Player Matchup

Gilgamesh
Gilgamesh
BrEEzy hP
Gilgamesh
Level 133
God Stats
3W - 2L
1,518 SR
Queue Stats
127W - 106L
1,546 Elo+
Party 1
Cabrakan
Cabrakan
MRSALT1432
Cabrakan
Level 109
God Stats
3W - 4L
1,577 SR
Queue Stats
145W - 156L
1,473 Elo+
Party 1
Bakasura
Bakasura
Relaxauras
Bakasura
Level 147
God Stats
20W - 5L
1,723 SR
Queue Stats
653W - 646L
1,479 Elo+
Party 1
Chiron
Chiron
Ripptile
Chiron
Level 150
God Stats
13W - 7L
1,591 SR
Queue Stats
371W - 378L
1,527 Elo+
Party 1
Scylla
Scylla
V3RT WH33L3R
Scylla
Level 107
God Stats
1W - 1L
1,219 SR
Queue Stats
11W - 14L
1,284 Elo+
Party 1
Team Averages
Level 129
1,526 SR
1,462 Elo+

VS

Team Averages
Level 142
1,619 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ClamCleric
Chiron
Level 118
God Stats
1W - 1L
1,700 SR
Queue Stats
38W - 55L
1,493 Elo+
Solo
Nut
Nut
Persephoknees
Nut
Level 108
God Stats
7W - 1L
1,760 SR
Queue Stats
356W - 350L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Senior Arepa
Morgan Le Fay
Level 206
God Stats
0W - 2L
1,329 SR
Queue Stats
35W - 41L
1,521 Elo+
Solo
Kukulkan
Kukulkan
SstronGer
Kukulkan
Level 158
God Stats
0W - 1L
1,805 SR
Queue Stats
2W - 5L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrEEzy hP
Gilgamesh
17
4 / 4 / 15
10,157
923
8,700
17,174
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
MRSALT1432
Cabrakan
14
1 / 5 / 11
9,372
852
2,597
14,267
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Relaxauras
Bakasura
19
6 / 4 / 11
11,300
1,027
9,856
15,743
15,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chiron
Ripptile
Chiron
17
9 / 4 / 8
10,709
974
14,523
11,352
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
4 / 4 / 8
9,403
855
1,681
8,016
4,113
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 6 / 8
9,357
851
6,638
8,177
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ClamCleric
Chiron
15
7 / 7 / 4
9,444
859
9,220
12,546
3,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 6
9,697
882
14,486
9,900
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Senior Arepa
Morgan Le Fay
5
0 / 1 / 0
6,252
568
699
833
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
SstronGer
Kukulkan
19
5 / 6 / 7
10,450
950
10,199
10,602
4,535
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
24
Kills
19
21
Deaths
26
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
6
8
1
W
Gilgamesh
BrEEzy hP
Gilgamesh
4
4
15
2.88
L
Chiron
ClamCleric
Chiron
7
7
4
1.29
W
Cabrakan
MRSALT1432
Cabrakan
1
5
11
1.3
L
5
6
6
1.33
W
Bakasura
Relaxauras
Bakasura
6
4
11
2.88
W
Chiron
Ripptile
Chiron
9
4
8
3.25
L
Morgan Le Fay
Senior Arepa
Morgan Le Fay
0
1
0
0
L
Kukulkan
SstronGer
Kukulkan
5
6
7
1.42
W
Scylla
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,357
Damage
41,242
66,552
Taken
42,058
55,908
Mitigated
14,898
18,801
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,638
621
343
21
8,177
2,834
0
425
6,797
14,439
0
W
Gilgamesh
BrEEzy hP
Gilgamesh
8,700
1,917
532
2,555
17,174
12,710
944
3,864
12,566
0
17,147
L
Chiron
ClamCleric
Chiron
9,220
1,945
981
2,612
12,546
3,773
167
778
10,753
0
17,070
W
Cabrakan
MRSALT1432
Cabrakan
2,597
821
1,278
2,066
14,267
19,155
1,637
3,610
10,484
3,951
392
L
14,486
8,386
191
1,009
9,900
3,571
773
697
8,639
0
25,390
W
Bakasura
Relaxauras
Bakasura
9,856
6,465
0
5,120
15,743
15,061
1,940
3,083
12,489
0
17,218
W
Chiron
Ripptile
Chiron
14,523
4,349
2,244
2,974
11,352
4,869
1,165
2,910
8,345
0
27,175
L
Morgan Le Fay
Senior Arepa
Morgan Le Fay
699
0
0
0
833
185
0
51
757
699
0
L
Kukulkan
SstronGer
Kukulkan
10,199
414
0
1,715
10,602
4,535
256
1,983
8,150
35,023
0
W
Scylla
1,681
358
932
1,100
8,016
4,113
1,636
3,344
4,546
17,696
145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
45,200
126
Minions Killed
115
0
Camps Cleared
0
1,051,348
Distance Traveled
768,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,357
851
22
2
0
174,205
0
W
Gilgamesh
10,157
923
23
2
0
228,882
0
L
Chiron
9,444
859
13
1
0
213,330
0
W
Cabrakan
9,372
852
4
0
0
192,097
0
L
Nut
9,697
882
24
2
0
176,163
0
W
Bakasura
11,300
1,027
42
4
0
226,860
0
W
Chiron
10,709
974
23
2
0
204,933
0
L
Morgan Le Fay
6,252
568
0
0
0
24,932
0
L
Kukulkan
10,450
950
56
5
0
179,572
0
W
Scylla
9,403
855
34
3
0
198,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role