Player Matchup

Ares
Ares
Silver III
 
Ares
Silver III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
AA_Alvarez
Artemis
Gold V
Level 86
God Stats
2W - 0L
1,352 SR
Queue Stats
32W - 40L
1,342 MMR
Party 1
Bellona
Bellona
Silver I
ChristianTYTYTY
Bellona
Silver I
Level 154
God Stats
5W - 6L
1,490 SR
Queue Stats
96W - 121L
1,206 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
DoggyAdobo7
Ratatoskr
Silver I
Level 144
God Stats
3W - 5L
1,388 SR
Queue Stats
49W - 72L
1,348 MMR
Party 2
Thoth
Thoth
Silver I
m2004manuel
Thoth
Silver I
Level 106
God Stats
1W - 0L
1,248 SR
Queue Stats
31W - 43L
1,190 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,396 SR
1,317 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,464 SR
1,288 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Kelsar420-
Neith
Silver IV
Level 71
God Stats
7W - 11L
1,342 SR
Queue Stats
57W - 68L
784 MMR
Solo
Thanatos
Thanatos
Silver II
ebone0811
Thanatos
Silver II
Level 152
God Stats
3W - 1L
1,476 SR
Queue Stats
59W - 77L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 1 / 3
7,893
493
4,507
7,867
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
AA_Alvarez
Artemis
17
4 / 1 / 1
9,995
625
7,246
6,496
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 1 / 5
9,953
622
5,776
11,800
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
DoggyAdobo7
Ratatoskr
15
4 / 2 / 5
8,966
560
6,782
11,253
3,559
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 2
9,082
568
5,645
8,128
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
RavanaCabrakanLancelotAchillesAo Kuang

VS

Bans
Hun BatzYmirIzanamiSkadiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 4
8,482
530
10,329
4,792
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
13
2 / 4 / 0
7,855
491
5,161
11,816
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
11
0 / 2 / 2
6,432
402
4,003
10,918
12,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
7
0 / 1 / 0
5,697
356
743
1,590
394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ebone0811
Thanatos
14
5 / 5 / 1
8,257
516
5,979
15,131
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
7
7
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
3
2.5
L
Nu Wa
 
Nu Wa
0
0
4
2
L
Cupid
 
Cupid
2
4
0
0.5
L
Fafnir
 
Fafnir
0
2
2
0.5
W
Artemis
AA_Alvarez
Artemis
4
1
1
4.5
W
1
1
5
3.5
W
Ratatoskr
DoggyAdobo7
Ratatoskr
4
2
5
3.25
L
Neith
0
1
0
0
L
Thanatos
ebone0811
Thanatos
5
5
1
1.1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
26,215
45,544
Taken
44,247
23,659
Mitigated
23,953
17,170
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,507
0
0
1,108
7,867
5,246
309
2,153
5,714
21,602
556
L
Nu Wa
 
Nu Wa
10,329
4,181
0
1,640
4,792
1,246
0
2,699
2,093
79,349
658
L
Cupid
 
Cupid
5,161
2,683
0
5,399
11,816
4,232
0
917
10,899
0
58,880
L
Fafnir
 
Fafnir
4,003
623
0
3,991
10,918
12,073
0
4,254
6,664
11,582
894
W
Artemis
AA_Alvarez
Artemis
7,246
4,097
0
3,469
6,496
2,572
203
755
5,741
0
72,617
W
5,776
1,842
0
4,684
11,800
9,891
3,627
2,727
9,073
0
75,529
W
Ratatoskr
DoggyAdobo7
Ratatoskr
6,782
1,192
0
5,562
11,253
3,559
550
2,753
8,500
0
65,503
L
Neith
743
502
0
453
1,590
394
0
0
1,590
0
18,099
L
Thanatos
ebone0811
Thanatos
5,979
1,487
0
8,137
15,131
6,008
0
2,241
12,890
0
59,605
W
5,645
941
0
2,347
8,128
2,391
1,273
5,730
2,398
82,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
36,723
557
Minions Killed
408
0
Camps Cleared
0
1,650,704
Distance Traveled
1,270,808
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,893
493
43
3
0
344,835
4
L
Nu Wa
8,482
530
148
9
0
290,539
2
L
Cupid
7,855
491
119
7
0
278,361
0
L
Fafnir
6,432
402
6
0
0
286,055
6
W
Artemis
9,995
625
118
7
0
305,333
3
W
Bellona
9,953
622
140
9
0
281,059
3
W
Ratatoskr
8,966
560
99
6
0
407,273
10
L
Neith
5,697
356
43
3
0
107,775
4
L
Thanatos
8,257
516
92
6
0
308,078
0
W
Thoth
9,082
568
157
10
0
312,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role