Player Matchup

Janus
Janus
DaniiiGamex
Janus
Level 43
God Stats
0W - 4L
1,189 SR
Queue Stats
30W - 48L
1,343 Elo+
Party 1
Hachiman
Hachiman
DarkNameTolavi
Hachiman
Level 18
God Stats
1W - 4L
1,422 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
REYDETODO
Cthulhu
Level 29
God Stats
13W - 16L
1,521 SR
Queue Stats
23W - 29L
1,425 Elo+
Party 1
Team Averages
Level 30
1,377 SR
1,379 Elo+

VS

Team Averages
Level 126
1,402 SR
1,451 Elo+
Chaac
Chaac
 
Chaac
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kingz88816
Hel
Level 65
God Stats
6W - 10L
1,112 SR
Queue Stats
87W - 111L
1,377 Elo+
Solo
Neith
Neith
martoxxx
Neith
Level 148
God Stats
19W - 15L
1,594 SR
Queue Stats
353W - 369L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,263
713
5,847
12,536
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
1 / 5 / 2
9,759
751
8,259
10,619
3,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
REYDETODO
Cthulhu
16
2 / 5 / 1
10,126
779
9,472
17,561
11,865
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 9
10,446
804
9,738
14,579
14,890
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 1 / 13
11,131
856
7,154
11,955
5,655
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
martoxxx
Neith
19
11 / 1 / 4
12,681
975
20,870
14,244
5,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
9
3.75
L
1
6
0
0.17
L
Hachiman
1
5
2
0.4
W
2
1
13
8.5
L
Cthulhu
REYDETODO
Cthulhu
2
5
1
0.5
W
Neith
martoxxx
Neith
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
37,762
40,716
Taken
40,778
18,356
Mitigated
26,452
4,807
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,738
648
0
1,958
14,579
14,890
787
4,929
9,650
218
26,590
L
5,847
252
0
500
12,536
3,077
0
3,044
9,324
31,522
302
L
Hachiman
8,259
5,137
0
330
10,619
3,414
0
613
9,934
0
23,888
W
7,154
566
7,168
8,436
11,955
5,655
909
4,420
7,535
26,107
407
L
Cthulhu
REYDETODO
Cthulhu
9,472
501
524
3,453
17,561
11,865
0
3,384
13,926
24,202
351
W
Neith
martoxxx
Neith
20,870
4,589
0
4,181
14,244
5,907
2,151
5,464
8,780
0
58,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
34,258
118
Minions Killed
137
0
Camps Cleared
0
626,113
Distance Traveled
750,285
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,446
804
25
2
0
239,903
0
L
Janus
9,263
713
62
5
0
162,076
0
L
Hachiman
9,759
751
39
3
0
228,940
0
W
Hel
11,131
856
39
3
0
265,304
4
L
Cthulhu
10,126
779
17
1
0
235,097
0
W
Neith
12,681
975
73
6
0
245,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role