Player Matchup

Ares
Ares
Platinum II
AresPares53
Ares
Platinum II
Level 69
God Stats
1W - 2L
1,512 SR
Queue Stats
43W - 39L
1,957 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
ColdFlamezz
Ne Zha
Platinum I
Level 153
God Stats
64W - 53L
1,604 SR
Queue Stats
214W - 193L
1,986 MMR
Solo
Janus
Janus
Diamond V
LilMaha
Janus
Diamond V
Level 125
God Stats
2W - 5L
1,626 SR
Queue Stats
119W - 93L
2,002 MMR
Solo
Camazotz
Camazotz
Platinum I
MrMonster0
Camazotz
Platinum I
Level 123
God Stats
56W - 54L
1,615 SR
Queue Stats
424W - 415L
2,028 MMR
Solo
Danzaburou
Danzaburou
Platinum II
meimun
Danzaburou
Platinum II
Level 128
God Stats
11W - 18L
1,490 SR
Queue Stats
103W - 106L
2,018 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,569 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,551 SR
1,835 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond IV
Necroddy
Agni
Diamond IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 37L
2,088 MMR
Party 2
He Bo
He Bo
Diamond V
Vârol
He Bo
Diamond V
Level 183
God Stats
7W - 4L
1,583 SR
Queue Stats
142W - 117L
1,936 MMR
Party 2
Chaac
Chaac
Diamond III
scorehun99
Chaac
Diamond III
Level 126
God Stats
32W - 16L
1,673 SR
Queue Stats
72W - 61L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,564
445
5,279
14,910
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
14
0 / 7 / 1
8,517
501
6,282
17,215
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LilMaha
Janus
17
0 / 3 / 3
9,420
554
5,757
10,986
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
MrMonster0
Camazotz
14
4 / 6 / 0
8,302
488
7,025
17,811
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
meimun
Danzaburou
14
1 / 6 / 1
8,293
488
4,952
11,881
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
AphroditeSkadiSusano

VS

Bans
Maman BrigitteSetNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 2 / 6
10,027
590
12,372
8,877
3,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
 
Cabrakan
16
7 / 0 / 9
9,464
557
12,511
12,150
12,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
17
3 / 3 / 9
10,323
607
12,542
8,970
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Vârol
He Bo
17
8 / 1 / 1
10,002
588
7,547
8,932
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
18
6 / 0 / 5
12,227
719
9,489
10,276
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
28
28
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
6
3.5
W
Cabrakan
 
Cabrakan
7
0
9
11.5
L
1
6
1
0.25
L
Ne Zha
0
7
1
0.07
L
Janus
LilMaha
Janus
0
3
3
0.5
L
Camazotz
MrMonster0
Camazotz
4
6
0
0.67
W
Agni
3
3
9
2.5
W
He Bo
Vârol
He Bo
8
1
1
8.5
L
Danzaburou
meimun
Danzaburou
1
6
1
0.25
W
Chaac
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
54,461
72,803
Taken
49,205
31,362
Mitigated
29,581
19,313
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,372
6,736
0
4,542
8,877
3,330
1,494
2,372
6,405
0
79,920
W
Cabrakan
 
Cabrakan
12,511
2,034
0
1,687
12,150
12,925
0
4,801
7,199
51,015
3,267
L
5,279
383
0
1,956
14,910
10,959
0
7,794
6,926
20,587
575
L
Ne Zha
6,282
1,891
0
6,710
17,215
9,284
0
4,804
12,315
0
65,772
L
Janus
LilMaha
Janus
5,757
410
0
1,947
10,986
3,535
0
6,637
4,017
81,817
0
L
Camazotz
MrMonster0
Camazotz
7,025
1,374
0
6,891
17,811
4,358
0
9,018
8,405
0
50,299
W
Agni
12,542
887
0
1,268
8,970
3,001
28
1,115
7,570
76,708
500
W
He Bo
Vârol
He Bo
7,547
269
0
4,531
8,932
2,322
0
2,011
6,763
87,879
1,168
L
Danzaburou
meimun
Danzaburou
4,952
1,443
0
1,809
11,881
3,226
0
2,973
8,908
0
53,548
W
Chaac
9,489
1,624
0
6,113
10,276
8,003
34
747
9,006
0
91,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,096
Gold Earned
52,043
506
Minions Killed
664
0
Camps Cleared
0
1,864,580
Distance Traveled
1,827,723
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,027
590
133
8
0
323,402
3
W
Cabrakan
9,464
557
58
3
0
383,081
6
L
Ares
7,564
445
46
3
0
359,697
10
L
Ne Zha
8,517
501
115
7
0
369,631
4
L
Janus
9,420
554
189
11
0
403,934
3
L
Camazotz
8,302
488
66
4
0
403,186
4
W
Agni
10,323
607
157
9
0
385,534
2
W
He Bo
10,002
588
137
8
0
366,983
2
L
Danzaburou
8,293
488
90
5
0
328,132
4
W
Chaac
12,227
719
179
11
0
368,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role