Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
D2Versace
Nemesis
Level 128
God Stats
16W - 18L
1,488 SR
Queue Stats
407W - 389L
1,460 Elo+
Solo
Thor
Thor
GroaningGiant95
Thor
Level 121
God Stats
4W - 3L
1,899 SR
Queue Stats
101W - 100L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oliday
Ah Muzen Cab
Level 78
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Hades
Hades
zXBREUXz
Hades
Level 49
God Stats
25W - 21L
1,552 SR
Queue Stats
74W - 101L
1,376 Elo+
Solo
Team Averages
Level 93
1,588 SR
1,464 Elo+

VS

Team Averages
Level 108
1,444 SR
1,470 Elo+
Hel
Hel
ImikE735
Hel
Level 76
God Stats
8W - 7L
1,441 SR
Queue Stats
157W - 175L
1,462 Elo+
Solo
Jing Wei
Jing Wei
KX Bigshot
Jing Wei
Level 101
God Stats
1W - 1L
1,253 SR
Queue Stats
203W - 201L
1,453 Elo+
Solo
Cerberus
Cerberus
SolvingTj
Cerberus
Level 95
God Stats
2W - 4L
1,528 SR
Queue Stats
34W - 24L
1,501 Elo+
Party 1
Ravana
Ravana
TragicNARUTO
Ravana
Level 107
God Stats
9W - 9L
1,584 SR
Queue Stats
106W - 94L
1,475 Elo+
Party 1
Bellona
Bellona
sagegamer411
Bellona
Level 163
God Stats
4W - 8L
1,414 SR
Queue Stats
284W - 281L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 1 / 13
7,074
505
4,684
10,991
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
D2Versace
Nemesis
12
0 / 2 / 2
7,464
533
6,763
12,770
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
11 / 1 / 7
8,656
618
10,616
9,062
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
Oliday
Ah Muzen Cab
12
3 / 2 / 7
6,835
488
4,277
6,799
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
zXBREUXz
Hades
15
13 / 3 / 4
9,608
686
11,099
10,925
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
6,228
445
4,344
11,105
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
KX Bigshot
Jing Wei
11
2 / 4 / 0
6,885
492
4,042
6,976
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SolvingTj
Cerberus
10
0 / 6 / 2
6,067
433
6,023
11,346
6,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
13
5 / 6 / 1
7,887
563
5,371
8,506
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
sagegamer411
Bellona
14
2 / 1 / 1
7,707
551
6,869
12,989
10,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
27
Kills
9
9
Deaths
28
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
13
6.5
W
Nemesis
D2Versace
Nemesis
0
2
2
0.5
W
11
1
7
14.5
L
0
11
1
0.05
L
Jing Wei
KX Bigshot
Jing Wei
2
4
0
0.5
W
Ah Muzen Cab
Oliday
Ah Muzen Cab
3
2
7
3.25
L
Cerberus
SolvingTj
Cerberus
0
6
2
0.17
L
Ravana
5
6
1
0.92
L
Bellona
sagegamer411
Bellona
2
1
1
2.5
W
Hades
zXBREUXz
Hades
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,439
Damage
26,649
50,547
Taken
50,922
25,281
Mitigated
24,512
15,981
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,684
382
0
3,683
10,991
7,587
0
3,598
6,965
24,388
0
W
Nemesis
D2Versace
Nemesis
6,763
1,912
0
5,201
12,770
7,880
146
114
12,656
0
45,347
W
10,616
2,576
0
797
9,062
3,899
0
1,148
7,852
0
59,706
L
4,344
605
522
1,738
11,105
3,016
0
6,229
4,876
29,419
0
L
Jing Wei
KX Bigshot
Jing Wei
4,042
2,290
0
1,288
6,976
2,052
674
1,088
5,888
0
37,961
W
Ah Muzen Cab
Oliday
Ah Muzen Cab
4,277
1,122
0
235
6,799
2,077
0
2,395
4,124
0
37,249
L
Cerberus
SolvingTj
Cerberus
6,023
181
0
1,416
11,346
6,661
75
2,576
8,770
29,608
0
L
Ravana
5,371
1,647
0
783
8,506
2,692
0
4,960
3,510
0
41,398
L
Bellona
sagegamer411
Bellona
6,869
2,188
0
4,862
12,989
10,091
0
861
11,276
0
49,782
W
Hades
zXBREUXz
Hades
11,099
757
549
5,516
10,925
3,838
48
2,696
8,229
57,880
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
34,774
364
Minions Killed
387
0
Camps Cleared
0
1,427,401
Distance Traveled
1,354,813
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,074
505
38
3
0
307,840
6
W
Nemesis
7,464
533
82
6
0
256,151
3
W
Thor
8,656
618
82
6
0
315,961
3
L
Hel
6,228
445
63
5
0
238,949
0
L
Jing Wei
6,885
492
89
6
0
286,897
0
W
Ah Muzen Cab
6,835
488
57
4
0
262,541
0
L
Cerberus
6,067
433
80
6
0
282,514
3
L
Ravana
7,887
563
75
5
0
286,767
0
L
Bellona
7,707
551
80
6
0
259,686
0
W
Hades
9,608
686
105
8
0
284,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role