Player Matchup

Osiris
Osiris
 
Osiris
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Culimos
Fenrir
Level 192
God Stats
0W - 1L
1,349 SR
Queue Stats
12W - 21L
1,445 Elo+
Party 1
Freya
Freya
Isodemonz
Freya
Level 149
God Stats
0W - 1L
1,463 SR
Queue Stats
16W - 18L
1,430 Elo+
Party 1
Yemoja
Yemoja
VocalsR
Yemoja
Level 68
God Stats
0W - 1L
1,265 SR
Queue Stats
122W - 151L
1,479 Elo+
Party 1
Zeus
Zeus
nenaselena
Zeus
Level 143
God Stats
0W - 1L
1,716 SR
Queue Stats
12W - 12L
1,454 Elo+
Party 1
Team Averages
Level 153
1,459 SR
1,462 Elo+

VS

Team Averages
Level 143
1,571 SR
1,495 Elo+
Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AyoBeegle
Kali
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 161L
1,555 Elo+
Solo
Nu Wa
Nu Wa
LargoZulu
Nu Wa
Level 152
God Stats
1W - 1L
1,634 SR
Queue Stats
105W - 83L
1,487 Elo+
Solo
Scylla
Scylla
jauquet11
Scylla
Level 180
God Stats
10W - 4L
1,719 SR
Queue Stats
842W - 837L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 0 / 0
5,304
589
0
1,051
200
Fenrir
Culimos
Fenrir
14
4 / 6 / 4
7,688
854
8,119
12,238
10,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Isodemonz
Freya
14
2 / 5 / 5
6,782
754
4,914
12,075
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
VocalsR
Yemoja
14
1 / 2 / 6
7,233
804
4,150
10,664
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 3
7,113
790
7,298
7,071
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
4 / 1 / 12
8,227
914
6,617
7,307
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
 
Hel
13
2 / 3 / 8
7,885
876
4,363
6,053
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
12
1 / 3 / 10
7,575
842
3,560
9,501
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
LargoZulu
Nu Wa
16
8 / 2 / 7
9,158
1,018
13,624
5,698
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
jauquet11
Scylla
16
3 / 1 / 8
9,342
1,038
11,641
6,392
2,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
9
Kills
18
18
Deaths
10
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Camazotz
 
Camazotz
4
1
12
10
W
Hel
 
Hel
2
3
8
2
W
Kali
1
3
10
2
L
Fenrir
Culimos
Fenrir
4
6
4
1
L
Freya
Isodemonz
Freya
2
5
5
0.9
W
Nu Wa
LargoZulu
Nu Wa
8
2
7
5.75
L
Yemoja
VocalsR
Yemoja
1
2
6
2
W
Scylla
jauquet11
Scylla
3
1
8
7
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
39,805
43,099
Taken
34,951
27,259
Mitigated
15,774
10,782
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
1,051
200
0
1,051
0
0
0
W
Camazotz
 
Camazotz
6,617
1,311
246
2,516
7,307
3,690
1,045
4,007
3,300
0
9,494
W
Hel
 
Hel
4,363
72
5,137
2,557
6,053
2,550
471
1,872
4,181
10,493
0
W
Kali
3,560
1,701
203
2,375
9,501
5,009
867
4,014
5,487
0
7,026
L
Fenrir
Culimos
Fenrir
8,119
1,889
253
1,398
12,238
10,998
0
7,311
4,773
0
13,265
L
Freya
Isodemonz
Freya
4,914
1,495
279
2,099
12,075
4,350
0
9,041
2,911
15,061
540
W
Nu Wa
LargoZulu
Nu Wa
13,624
3,008
1,360
808
5,698
2,210
2,384
2,191
3,507
25,320
0
L
Yemoja
VocalsR
Yemoja
4,150
530
3,869
2,734
10,664
9,335
0
7,782
2,812
11,093
0
W
Scylla
jauquet11
Scylla
11,641
631
926
987
6,392
2,315
736
4,228
2,164
31,601
0
L
7,298
512
0
150
7,071
2,376
0
4,443
2,628
23,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
42,187
83
Minions Killed
103
0
Camps Cleared
0
551,615
Distance Traveled
815,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,304
589
0
0
0
0
0
W
Camazotz
8,227
914
6
1
0
169,230
0
W
Hel
7,885
876
14
2
0
169,641
0
W
Kali
7,575
842
8
1
0
156,469
0
L
Fenrir
7,688
854
9
1
0
145,904
0
L
Freya
6,782
754
24
3
0
144,017
0
W
Nu Wa
9,158
1,018
22
2
0
156,353
0
L
Yemoja
7,233
804
11
1
0
139,543
0
W
Scylla
9,342
1,038
53
6
0
163,359
0
L
Zeus
7,113
790
39
4
0
122,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role