Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
ImTaiLss
Sobek
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,431 MMR
Solo
Ah Puch
Ah Puch
Gold III
MistaMeta64
Ah Puch
Gold III
Level 101
God Stats
8W - 7L
1,557 SR
Queue Stats
520W - 532L
1,445 MMR
Solo
Hades
Hades
Gold III
antoninfroli
Hades
Gold III
Level 124
God Stats
195W - 160L
1,635 SR
Queue Stats
1,093W - 1,100L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,538 SR
1,465 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,646 SR
1,433 MMR
Thoth
Thoth
Gold IV
ZiyaYiza
Thoth
Gold IV
Level 150
God Stats
2W - 1L
1,559 SR
Queue Stats
211W - 216L
1,414 MMR
Solo
Izanami
Izanami
Bronze V
iSztygi
Izanami
Bronze V
Level 101
God Stats
6W - 5L
1,662 SR
Queue Stats
21W - 25L
1,453 MMR
Party 1
Nu Wa
Nu Wa
Gold V
mohamadbraa
Nu Wa
Gold V
Level 123
God Stats
13W - 5L
1,816 SR
Queue Stats
139W - 141L
1,380 MMR
Solo
Amaterasu
Amaterasu
Silver V
xyzJcob
Amaterasu
Silver V
Level 94
God Stats
8W - 4L
1,577 SR
Queue Stats
32W - 36L
1,451 MMR
Party 1
Serqet
Serqet
Gold II
ÃłìštãŔ
Serqet
Gold II
Level 142
God Stats
29W - 34L
1,613 SR
Queue Stats
343W - 342L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 2 / 0
4,411
551
3,078
4,962
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
3
0 / 1 / 0
3,390
424
492
951
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
ImTaiLss
Sobek
7
0 / 2 / 1
4,405
551
1,219
6,863
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
MistaMeta64
Ah Puch
10
1 / 0 / 0
5,258
657
1,911
3,637
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
5,091
636
1,768
5,487
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
HerculesArachneAnubisBake Kujira

VS

Bans
ThanatosVulcanBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ZiyaYiza
Thoth
9
0 / 0 / 0
4,655
582
2,631
2,370
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
iSztygi
Izanami
9
1 / 0 / 2
4,724
591
4,059
3,143
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 0 / 1
6,068
759
3,333
1,769
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
xyzJcob
Amaterasu
9
2 / 2 / 2
4,745
593
3,478
5,981
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 4
5,273
659
2,561
6,167
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
L
Merlin
 
Merlin
0
1
0
0
L
Sobek
ImTaiLss
Sobek
0
2
1
0.25
L
Ah Puch
MistaMeta64
Ah Puch
1
0
0
1
W
Thoth
ZiyaYiza
Thoth
0
0
0
0
L
1
3
0
0.33
W
Izanami
iSztygi
Izanami
1
0
2
2
W
3
0
1
3.5
W
Amaterasu
xyzJcob
Amaterasu
2
2
2
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,468
Damage
16,062
21,900
Taken
19,430
8,488
Mitigated
7,121
6,824
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,078
910
299
1,315
4,962
1,270
0
668
4,199
0
31,362
L
Merlin
 
Merlin
492
129
0
45
951
201
0
455
416
5,103
0
L
Sobek
ImTaiLss
Sobek
1,219
228
0
1,519
6,863
4,020
0
1,076
5,584
8,857
0
L
Ah Puch
MistaMeta64
Ah Puch
1,911
27
0
1,587
3,637
918
0
1,545
2,003
28,755
1,189
W
Thoth
ZiyaYiza
Thoth
2,631
93
0
1,114
2,370
544
0
1,253
859
28,985
0
L
1,768
151
0
2,059
5,487
2,079
0
1,625
3,389
31,981
597
W
Izanami
iSztygi
Izanami
4,059
3,094
0
1,125
3,143
998
0
142
3,001
0
29,683
W
3,333
539
0
734
1,769
444
636
524
1,225
31,156
1,763
W
Amaterasu
xyzJcob
Amaterasu
3,478
1,125
0
1,568
5,981
2,891
0
1,335
4,504
0
20,857
W
2,561
685
0
750
6,167
2,244
0
1,654
4,495
0
35,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
25,465
212
Minions Killed
286
0
Camps Cleared
0
700,324
Distance Traveled
841,550
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,411
551
50
6
0
147,164
0
L
Merlin
3,390
424
13
2
0
42,201
0
L
Sobek
4,405
551
19
2
0
163,464
0
L
Ah Puch
5,258
657
58
7
0
161,781
0
W
Thoth
4,655
582
63
8
0
154,275
1
L
Hades
5,091
636
72
9
0
185,714
0
W
Izanami
4,724
591
57
7
0
157,196
3
W
Nu Wa
6,068
759
62
8
0
148,642
1
W
Amaterasu
4,745
593
42
5
0
172,020
1
W
Serqet
5,273
659
62
8
0
209,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role