Player Matchup

Cthulhu
Cthulhu
Arsonisthero
Cthulhu
Level 95
God Stats
4W - 3L
1,611 SR
Queue Stats
75W - 63L
1,488 Elo+
Party 1
Skadi
Skadi
Ced_Corliss
Skadi
Level 128
God Stats
157W - 102L
1,625 SR
Queue Stats
301W - 278L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
EragonAXEL
Tsukuyomi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,338 Elo+
Solo
Ymir
Ymir
Mivi
Ymir
Level 29
God Stats
6W - 3L
1,428 SR
Queue Stats
9W - 8L
1,532 Elo+
Party 1
Hades
Hades
sagegamer411
Hades
Level 163
God Stats
4W - 1L
1,583 SR
Queue Stats
279W - 280L
1,447 Elo+
Solo
Team Averages
Level 108
1,549 SR
1,460 Elo+

VS

Team Averages
Level 135
1,558 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DirtyCorgi
Bacchus
Level 141
God Stats
0W - 2L
1,241 SR
Queue Stats
264W - 260L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
aLadNowDead
Baron Samedi
Level 104
God Stats
20W - 16L
1,596 SR
Queue Stats
792W - 773L
1,532 Elo+
Solo
Freya
Freya
polronnycedesie
Freya
Level 158
God Stats
3W - 1L
1,833 SR
Queue Stats
213W - 203L
1,476 Elo+
Solo
Guan Yu
Guan Yu
xRock3T_Jv
Guan Yu
Level 113
God Stats
34W - 28L
1,619 SR
Queue Stats
292W - 301L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsonisthero
Cthulhu
15
1 / 2 / 1
8,956
597
11,993
16,437
9,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 2 / 2
7,423
495
7,409
7,265
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
EragonAXEL
Tsukuyomi
14
3 / 4 / 3
8,296
553
5,246
12,163
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
Mivi
Ymir
12
0 / 2 / 6
7,679
512
5,152
11,816
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
6 / 1 / 3
8,815
588
9,869
9,733
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 1 / 2
7,888
526
5,414
9,433
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
DirtyCorgi
Bacchus
11
2 / 3 / 2
6,909
461
4,135
12,010
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
aLadNowDead
Baron Samedi
14
2 / 5 / 3
8,603
574
8,685
12,436
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
7,632
509
7,383
8,968
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
xRock3T_Jv
Guan Yu
14
1 / 2 / 2
8,177
545
10,319
17,421
14,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
13
Kills
11
11
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
1
2
5
W
Cthulhu
Arsonisthero
Cthulhu
1
2
1
0.75
W
3
2
2
2
L
Bacchus
DirtyCorgi
Bacchus
2
3
2
1
W
Tsukuyomi
EragonAXEL
Tsukuyomi
3
4
3
1.13
W
Ymir
Mivi
Ymir
0
2
6
1.5
L
Baron Samedi
aLadNowDead
Baron Samedi
2
5
3
0.7
L
2
2
2
1.5
W
6
1
3
7.5
L
Guan Yu
xRock3T_Jv
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,669
Damage
35,936
57,414
Taken
60,268
26,264
Mitigated
35,631
20,455
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,414
983
0
3,430
9,433
3,451
0
1,644
7,789
0
50,207
W
Cthulhu
Arsonisthero
Cthulhu
11,993
1,197
269
6,276
16,437
9,018
0
3,438
11,972
69,325
2,567
W
7,409
2,068
0
1,387
7,265
1,915
583
3,905
3,266
0
51,582
L
Bacchus
DirtyCorgi
Bacchus
4,135
230
0
2,057
12,010
9,519
165
4,654
7,356
18,299
714
W
Tsukuyomi
EragonAXEL
Tsukuyomi
5,246
2,022
0
5,891
12,163
3,527
0
1,992
9,893
0
62,614
W
Ymir
Mivi
Ymir
5,152
731
0
1,140
11,816
7,345
47
7,553
4,143
30,790
814
L
Baron Samedi
aLadNowDead
Baron Samedi
8,685
980
208
2,939
12,436
5,357
50
7,897
4,539
61,356
1,316
L
7,383
3,660
0
2,398
8,968
3,091
513
2,767
6,201
49,957
631
W
9,869
460
566
4,926
9,733
4,459
0
3,004
6,470
53,794
0
L
Guan Yu
xRock3T_Jv
Guan Yu
10,319
1,411
677
10,498
17,421
14,213
0
9,164
8,257
0
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
39,209
459
Minions Killed
384
0
Camps Cleared
0
1,460,676
Distance Traveled
1,433,447
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,888
526
81
5
0
336,279
0
W
Cthulhu
8,956
597
141
9
0
276,178
0
W
Skadi
7,423
495
85
6
0
265,631
2
L
Bacchus
6,909
461
20
1
0
304,266
2
W
Tsukuyomi
8,296
553
101
7
0
351,280
2
W
Ymir
7,679
512
42
3
0
275,383
0
L
Baron Samedi
8,603
574
113
8
0
259,843
0
L
Freya
7,632
509
79
5
0
243,854
0
W
Hades
8,815
588
90
6
0
292,204
0
L
Guan Yu
8,177
545
91
6
0
289,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role