Player Matchup

Bastet
Bastet
 
Bastet
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Drackami
Heimdallr
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 34L
1,538 Elo+
Party 2
Hercules
Hercules
JheezusChrist96
Hercules
Level 157
God Stats
4W - 6L
1,416 SR
Queue Stats
372W - 359L
1,521 Elo+
Solo
Atlas
Atlas
caldor72
Atlas
Level 114
God Stats
4W - 0L
1,886 SR
Queue Stats
23W - 18L
1,534 Elo+
Party 2
Team Averages
Level 146
1,560 SR
1,519 Elo+

VS

Team Averages
Level 127
1,561 SR
1,437 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nydyou57
Morgan Le Fay
Level 122
God Stats
157W - 134L
1,570 SR
Queue Stats
779W - 769L
1,442 Elo+
Solo
Cupid
Cupid
SlimBoiiThicc
Cupid
Level 168
God Stats
3W - 3L
1,377 SR
Queue Stats
33W - 48L
1,424 Elo+
Party 1
Cerberus
Cerberus
Sua2nice24
Cerberus
Level 40
God Stats
0W - 1L
1,804 SR
Queue Stats
3W - 7L
1,359 Elo+
Party 1
Da Ji
Da Ji
aBro Named Beau
Da Ji
Level 156
God Stats
9W - 14L
1,554 SR
Queue Stats
110W - 171L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
9 / 0 / 2
7,590
690
6,033
9,897
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
 
Yu Huang
12
1 / 2 / 3
6,762
615
3,369
5,184
1,203
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Drackami
Heimdallr
11
1 / 2 / 3
5,972
543
6,928
5,167
1,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
13
3 / 1 / 3
7,859
714
5,699
8,814
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
caldor72
Atlas
11
1 / 0 / 4
6,370
579
5,806
5,311
3,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 0
6,006
546
3,932
8,125
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Nydyou57
Morgan Le Fay
12
2 / 2 / 0
6,286
571
5,045
6,849
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,191
472
2,150
7,143
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
Sua2nice24
Cerberus
10
1 / 1 / 1
5,415
492
2,848
11,145
3,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 0
4,964
451
4,482
10,089
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
5
5
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
2
10
W
Yu Huang
 
Yu Huang
1
2
3
1.25
L
Ymir
 
Ymir
1
4
0
0.25
W
Heimdallr
Drackami
Heimdallr
1
2
3
1.25
W
Hercules
3
1
3
4.5
L
Morgan Le Fay
Nydyou57
Morgan Le Fay
2
2
0
1
L
1
3
0
0.33
L
Cerberus
Sua2nice24
Cerberus
1
1
1
1.5
L
0
5
0
0
W
Atlas
caldor72
Atlas
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
18,457
34,373
Taken
43,351
14,231
Mitigated
16,728
16,139
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,033
1,548
0
7,050
9,897
2,804
0
2,122
7,527
0
47,540
W
Yu Huang
 
Yu Huang
3,369
339
0
2,000
5,184
1,203
153
2,540
2,286
46,858
0
L
Ymir
 
Ymir
3,932
1,331
0
1,100
8,125
6,390
0
0
8,125
33,739
1,096
W
Heimdallr
Drackami
Heimdallr
6,928
3,180
0
2,149
5,167
1,670
0
1,485
3,682
0
49,857
W
Hercules
5,699
2,839
0
3,354
8,814
4,891
0
3,382
5,135
0
56,631
L
Morgan Le Fay
Nydyou57
Morgan Le Fay
5,045
105
0
1,884
6,849
1,881
0
2,683
4,166
42,194
1,078
L
2,150
1,085
1,229
3,178
7,143
1,984
0
1,582
5,561
0
27,533
L
Cerberus
Sua2nice24
Cerberus
2,848
0
0
4,180
11,145
3,904
0
3,099
8,046
26,225
502
L
4,482
719
0
2,898
10,089
2,569
0
1,341
8,748
0
25,842
W
Atlas
caldor72
Atlas
5,806
2,226
0
1,586
5,311
3,663
0
1,099
4,212
16,296
3,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
27,862
377
Minions Killed
336
0
Camps Cleared
0
1,156,742
Distance Traveled
1,106,796
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,590
690
84
8
0
287,401
1
W
Yu Huang
6,762
615
74
7
0
213,045
5
L
Ymir
6,006
546
82
7
0
163,064
3
W
Heimdallr
5,972
543
92
8
0
223,414
2
W
Hercules
7,859
714
112
10
0
191,559
0
L
Morgan Le Fay
6,286
571
91
8
0
227,635
4
L
Cupid
5,191
472
56
5
0
235,864
0
L
Cerberus
5,415
492
53
5
0
241,039
0
L
Da Ji
4,964
451
54
5
0
239,194
0
W
Atlas
6,370
579
15
1
0
241,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role