 / 3
8,469
706
13,018
11,236
4,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
NotoriousDj4
Xbalanque
15
3 / 7 / 2
9,259
772
16,681
13,583
5,064
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
ph_rossi
Kuzenbo
15
1 / 2 / 9
8,735
728
8,985
27,443
25,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alucemial
Charybdis
17
7 / 3 / 11
10,313
859
18,230
10,136
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Achilles
13
3 / 3 / 8
8,531
711
8,377
13,657
14,866
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
NeoTMac
Khepri
16
1 / 3 / 17
9,265
772
9,584
14,178
16,157
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Schmangdangl
Baba Yaga
17
5 / 1 / 15
9,775
815
17,145
9,620
5,485
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
SoySauceLife
Xing Tian
16
6 / 1 / 12
10,659
888
11,358
17,202
20,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
10
Kills
22
22
Deaths
11
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
3
1.17
W
Charybdis
Alucemial
Charybdis
7
3
11
4.17
L
Odin
1
4
6
1
W
Achilles
3
3
8
2.33
L
Heimdallr
KingAlton317
Heimdallr
3
6
3
0.75
W
Khepri
NeoTMac
Khepri
1
3
17
3.17
L
Xbalanque
NotoriousDj4
Xbalanque
3
7
2
0.57
W
Baba Yaga
Schmangdangl
Baba Yaga
5
1
15
12.5
W
Xing Tian
SoySauceLife
Xing Tian
6
1
12
12
L
Kuzenbo
ph_rossi
Kuzenbo
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
64,694
72,278
Taken
64,793
45,552
Mitigated
62,249
27,175
Healing
31,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,449
2,616
570
1,693
8,120
2,579
0
4,925
3,078
23,317
800
W
Charybdis
Alucemial
Charybdis
18,230
5,937
884
2,127
10,136
4,797
3,459
3,154
6,910
0
47,610
L
Odin
5,451
504
486
792
11,896
8,407
54
6,893
4,894
0
9,270
W
Achilles
8,377
1,097
985
3,989
13,657
14,866
125
3,812
9,769
448
17,614
L
Heimdallr
KingAlton317
Heimdallr
13,018
6,050
1,493
989
11,236
4,220
0
7,308
3,782
0
21,755
W
Khepri
NeoTMac
Khepri
9,584
127
794
4,593
14,178
16,157
0
3,074
10,945
18,330
1,238
L
Xbalanque
NotoriousDj4
Xbalanque
16,681
5,781
518
3,344
13,583
5,064
0
6,675
6,781
0
33,512
W
Baba Yaga
Schmangdangl
Baba Yaga
17,145
331
2,480
3,887
9,620
5,485
216
3,955
5,623
39,491
1,610
W
Xing Tian
SoySauceLife
Xing Tian
11,358
635
6,147
5,754
17,202
20,944
29
3,828
13,030
19,372
0
L
Kuzenbo
ph_rossi
Kuzenbo
8,985
3,367
3,586
13,704
27,443
25,282
284
11,848
15,082
13,474
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
48,543
113
Minions Killed
176
0
Camps Cleared
0
1,090,156
Distance Traveled
1,153,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,456
705
29
2
0
234,868
0
W
Charybdis
10,313
859
92
8
0
173,144
0
L
Odin
8,243
687
14
1
0
220,233
0
W
Achilles
8,531
711
11
1
0
276,885
0
L
Heimdallr
8,469
706
23
2
0
199,512
0
W
Khepri
9,265
772
20
2
0
221,002
0
L
Xbalanque
9,259
772
39
3
0
185,913
0
W
Baba Yaga
9,775
815
38
3
0
236,207
0
W
Xing Tian
10,659
888
15
1
0
246,379
0
L
Kuzenbo
8,735
728
8
1
0
249,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role